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		<id>https://sro.wiki/index.php?title=Element&amp;diff=5078</id>
		<title>Element</title>
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		<updated>2025-11-01T04:09:36Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Damage Numbers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Element/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Soul&#039;s Remnant, there are currently 7 element types in the game: &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;. Element typing plays a significant role in Soul&#039;s Remnant, not only reducing and increasing damage dealt, but for the player it also adds a chance to trigger an additional effect when landing a skill on an enemy. &lt;br /&gt;
&lt;br /&gt;
==Additional Effect==&lt;br /&gt;
Weapons with &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; element may surprise you with how much more damage you deal with them equipped. This is because beyond just a unique visual effect, every element also has a unique additional effect. For the &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; element, its effect is a chance to add a respectable amount of damage. Elemental Potency will increase the strength of an element&#039;s effect, and Elemental Chance will increase how often the effect occurs. You can find their effects below, or by talking to [[Shepherd]] at Spawn!&lt;br /&gt;
&lt;br /&gt;
 *the value of this number is calculated as when the player has exactly 100% Elemental Potency. Having less than that or more than that will change this number&#039;s value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Deal 85%* extra damage to the target.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 40%* damage over three seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Inflicts &amp;quot;Haunted&amp;quot; on enemy, causing 115%* damage over 2.5s and pulling other enemies to it. The damage can stack, and enemies already Haunted will instead spread Haunted to others.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type Chart==&lt;br /&gt;
 &amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style= &amp;quot;font-size: 1.5em&amp;quot;&amp;gt;&#039;&#039;&#039;Element damage is not in the current playtest, so you can use whatever element you want without worrying about dealing less damage!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attacking Element Column on the left (↓), Defending Element Row across the top (→)&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;median:left; text-align:center;&amp;quot;&lt;br /&gt;
!          !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot; width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot; width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot; width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
           || Neutral || Neutral ||  Neutral   || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;  || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;||  style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039;   ||  Neutral  || Neutral || Neutral ||  style=&amp;quot;color:red;&amp;quot; |Terrible &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || style=&amp;quot;color:red;&amp;quot; |Terrible ||  style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| style=&amp;quot;color:green;&amp;quot; |  &#039;&#039;&#039;Effective&#039;&#039;&#039;   ||  Neutral   || Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || Neutral || style=&amp;quot;color:red;&amp;quot; |Terrible ||  Neutral   || style=&amp;quot;color:green;&amp;quot; |  &#039;&#039;&#039;Effective&#039;&#039;&#039;   || Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || Neutral ||  Neutral   || style=&amp;quot;color:red;&amp;quot; | Terrible ||  Neutral   || style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039; || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || Neutral ||  Neutral   ||  Neutral   || style=&amp;quot;color:red;&amp;quot; |Terrible || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039; ||  Neutral   ||  Neutral   ||  Neutral   || style=&amp;quot;color:red;&amp;quot; |Terrible || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: &amp;lt;br&amp;gt; &lt;br /&gt;
Using a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; attack against an &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: lightgrey&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; enemy like a [[Sadling]] will deal &#039;&#039;&#039;more&#039;&#039;&#039; damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Using a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: lightgrey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; attack against a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; enemy like [[Blaze]] will deal less damage than usual.&amp;lt;br&amp;gt; &lt;br /&gt;
And using a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: lightgrey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; attack against a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; enemy like [[Snapper]] will deal &#039;&#039;even less&#039;&#039; damage. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changing Your Element==&lt;br /&gt;
The player by default will deal &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; type damage, and referring to the table below will show you that you deal less damage to &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; and &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; type enemies. This can be changed by equipping a [[:Category:Weapon|Weapon]]. Every weapon you find has a randomized Element type to it, and when equipping a weapon your skills take on that weapon&#039;s Element type. &lt;br /&gt;
&lt;br /&gt;
Visually, beyond just changing the elemental effectiveness of your attacks, taking on a different element will also change the appearance of your skill. Some skills will have only their color change to match its current element, while other skills will have their sprite change as well. Every element also has an additional hit effect that will show when triggering its effect. Ghost, for example, will show an impish face: &lt;br /&gt;
&lt;br /&gt;
[[File:Ghostproc.png]]&lt;br /&gt;
&lt;br /&gt;
==Damage Numbers==&lt;br /&gt;
 &amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style= &amp;quot;font-size: 1.5em&amp;quot;&amp;gt;&#039;&#039;&#039;Element damage is not in the current playtest, so you can use whatever element you want without worrying about dealing less damage!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
Get a picture of an end of playtest damage fest and put it here I guess lol&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
Looking at the damage numbers is a good way to check if your element is a good match up for the monster(s) you are fighting. The numbers that show up when damage is dealt have a fill color and an outline color, and these colors will change independently from one another, for specific reasons.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FireProc.png|thumb|Example of effective damage and neutral damage (That&#039;s the sun in the background).]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: The below information is out of date, damage outlines now reflect the Element of your weapon (see mentions of the Elements above for a visual guide on how that looks):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #3b4e7f, 1px -1px 0 #3b4e7f, -1px 1px 0 #3b4e7f, 1px 1px 0 #3b4e7f;color: white&amp;quot;&amp;gt;Neutral damage numbers&amp;lt;/span&amp;gt; have a white fill color and faded blue outline color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #6f7c95, 1px -1px 0 #6f7c95, -1px 1px 0 #6f7c95, 1px 1px 0 #6f7c95;color: white&amp;quot;&amp;gt;Terrible/Resisted element&amp;lt;/span&amp;gt; damage turns the outline color into a dull gray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #e32d73, 1px -1px 0 #e32d73, -1px 1px 0 #e32d73, 1px 1px 0 #e32d73;color: white&amp;quot;&amp;gt;Effective element damage&amp;lt;/span&amp;gt; replaces the outline color with a sharp red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #e32d73, 1px -1px 0 #e32d73, -1px 1px 0 #e32d73, 1px 1px 0 #e32d73;color: #fffe00&amp;quot;&amp;gt;Critical damage&amp;lt;/span&amp;gt; replaces fill color with yellow, adding a small explosive depiction behind the numbers as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #290e2f, 1px -1px 0 #290e2f, -1px 1px 0 #290e2f, 1px 1px 0 #290e2f;color: #b02f5e&amp;quot;&amp;gt;Damage to Players&amp;lt;/span&amp;gt; has a faded red fill color and a dark red outline color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 darkgrey, 1px -1px 0 darkgrey, -1px 1px 0 darkgrey, 1px 1px 0 darkgrey;color: grey&amp;quot;&amp;gt;Damage that other players deal&amp;lt;/span&amp;gt; have a lower opacity to them.&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Element&amp;diff=5077</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Element&amp;diff=5077"/>
		<updated>2025-11-01T04:01:24Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: Updated Element colors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Element/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Soul&#039;s Remnant, there are currently 7 element types in the game: &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;. Element typing plays a significant role in Soul&#039;s Remnant, not only reducing and increasing damage dealt, but for the player it also adds a chance to trigger an additional effect when landing a skill on an enemy. &lt;br /&gt;
&lt;br /&gt;
==Additional Effect==&lt;br /&gt;
Weapons with &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; element may surprise you with how much more damage you deal with them equipped. This is because beyond just a unique visual effect, every element also has a unique additional effect. For the &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; element, its effect is a chance to add a respectable amount of damage. Elemental Potency will increase the strength of an element&#039;s effect, and Elemental Chance will increase how often the effect occurs. You can find their effects below, or by talking to [[Shepherd]] at Spawn!&lt;br /&gt;
&lt;br /&gt;
 *the value of this number is calculated as when the player has exactly 100% Elemental Potency. Having less than that or more than that will change this number&#039;s value.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Deal 85%* extra damage to the target.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 40%* damage over three seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Inflicts &amp;quot;Haunted&amp;quot; on enemy, causing 115%* damage over 2.5s and pulling other enemies to it. The damage can stack, and enemies already Haunted will instead spread Haunted to others.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;: Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type Chart==&lt;br /&gt;
 &amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style= &amp;quot;font-size: 1.5em&amp;quot;&amp;gt;&#039;&#039;&#039;Element damage is not in the current playtest, so you can use whatever element you want without worrying about dealing less damage!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attacking Element Column on the left (↓), Defending Element Row across the top (→)&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;median:left; text-align:center;&amp;quot;&lt;br /&gt;
!          !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot; width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot; width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot; width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; !! style=&amp;quot;width: 10em&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; &lt;br /&gt;
           || Neutral || Neutral ||  Neutral   || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;  || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;||  style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039;   ||  Neutral  || Neutral || Neutral ||  style=&amp;quot;color:red;&amp;quot; |Terrible &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || style=&amp;quot;color:red;&amp;quot; |Terrible ||  style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| style=&amp;quot;color:green;&amp;quot; |  &#039;&#039;&#039;Effective&#039;&#039;&#039;   ||  Neutral   || Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || Neutral || style=&amp;quot;color:red;&amp;quot; |Terrible ||  Neutral   || style=&amp;quot;color:green;&amp;quot; |  &#039;&#039;&#039;Effective&#039;&#039;&#039;   || Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || Neutral ||  Neutral   || style=&amp;quot;color:red;&amp;quot; | Terrible ||  Neutral   || style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039; || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || Neutral ||  Neutral   ||  Neutral   || style=&amp;quot;color:red;&amp;quot; |Terrible || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
           || Neutral || style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039; ||  Neutral   ||  Neutral   ||  Neutral   || style=&amp;quot;color:red;&amp;quot; |Terrible || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: &amp;lt;br&amp;gt; &lt;br /&gt;
Using a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; attack against an &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: lightgrey&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; enemy like a [[Sadling]] will deal &#039;&#039;&#039;more&#039;&#039;&#039; damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Using a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: lightgrey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; attack against a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; enemy like [[Blaze]] will deal less damage than usual.&amp;lt;br&amp;gt; &lt;br /&gt;
And using a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: lightgrey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; attack against a &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; enemy like [[Snapper]] will deal &#039;&#039;even less&#039;&#039; damage. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changing Your Element==&lt;br /&gt;
The player by default will deal &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; type damage, and referring to the table below will show you that you deal less damage to &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; and &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; type enemies. This can be changed by equipping a [[:Category:Weapon|Weapon]]. Every weapon you find has a randomized Element type to it, and when equipping a weapon your skills take on that weapon&#039;s Element type. &lt;br /&gt;
&lt;br /&gt;
Visually, beyond just changing the elemental effectiveness of your attacks, taking on a different element will also change the appearance of your skill. Some skills will have only their color change to match its current element, while other skills will have their sprite change as well. Every element also has an additional hit effect that will show when triggering its effect. Ghost, for example, will show an impish face: &lt;br /&gt;
&lt;br /&gt;
[[File:Ghostproc.png]]&lt;br /&gt;
&lt;br /&gt;
==Damage Numbers==&lt;br /&gt;
 &amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style= &amp;quot;font-size: 1.5em&amp;quot;&amp;gt;&#039;&#039;&#039;Element damage is not in the current playtest, so you can use whatever element you want without worrying about dealing less damage!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
Get a picture of an end of playtest damage fest and put it here I guess lol&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
Looking at the damage numbers is a good way to check if your element is a good match up for the monster(s) you are fighting. The numbers that show up when damage is dealt have a fill color and an outline color, and these colors will change independently from one another, for specific reasons.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FireProc.png|thumb|Example of effective damage and neutral damage (That&#039;s the sun in the background).]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: The below information is out of date, damage outlines now reflect the Element of your weapon (see mentions of the Elements above for a visual guide on how that looks):&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #3b4e7f, 1px -1px 0 #3b4e7f, -1px 1px 0 #3b4e7f, 1px 1px 0 #3b4e7f;color: white&amp;quot;&amp;gt;Neutral damage numbers&amp;lt;/span&amp;gt; have a white fill color and faded blue outline color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #6f7c95, 1px -1px 0 #6f7c95, -1px 1px 0 #6f7c95, 1px 1px 0 #6f7c95;color: white&amp;quot;&amp;gt;Terrible/Resisted element&amp;lt;/span&amp;gt; damage turns the outline color into a dull gray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #e32d73, 1px -1px 0 #e32d73, -1px 1px 0 #e32d73, 1px 1px 0 #e32d73;color: white&amp;quot;&amp;gt;Effective element damage&amp;lt;/span&amp;gt; replaces the outline color with a sharp red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #e32d73, 1px -1px 0 #e32d73, -1px 1px 0 #e32d73, 1px 1px 0 #e32d73;color: #fffe00&amp;quot;&amp;gt;Critical damage&amp;lt;/span&amp;gt; replaces fill color with yellow, adding a small explosive depiction behind the numbers as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #290e2f, 1px -1px 0 #290e2f, -1px 1px 0 #290e2f, 1px 1px 0 #290e2f;color: #b02f5e&amp;quot;&amp;gt;Damage to Players&amp;lt;/span&amp;gt; has a faded red fill color and a dark red outline color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 darkgrey, 1px -1px 0 darkgrey, -1px 1px 0 darkgrey, 1px 1px 0 darkgrey;color: grey&amp;quot;&amp;gt;Damage that other players deal&amp;lt;/span&amp;gt; have a lower opacity to them.&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=5075</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=5075"/>
		<updated>2025-11-01T03:38:28Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an brief list of elements and their effects. For more detailed information, see [[Element]]&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Elemental Effects &lt;br /&gt;
|-&lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Very Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: lightgrey&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 20%* damage per second for three seconds. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: lightgrey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || Deal 85%* extra damage to the target. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: lightgrey&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: #fffe00&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: lightgrey&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: lightgrey&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Create an effect similar to [[Gravity Well]] for three seconds, dealing 110%* damage over time to the target while pulling all nearby monsters towards its center. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: lightgrey&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: #fffe00&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Normal Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Normal Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: grey&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Normal Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: #fffe00&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Fire Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Fire Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: grey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Fire Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ice Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ice Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: grey&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ice Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ghost Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ghost Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: grey&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ghost Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: #fffe00&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Metal Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Metal Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: grey&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Metal Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: #fffe00&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Lightning Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Lightning Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: grey&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Lightning Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: #fffe00&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Water Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Water Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: grey&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Water Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=5064</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=5064"/>
		<updated>2025-11-01T02:55:22Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an brief list of elements and their effects. For more detailed information, see [[Element]]&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Elemental Effects &lt;br /&gt;
|-&lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Very Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: lightgrey&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 20%* damage per second for three seconds. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: lightgrey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;, &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || Deal 85%* extra damage to the target. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: lightgrey&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: #fffe00&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: lightgrey&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: lightgrey&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || - || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Create an effect similar to [[Gravity Well]] for three seconds, dealing 110%* damage over time to the target while pulling all nearby monsters towards its center. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: lightgrey&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039; || &#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: #fffe00&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039; || Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Normal Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Normal Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: grey&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Normal Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: #fffe00&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Fire Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Fire Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: grey&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Fire Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ice Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ice Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: grey&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ice Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00&amp;quot;&amp;gt;Ice&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ghost Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ghost Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: grey&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Ghost Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: #fffe00&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Metal Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Metal Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: grey&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Metal Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: #fffe00&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Lightning Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Lightning Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: grey&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Lightning Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: #fffe00&amp;quot;&amp;gt;Lightning&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Water Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Water Weak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: grey&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Water Crit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style= &amp;quot;text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=5057</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=5057"/>
		<updated>2025-10-31T04:48:15Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: Added TODO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
TODO: Make Elemental stuff look like their damage types&lt;br /&gt;
NORMAL: c9c9c9 &lt;br /&gt;
FIRE: ff4d1a&lt;br /&gt;
ICE: 80ccff&lt;br /&gt;
GHOST: b380e6e6&lt;br /&gt;
METAL: 595959&lt;br /&gt;
LIGHTNING: ebc400&lt;br /&gt;
WATER: 3399ff&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an brief list of elements and their effects. For more detailed information, see [[Element]]&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Elemental Effects &lt;br /&gt;
|-&lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Very Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:red&amp;quot; | Fire || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || style=&amp;quot;text-shadow: -1px -1px 0 1999, 1px -1px 0 1CCC, -1px 1px 0 1555, 1px 1px 0 1000;color:red&amp;quot; | Fire || style=&amp;quot;text-shadow: -1px -1px 0 1999, 1px -1px 0 1CCC, -1px 1px 0 1555, 1px 1px 0 1000;color:blue&amp;quot; | Water || Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 20%* damage per second for three seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:blue&amp;quot; | Water || style=&amp;quot;text-shadow: -1px -1px 0 2999, 1px -1px 0 2CCC, -1px 1px 0 2555, 1px 1px 0 2000;color:red&amp;quot; | Fire || style=&amp;quot;text-shadow: -1px -1px 0 2999, 1px -1px 0 2CCC, -1px 1px 0 2555, 1px 1px 0 2000;color:blue&amp;quot; | Water || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:white&amp;quot; | Normal || - || &amp;lt;span style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt; || - || Deal 85%* extra damage to the target.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning  || - || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || style=&amp;quot;text-shadow: -1px -1px 0 3999, 1px -1px 0 3CCC, -1px 1px 0 3555, 1px 1px 0 3000;color:red&amp;quot; | Fire || Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal || - || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || Create an effect similar to [[Gravity Well]] for three seconds, dealing 110%* damage over time to the target while pulling all nearby monsters towards its center.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning || style=&amp;quot;text-shadow: -1px -1px 0 3999, 1px -1px 0 3CCC, -1px 1px 0 3555, 1px 1px 0 3000;color:blue&amp;quot; | Water || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning  || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal || Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4742</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4742"/>
		<updated>2025-10-17T03:49:30Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an brief list of elements and their effects. For more detailed information, see [[Element]]&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Elemental Effects &lt;br /&gt;
|-&lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Very Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:red&amp;quot; | Fire || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || style=&amp;quot;text-shadow: -1px -1px 0 1999, 1px -1px 0 1CCC, -1px 1px 0 1555, 1px 1px 0 1000;color:red&amp;quot; | Fire || style=&amp;quot;text-shadow: -1px -1px 0 1999, 1px -1px 0 1CCC, -1px 1px 0 1555, 1px 1px 0 1000;color:blue&amp;quot; | Water || Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 20%* damage per second for three seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:blue&amp;quot; | Water || style=&amp;quot;text-shadow: -1px -1px 0 2999, 1px -1px 0 2CCC, -1px 1px 0 2555, 1px 1px 0 2000;color:red&amp;quot; | Fire || style=&amp;quot;text-shadow: -1px -1px 0 2999, 1px -1px 0 2CCC, -1px 1px 0 2555, 1px 1px 0 2000;color:blue&amp;quot; | Water || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:white&amp;quot; | Normal || - || &amp;lt;span style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot;&amp;gt;Metal&amp;lt;/span&amp;gt; || - || Deal 85%* extra damage to the target.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning  || - || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || style=&amp;quot;text-shadow: -1px -1px 0 3999, 1px -1px 0 3CCC, -1px 1px 0 3555, 1px 1px 0 3000;color:red&amp;quot; | Fire || Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal || - || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || Create an effect similar to [[Gravity Well]] for three seconds, dealing 110%* damage over time to the target while pulling all nearby monsters towards its center.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning || style=&amp;quot;text-shadow: -1px -1px 0 3999, 1px -1px 0 3CCC, -1px 1px 0 3555, 1px 1px 0 3000;color:blue&amp;quot; | Water || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning  || style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal || Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot; |  Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Element&amp;diff=4741</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Element&amp;diff=4741"/>
		<updated>2025-10-17T03:28:45Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Damage Numbers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
In Soul&#039;s Remnant, there are currently 7 element types in the game: Normal, &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Fire&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt; Ice&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt; Ghost&amp;lt;/span&amp;gt;, &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt; Metal&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#dcdc52&amp;quot;&amp;gt; Lightning&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#5268dc&amp;quot;&amp;gt; Water&amp;lt;/span&amp;gt;. Element typing plays a significant role in Soul&#039;s Remnant, not only reducing and increasing damage dealt, but for the player it also adds a chance to trigger an additional effect when landing a skill on an enemy. &lt;br /&gt;
&lt;br /&gt;
==Additional Effect==&lt;br /&gt;
Weapons with Normal element may surprise you with how much more damage you deal with them equipped. This is because beyond just a unique visual effect, every element also has a unique additional effect. For the Normal element, its effect is a chance to add a respectable amount of damage. Elemental Potency will increase the strength of an element&#039;s effect, and Elemental Chance will increase how often the effect occurs. You can find their effects below, or by talking to [[Shepherd]] at Spawn!&lt;br /&gt;
&lt;br /&gt;
 *the value of this number is calculated as when the player has exactly 100% Elemental Potency. Having less than that or more than that will change this number&#039;s value.&lt;br /&gt;
&lt;br /&gt;
Normal: Deal 85%* extra damage to the target.&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Fire:&amp;lt;/span&amp;gt; Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 20%* damage per second for three seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt; Ice:&amp;lt;/span&amp;gt; Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt; Ghost:&amp;lt;/span&amp;gt; Create an effect similar to [[Gravity Well]] for three seconds, dealing 110%* damage over time to the target while pulling all nearby monsters towards its center.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt; Metal:&amp;lt;/span&amp;gt; Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#dcdc52&amp;quot;&amp;gt; Lightning:&amp;lt;/span&amp;gt; Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#5268dc&amp;quot;&amp;gt; Water:&amp;lt;/span&amp;gt; Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Type Chart==&lt;br /&gt;
 &amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style= &amp;quot;font-size: 1.5em&amp;quot;&amp;gt;&#039;&#039;&#039;Element damage is not in the current playtest, so you can use whatever element you want without worrying about dealing less damage!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attacking Element Column on the left (↓), Defending Element Row across the top (→)&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;median:left; text-align:center;&amp;quot;&lt;br /&gt;
!          !! style=&amp;quot;width: 10em&amp;quot;| Normal !! style=&amp;quot;color:orange; width: 10em&amp;quot;| Fire !! style=&amp;quot;color:cyan; width: 10em&amp;quot;| Ice !! style=&amp;quot;color:purple; width: 10em&amp;quot;| Ghost !! style=&amp;quot;color:gray; width: 10em&amp;quot;| Metal !! style=&amp;quot;color:#dcdc52; width: 10em&amp;quot;| Lightning !! style=&amp;quot;color:#5268dc; width: 10em&amp;quot;| Water&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Normal &lt;br /&gt;
           || Neutral || Neutral ||  Neutral   || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;  || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Fire&amp;lt;/span&amp;gt; &lt;br /&gt;
           || Neutral || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;||  style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039;   ||  Neutral  || Neutral || Neutral ||  style=&amp;quot;color:red;&amp;quot; |Terrible &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt; Ice&amp;lt;/span&amp;gt; &lt;br /&gt;
           || Neutral || style=&amp;quot;color:red;&amp;quot; |Terrible ||  style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| style=&amp;quot;color:green;&amp;quot; |  &#039;&#039;&#039;Effective&#039;&#039;&#039;   ||  Neutral   || Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt; Ghost&amp;lt;/span&amp;gt; &lt;br /&gt;
           || Neutral || Neutral || style=&amp;quot;color:red;&amp;quot; |Terrible ||  Neutral   || style=&amp;quot;color:green;&amp;quot; |  &#039;&#039;&#039;Effective&#039;&#039;&#039;   || Neutral || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt; Metal&amp;lt;/span&amp;gt;&lt;br /&gt;
           || Neutral || Neutral ||  Neutral   || style=&amp;quot;color:red;&amp;quot; | Terrible ||  Neutral   || style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039; || Neutral&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:#dcdc52&amp;quot;&amp;gt; Lightning&amp;lt;/span&amp;gt; &lt;br /&gt;
           || Neutral || Neutral ||  Neutral   ||  Neutral   || style=&amp;quot;color:red;&amp;quot; |Terrible || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;|| style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &amp;lt;span style=&amp;quot;color:#5268dc&amp;quot;&amp;gt; Water&amp;lt;/span&amp;gt; &lt;br /&gt;
           || Neutral || style=&amp;quot;color:green;&amp;quot; | &#039;&#039;&#039;Effective&#039;&#039;&#039; ||  Neutral   ||  Neutral   ||  Neutral   || style=&amp;quot;color:red;&amp;quot; |Terrible || style=&amp;quot;color:pink;&amp;quot; |&#039;&#039;&#039;Resisted&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: &amp;lt;br&amp;gt; &lt;br /&gt;
Using a fire attack against an ice enemy like a [[Sadling]] will deal &#039;&#039;&#039;more&#039;&#039;&#039; damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Using a fire attack against a fire enemy like [[Blaze]] will deal less damage than usual.&amp;lt;br&amp;gt; &lt;br /&gt;
And using a fire attack against a water enemy like [[Snapper]] will deal &#039;&#039;even less&#039;&#039; damage. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changing Your Element==&lt;br /&gt;
The player by default will deal Normal type damage, and referring to the table below will show you that you deal less damage to Ghost and Metal type enemies. This can be changed by equipping a [[:Category:Weapon|Weapon]]. Every weapon you find has a randomized Element type to it, and when equipping a weapon your skills take on that weapon&#039;s Element type. &lt;br /&gt;
&lt;br /&gt;
Visually, beyond just changing the elemental effectiveness of your attacks, taking on a different element will also change the appearance of your skill. Some skills will have only their color change to match its current element, while other skills will have their sprite change as well. Every element also has an additional hit effect that will show when triggering its effect. Ghost, for example, will show an impish face: &lt;br /&gt;
&lt;br /&gt;
[[File:Ghostproc.png]]&lt;br /&gt;
&lt;br /&gt;
==Damage Numbers==&lt;br /&gt;
 &amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style= &amp;quot;font-size: 1.5em&amp;quot;&amp;gt;&#039;&#039;&#039;Element damage is not in the current playtest, so you can use whatever element you want without worrying about dealing less damage!&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
Get a picture of an end of playtest damage fest and put it here I guess lol&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
Looking at the damage numbers is a good way to check if your element is a good match up for the monster(s) you are fighting. The numbers that show up when damage is dealt have a fill color and an outline color, and these colors will change independently from one another, for specific reasons.&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:FireProc.png|thumb|Example of effective damage and neutral damage (That&#039;s the sun in the background).]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #3b4e7f, 1px -1px 0 #3b4e7f, -1px 1px 0 #3b4e7f, 1px 1px 0 #3b4e7f;color: white&amp;quot;&amp;gt;Neutral damage numbers&amp;lt;/span&amp;gt; have a white fill color and faded blue outline color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #6f7c95, 1px -1px 0 #6f7c95, -1px 1px 0 #6f7c95, 1px 1px 0 #6f7c95;color: white&amp;quot;&amp;gt;Terrible/Resisted element&amp;lt;/span&amp;gt; damage turns the outline color into a dull gray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #e32d73, 1px -1px 0 #e32d73, -1px 1px 0 #e32d73, 1px 1px 0 #e32d73;color: white&amp;quot;&amp;gt;Effective element damage&amp;lt;/span&amp;gt; replaces the outline color with a sharp red.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #e32d73, 1px -1px 0 #e32d73, -1px 1px 0 #e32d73, 1px 1px 0 #e32d73;color: #fffe00&amp;quot;&amp;gt;Critical damage&amp;lt;/span&amp;gt; replaces fill color with yellow, adding a small explosive depiction behind the numbers as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 #290e2f, 1px -1px 0 #290e2f, -1px 1px 0 #290e2f, 1px 1px 0 #290e2f;color: #b02f5e&amp;quot;&amp;gt;Damage to Players&amp;lt;/span&amp;gt; has a faded red fill color and a dark red outline color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style= &amp;quot;text-shadow: -1px -1px 0 darkgrey, 1px -1px 0 darkgrey, -1px 1px 0 darkgrey, 1px 1px 0 darkgrey;color: grey&amp;quot;&amp;gt;Damage that other players deal&amp;lt;/span&amp;gt; have a lower opacity to them.&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4739</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4739"/>
		<updated>2025-10-17T02:51:21Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an brief list of elements and their effects. For more detailed information, see [[Element]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Elemental Effects &lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Very Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:red&amp;quot; | Fire || Ice || Fire || Water || Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 20%* damage per second for three seconds.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:blue&amp;quot; | Water || Fire || Water || Ice || Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:white&amp;quot; | Normal || - || Ghost, Metal || - || Deal 85%* extra damage to the target.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal || Lightning || - || Ghost || Lower the target&#039;s DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || Ghost || Ice || Fire || Apply &amp;quot;Frozen&amp;quot; for 6* seconds, slowing the target for the duration. &amp;quot;Frozen&amp;quot; also has an additional stacking effect which increases the target&#039;s damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || Metal || - || Ice || Create an effect similar to [[Gravity Well]] for three seconds, dealing 110%* damage over time to the target while pulling all nearby monsters towards its center.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning || Water || Lightning || Metal || Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -&amp;gt; 300 -&amp;gt; 180 -&amp;gt; 102). This effect does nothing to the initial target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4737</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4737"/>
		<updated>2025-10-17T02:40:32Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an (incomplete) list of elements and their effects&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Elemental Effects &lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:red&amp;quot; | Fire || - || - || Adds weak Damage over Time effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:blue&amp;quot; | Water || - || - || Generates Green Orbs that Heal players on touch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:white&amp;quot; | Normal || - || - || No special effects&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal - || - || - || Gives +1 Defense for 6 seconds (Stackable Effect)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || - || - || Has a cool ice effect, probably does something else too&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:purple&amp;quot; | Ghost || - || - || Does cool purple things&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning || - || - || Zzzap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4736</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4736"/>
		<updated>2025-10-17T02:39:58Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Type */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an (incomplete) list of elements and their effects&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Elemental Effects &lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red&amp;quot; | Fire || - || - || Adds weak Damage over Time effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue&amp;quot; | Water || - || - || Generates Green Orbs that Heal players on touch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:white&amp;quot; | Normal || - || - || No special effects&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:silver&amp;quot; | Metal - || - || - || Gives +1 Defense for 6 seconds (Stackable Effect)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:lightblue&amp;quot; | Ice || - || - || Has a cool ice effect, probably does something else too&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:purple&amp;quot; | Ghost || - || - || Does cool purple things&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-shadow: -1px -1px 0 #999, 1px -1px 0 #CCC, -1px 1px 0 #555, 1px 1px 0 #000;color:yellow&amp;quot; | Lightning || - || - || Zzzap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4726</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4726"/>
		<updated>2025-10-16T05:01:18Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: Created table, added Fire &amp;amp; Water, needs rest of elements and the strengths/resistances (if possible?)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
&lt;br /&gt;
Every weapon has a chance to have an elemental affinity on creation. Table below is an (incomplete) list of elements and their effects&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Elemental Effects &lt;br /&gt;
! Element !! Strong Against !! Weak Against !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:red&amp;quot; | Fire || style=&amp;quot;color:blue&amp;quot; | Water || || Adds weak Damage over Time effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:blue&amp;quot; | Water || || || Generates Green Orbs that Heal players on touch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4725</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4725"/>
		<updated>2025-10-16T04:44:16Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: Removed Bonus Stat section, added to Progression table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
change element&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4724</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4724"/>
		<updated>2025-10-16T04:43:48Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
change element&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots || Bonus Stats&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2 || -&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4 || +1&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4 || -&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5 || +1&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonus Stat==&lt;br /&gt;
Level 30 (petrified) you get the first one&lt;br /&gt;
Level 54 (repressive) you get the second one&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4723</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4723"/>
		<updated>2025-10-16T04:01:05Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: Removed slots, changed header to Weapon Types&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
change element&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonus Stat==&lt;br /&gt;
Level 30 (petrified) you get the first one&lt;br /&gt;
Level 54 (repressive) you get the second one&lt;br /&gt;
&lt;br /&gt;
==Weapon Types==&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4722</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4722"/>
		<updated>2025-10-16T03:59:19Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: Moved upgrade slots to Progression/Weapon Tier table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
change element&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier !! Upgrade Slots&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone || 2&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper || 3&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz || 3&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron || 4&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified || 4&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky  || 4&lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie || 4&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep || 5&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive || 5&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp || 5&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant || 6&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical || 6&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane || 6&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change || 7&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change || 7&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonus Stat==&lt;br /&gt;
Level 30 (petrified) you get the first one&lt;br /&gt;
Level 54 (repressive) you get the second one&lt;br /&gt;
&lt;br /&gt;
==Upgrade Slots==&lt;br /&gt;
2 at stone (6)&lt;br /&gt;
3 at copper (12)&lt;br /&gt;
4 at Iron (24)&lt;br /&gt;
5 at Deep (48)&lt;br /&gt;
6 at Radiant (66)&lt;br /&gt;
7 at Form Change (84)&lt;br /&gt;
8 at Inverse (96)&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4721</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4721"/>
		<updated>2025-10-16T03:51:01Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: Oops, fixed a mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
change element&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Weapon Tiers&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky &lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonus Stat==&lt;br /&gt;
Level 30 (petrified) you get the first one&lt;br /&gt;
Level 54 (repressive) you get the second one&lt;br /&gt;
&lt;br /&gt;
==Upgrade Slots==&lt;br /&gt;
2 at stone (6)&lt;br /&gt;
3 at copper (12)&lt;br /&gt;
4 at Iron (24)&lt;br /&gt;
5 at Deep (48)&lt;br /&gt;
6 at Radiant (66)&lt;br /&gt;
7 at Form Change (84)&lt;br /&gt;
8 at Inverse (96)&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4720</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4720"/>
		<updated>2025-10-16T03:48:20Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
change element&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Progression&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Tier&lt;br /&gt;
|-&lt;br /&gt;
|6 || Stone&lt;br /&gt;
|-&lt;br /&gt;
|12 || Copper&lt;br /&gt;
|-&lt;br /&gt;
|18 || Quartz&lt;br /&gt;
|-&lt;br /&gt;
|24 || Iron&lt;br /&gt;
|-&lt;br /&gt;
|30 || Petrified&lt;br /&gt;
|-&lt;br /&gt;
|36 || Stinky &lt;br /&gt;
|-&lt;br /&gt;
|42 || Eerie&lt;br /&gt;
|-&lt;br /&gt;
|48 || Deep&lt;br /&gt;
|-&lt;br /&gt;
|54 || Repressive&lt;br /&gt;
|-&lt;br /&gt;
|60 || Sharp&lt;br /&gt;
|-&lt;br /&gt;
|66 || Radiant&lt;br /&gt;
|-&lt;br /&gt;
|72 || Mystical&lt;br /&gt;
|-&lt;br /&gt;
|78 || Arcane&lt;br /&gt;
|-&lt;br /&gt;
|84 || Form Change&lt;br /&gt;
|-&lt;br /&gt;
|90 || Radiant Form Change&lt;br /&gt;
|-&lt;br /&gt;
|96 || Inverse Form Change&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bonus Stat==&lt;br /&gt;
Level 30 (petrified) you get the first one&lt;br /&gt;
Level 54 (repressive) you get the second one&lt;br /&gt;
&lt;br /&gt;
==Upgrade Slots==&lt;br /&gt;
2 at stone (6)&lt;br /&gt;
3 at copper (12)&lt;br /&gt;
4 at Iron (24)&lt;br /&gt;
5 at Deep (48)&lt;br /&gt;
6 at Radiant (66)&lt;br /&gt;
7 at Form Change (84)&lt;br /&gt;
8 at Inverse (96)&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4719</id>
		<title>Category:Weapon</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Weapon&amp;diff=4719"/>
		<updated>2025-10-16T03:34:40Z</updated>

		<summary type="html">&lt;p&gt;DarkSirrush: /* Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WIP}}&lt;br /&gt;
==Attack versus Damage==&lt;br /&gt;
Attack is worth more lmao describe more later&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
change element&lt;br /&gt;
&lt;br /&gt;
==Progression==&lt;br /&gt;
&lt;br /&gt;
6 Stone&lt;br /&gt;
&lt;br /&gt;
12 Copper&lt;br /&gt;
&lt;br /&gt;
18 Quartz&lt;br /&gt;
&lt;br /&gt;
24 Iron&lt;br /&gt;
&lt;br /&gt;
30 Petrified&lt;br /&gt;
&lt;br /&gt;
36 Stinky &lt;br /&gt;
&lt;br /&gt;
42 Eerie&lt;br /&gt;
&lt;br /&gt;
48 Deep&lt;br /&gt;
&lt;br /&gt;
54 Repressive&lt;br /&gt;
&lt;br /&gt;
60 Sharp&lt;br /&gt;
&lt;br /&gt;
66 Radiant&lt;br /&gt;
&lt;br /&gt;
72 Mystical&lt;br /&gt;
&lt;br /&gt;
78 Arcane&lt;br /&gt;
&lt;br /&gt;
84 Form Change&lt;br /&gt;
&lt;br /&gt;
90 Radiant Form Change&lt;br /&gt;
&lt;br /&gt;
96 Inverse Form Change&lt;br /&gt;
&lt;br /&gt;
==Bonus Stat==&lt;br /&gt;
Level 30 (petrified) you get the first one&lt;br /&gt;
Level 54 (repressive) you get the second one&lt;br /&gt;
&lt;br /&gt;
==Upgrade Slots==&lt;br /&gt;
2 at stone (6)&lt;br /&gt;
3 at copper (12)&lt;br /&gt;
4 at Iron (24)&lt;br /&gt;
5 at Deep (48)&lt;br /&gt;
6 at Radiant (66)&lt;br /&gt;
7 at Form Change (84)&lt;br /&gt;
8 at Inverse (96)&lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Weapon Details&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 6em&amp;quot; | Base!! style=&amp;quot;width: 8em&amp;quot; | Form Change !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Melee&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#cecd80&amp;quot;&amp;gt; Range&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#80d9e2&amp;quot;&amp;gt; Magic&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#db95d1&amp;quot;&amp;gt; Faith&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#82ce7f&amp;quot;&amp;gt; Global&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 1&amp;lt;/span&amp;gt; !! style=&amp;quot;width: 13em&amp;quot; | Additional Line 2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                  Form Change             Melee   Range   Magic   Faith   Global        Additional Line 1       Additional Line 2&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Orb]]           ||[[Innocence]]          ||  ||  ||  ||  || [[File:macroHeal.png|25px|link=]]↑ || Global Attack Speed || Damage Balance                             &lt;br /&gt;
|- &lt;br /&gt;
| [[Focus]]         ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]         ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                            &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]]        ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  ||  || Global Attack                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Spellblade]]    ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Smite (Weapon)]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Arrow]]    ||[[Messenger]]        ||  || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                              &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Bonus Damage ||                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Sword]]         ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Kunai]]         ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Wand]]    ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             &lt;br /&gt;
|-&lt;br /&gt;
| [[Cross]]         ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarkSirrush</name></author>
	</entry>
</feed>