<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://sro.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sirius</id>
	<title>Soul&#039;s Remnant Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://sro.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sirius"/>
	<link rel="alternate" type="text/html" href="https://sro.wiki/index.php/Special:Contributions/Sirius"/>
	<updated>2026-04-04T11:46:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://sro.wiki/index.php?title=Void_Bag&amp;diff=2686</id>
		<title>Void Bag</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Void_Bag&amp;diff=2686"/>
		<updated>2025-01-10T04:30:13Z</updated>

		<summary type="html">&lt;p&gt;Sirius: added trivia :3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;49 slots&lt;br /&gt;
7x7&lt;br /&gt;
1,500,000 Soul Crystal&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Void Bag is currently the largest available bag in Soul&#039;s Remnant. It was introduced in the [[2024 Christmas Playtest]].&lt;br /&gt;
* The player Crescent was the first known player to purchase the bag, happening over 2 weeks after the start of the [[2024 Christmas Playtest]].&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Kmitty&amp;diff=2685</id>
		<title>Kmitty</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Kmitty&amp;diff=2685"/>
		<updated>2025-01-10T04:21:36Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Location */ wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[File:KmittyIcon.png|200px]]&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
Kmitty is an [[NPC]] located on the right side of [[Spawn]].&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
== Kmitty&#039;s Shop ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Cheap cheap cheap deals! Cheap!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item               !! Price ([[Soul Crystal|SC]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Horn]]  || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Santa Hat]]     || 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Gingerbread Figure]]    || 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Candy Cane]]    || 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Bag]]      || 1,500,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On interaction (after completing the quest):&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot; Oh hey you&#039;re back! Thank you for freeing me&#039;&#039;&amp;quot;&#039;&#039;! &amp;quot;&lt;br /&gt;
* &amp;quot; I&#039;ve got some goods for you if you want&#039;&#039;&amp;quot;&#039;&#039; Check it out! &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On closing shop:&#039;&#039;&#039; &amp;quot; Come back any time, friend! &amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This NPCs shop only unlocks after having completed the necessary questline&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Grappling_Hook&amp;diff=2684</id>
		<title>Grappling Hook</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Grappling_Hook&amp;diff=2684"/>
		<updated>2025-01-10T04:13:06Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:spr_grapple_hook_1_scaled_16x.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Grappling Hook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Equipment, Grapple&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
background:#e28080;&lt;br /&gt;
STR  &lt;br /&gt;
background:#cecd80; &lt;br /&gt;
DEX&lt;br /&gt;
background:#80d9e2; &lt;br /&gt;
INT &lt;br /&gt;
background:#959fdb; &lt;br /&gt;
SPR&lt;br /&gt;
background:#db95d1; &lt;br /&gt;
CON&lt;br /&gt;
background:#c895db; &lt;br /&gt;
LUK&lt;br /&gt;
background:#97a1a3;&lt;br /&gt;
color:white;&lt;br /&gt;
white-space: nowrap; &lt;br /&gt;
DEF&lt;br /&gt;
background:#555555;&lt;br /&gt;
color:white;&lt;br /&gt;
white-space: nowrap;&lt;br /&gt;
SPD&lt;br /&gt;
background:#555555;&lt;br /&gt;
color:white;&lt;br /&gt;
white-space: nowrap;&lt;br /&gt;
JMP&lt;br /&gt;
background:#ff5e5e;&lt;br /&gt;
HP &lt;br /&gt;
background:#3399ff;&lt;br /&gt;
color:white; &lt;br /&gt;
MP&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dyeable&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;NO&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039;: + Blacksmithing EXP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Material(s)&#039;&#039;&#039;: [[Iron Ingot]] x5, [[Refined Fiber]] x3, [[Wood]] x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirement&#039;&#039;&#039;: Blacksmithing level 1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;100% Success Rate&#039;&#039;&#039;: Blacksmithing level 1&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
An important movement item.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;How to Obtain&#039;&#039;&#039;&lt;br /&gt;
*Obtained from [[Blacksmithing]]&lt;br /&gt;
*Can be bought from [[Shopkeeper]] NPC at [[Spawn]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;How to Obtain&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Obtained from &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Item dropped by:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recipe dropped by:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;lt;br&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
The Grappling Hook is a reusable item that shoots out a rope that attaches to any terrain it makes contact with. The player can swing from the rope by moving horizontally and adjust its length by moving vertically.&lt;br /&gt;
&lt;br /&gt;
The main use of the Grappling Hook is to gain access to all of the maps to the right of the caves, via swinging across the gap to land on top of the tall cliff at the end of [[Caves 3]]. Outside of that, it is a valuable movement option for every player both in and out of combat.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Rope colour: &amp;lt;span style=&amp;quot;color:#89785A&amp;quot;&amp;gt;#89785A&amp;lt;/span&amp;gt;&lt;br /&gt;
* There are two other grappling hooks: [[Seashine Hook]] and [[Avenger&#039;s Hook]], both of which have increased range and different rope colours.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Grapple]]&lt;br /&gt;
[[Category:Crafting]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Block]]&lt;br /&gt;
[[Category:Consumable]]&lt;br /&gt;
[[Category:Material]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Hat]]&lt;br /&gt;
[[Category:Body]]&lt;br /&gt;
[[Category:Accessory]]&lt;br /&gt;
[[Category:Effect]]&lt;br /&gt;
[[Category:Ammo]]&lt;br /&gt;
[[Category:Grapple]]&lt;br /&gt;
[[Category:Backpack]]&lt;br /&gt;
[[Category:Crafting]]&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Soul%27s_Remnant&amp;diff=2644</id>
		<title>Soul&#039;s Remnant</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Soul%27s_Remnant&amp;diff=2644"/>
		<updated>2025-01-09T20:22:02Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Soul&#039;s Remnant&#039;&#039;&#039;, also known as &#039;&#039;&#039;SRO&#039;&#039;&#039; for its former name, is a 2D MMORPG developed by [[chaomoon]]. The gameplay is classless, designed with flexibility and strategization in mind, allowing the player to specialize into [[skills]] as desired. The gameplay focuses on grinding [[monsters]] and gathering materials for [[Player XP|XP]] and resources, with various [[crafting]] mechanisms built in to assist progression and play. The game is only playable through [[Public Tests|public]] and [[private tests]].&lt;br /&gt;
&lt;br /&gt;
Soul&#039;s Remnant began life on April 16th, 2016, under the name untitled. chaomoon has continued to work on development in between other projects. Chaomoon later adopted the name Soul&#039;s Remnant Online or SRO, occasionally also referring to the game as simply Soul&#039;s Remnant or SR. Chaomoon eventually settled on  the name Soul&#039;s Remnant, abbreviated as SRO. The game has primarily seen activity during public tests, of which there have been 5 to date starting in 2018.&lt;br /&gt;
&lt;br /&gt;
Soul&#039;s Remnant&#039;s artstyle emulates 8-bit graphics, with significant pixelization and few colors. Soul&#039;s Remnant&#039;s [[soundtrack]] is predominantly atmospheric, designed as background music for specific settings, such as [[biomes]] or bossfights.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{Main|Gameplay}}&lt;br /&gt;
SRO&#039;s gameplay mainly consists of fighting monsters and gathering materials, both of which acrue both [[Player XP|XP]] and resources. These resources are then used in [[crafting]] or [[Trading|sold on an open market]].&lt;br /&gt;
&lt;br /&gt;
===Fighting===&lt;br /&gt;
&lt;br /&gt;
Enemies can be fought using either basic melee attacks or skills. In SRO, a [[player]] can build spellcasting builds with skills like [[Frost]] or [[Gravity Well]], melee builds with skills like [[Heavy Strike]] or [[Upward Strike]], ranged builds with skills like [[Ninja Throw]], or support builds with skills like [[Revitalize]] or [[Gravity Well]]. Additionally, the player can also play multiple roles, as SRO is classless. &lt;br /&gt;
&lt;br /&gt;
Enemies, when killed, will drop XP and resources. Nearly every monster will drop [[Soul Crystals]] (SC), which serve as a basic currency. Monsters will also occasionally drop [[Mob Essence|essence]] of the associated monster, allowing the player to gain knowledge of the various monsters in the game and even [[Taming|tame]] them. &lt;br /&gt;
&lt;br /&gt;
===Gathering===&lt;br /&gt;
&lt;br /&gt;
Materials such as herbs, ores, and wood do not drop from mobs and instead are harvested from sites in the world. [[Plants]] and [[ore deposits]] can be found using the [[Search]] skill and harvested using the [[Herbalism]] and [[Mining]] skills respectively. [[Trees]] can be harvested using the [[Herbalism]] skill. Plants and trees will drop herbs and wood, along with seeds and saplings, which can be used to plant new plants and trees which will grow over time. Ore deposits will drop ore and either crystals or stone, depending on the ore type.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
&lt;br /&gt;
Materials and resources can be used in crafting, which allows for both crafting new items and learning new skills. The [[Cooking]], [[Alchemy]], and [[Blacksmith]] skills all assist with crafting by unlocking more complex recipes and increasing success rates on learned existing recipes. Recipes can drop from monsters, especially bosses and [[dungeons]].&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Soul&#039;s Remnant currently runs using a client designed in GameMaker Studio and a server running Java. The game is solely developed by [[chaomoon]], with art assets being drawn by chaomoon and by other artists based on commission.&lt;br /&gt;
&lt;br /&gt;
Chaomoon has said that she aims to test annually.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{Main|History of Soul&#039;s Remnant}}&lt;br /&gt;
Soul&#039;s Remnant began development in April of 2016, under the name untitled. Chaomoon, inspired by titles like Mabinogi, MapleStory, and Ragnarok Online, began working on the game sporadically, and continues to this day.&lt;br /&gt;
&lt;br /&gt;
The [[2018 Pre-Alpha Test|pre-alpha test]] opened in 2018. &amp;lt;!-- I don&#039;t know much about this one since I didn&#039;t play it. Someone please add some info --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[2019 Alpha Test|alpha test]] opened in 2019. This test shipped with most of the basic gameplay and crafting system. This test also included a very basic story in the form of mysterious notes which would very occasionally drop from mobs. This test featured randomly generated maps and a [[depth]] system, with each depth corresponding to a specific biome.&lt;br /&gt;
&lt;br /&gt;
The [[2020 Beta Test|beta test]] opened in 2020. This test did away with the randomly generated maps and depth system, instead using a pre-generated map. This update also added Caves, Deep Caves, and a permanent dungeon entrance. This update also did away with biome dungeons, instead using the same dungeon background and setting for all dungeons. This update also added the [[housing]] system.&lt;br /&gt;
&lt;br /&gt;
The [[Christmas 2021 challenge]] opened before Christmas 2021. This update themed the game around Christmas, with [[Santa Hat]] on [[Slime]] and monsters dropping [[Candy Cane]] and [[Gingerbread Figure]]. &lt;br /&gt;
&lt;br /&gt;
The [[2022 public test]] opened in 2022. This update added dungeon tickets and revamped trading by allowing merchants to convert [[soul crystal]] to [[Player XP|XP]] at a one-to-one ratio. &lt;br /&gt;
&lt;br /&gt;
The [[Season 1|first season]] opened on December 22nd, 2023. This update shifted the game&#039;s engine from Gamemaker Studio to the Godot game engine, requiring the game to be entirely rewritten from scratch. In the process, the monster taming system was scrapped and has not been re-introduced yet.&lt;br /&gt;
&lt;br /&gt;
The [[2024 Summer Playtest]] opened on August 2nd, 2024. This update introduced quests, various NPCs to spawn, changed guild mechanics, added a party quest, added channels, and introduced direct player trading. Also, the ability to convert [[soul crystal]] into [[Player XP|XP]] was removed.&lt;br /&gt;
&lt;br /&gt;
The [[2024 Christmas Playtest]] opened on December 21st, 2024. This season was announced as a non-competitive season that wouldn&#039;t affect overall leaderboard placement, or have much new content. However, many Quality of Life changes were added, such as now being able to hold down skills to automatically use them off cooldown. There was also a new [[Kmitty]] npc with a long questline involving a new dungeon. After this playtest ended, it was announced that [[chaomoon|Chao]] intended on developing Soul&#039;s Remnant with the intent to eventually launch the game to be playable 24/7 on Steam, but still had intentions on keeping the seasonal part of the game in mind. Also, [[Rajah]] officially joined the SRO team!&lt;br /&gt;
&amp;lt;!--I also want to talk about the shifting desert and the deep deep cave and deep deep ocean but Idk what they&#039;re called :( --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Soul%27s_Remnant&amp;diff=2643</id>
		<title>Soul&#039;s Remnant</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Soul%27s_Remnant&amp;diff=2643"/>
		<updated>2025-01-09T20:21:36Z</updated>

		<summary type="html">&lt;p&gt;Sirius: wording + 2024 summer test / 2024 christmas test + more woah&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Soul&#039;s Remnant&#039;&#039;&#039;, also known as &#039;&#039;&#039;SRO&#039;&#039;&#039; for its former name, is a 2D MMORPG developed by [[chaomoon]]. The gameplay is classless, designed with flexibility and strategization in mind, allowing the player to specialize into [[skills]] as desired. The gameplay focuses on grinding [[monsters]] and gathering materials for [[Player XP|XP]] and resources, with various [[crafting]] mechanisms built in to assist progression and play. The game is only playable through [[Public Tests|public]] and [[private tests]].&lt;br /&gt;
&lt;br /&gt;
Soul&#039;s Remnant began life on April 16th, 2016, under the name untitled. chaomoon has continued to work on development in between other projects. Chaomoon later adopted the name Soul&#039;s Remnant Online or SRO, occasionally also referring to the game as simply Soul&#039;s Remnant or SR. Chaomoon eventually settled on  the name Soul&#039;s Remnant, abbreviated as SRO. The game has primarily seen activity during public tests, of which there have been 5 to date starting in 2018.&lt;br /&gt;
&lt;br /&gt;
Soul&#039;s Remnant&#039;s artstyle emulates 8-bit graphics, with significant pixelization and few colors. Soul&#039;s Remnant&#039;s [[soundtrack]] is predominantly atmospheric, designed as background music for specific settings, such as [[biomes]] or bossfights.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
{{Main|Gameplay}}&lt;br /&gt;
SRO&#039;s gameplay mainly consists of fighting monsters and gathering materials, both of which acrue both [[Player XP|XP]] and resources. These resources are then used in [[crafting]] or [[Trading|sold on an open market]].&lt;br /&gt;
&lt;br /&gt;
===Fighting===&lt;br /&gt;
&lt;br /&gt;
Enemies can be fought using either basic melee attacks or skills. In SRO, a [[player]] can build spellcasting builds with skills like [[Frost]] or [[Gravity Well]], melee builds with skills like [[Heavy Strike]] or [[Upward Strike]], ranged builds with skills like [[Ninja Throw]], or support builds with skills like [[Revitalize]] or [[Gravity Well]]. Additionally, the player can also play multiple roles, as SRO is classless. &lt;br /&gt;
&lt;br /&gt;
Enemies, when killed, will drop XP and resources. Nearly every monster will drop [[Soul Crystals]] (SC), which serve as a basic currency. Monsters will also occasionally drop [[Mob Essence|essence]] of the associated monster, allowing the player to gain knowledge of the various monsters in the game and even [[Taming|tame]] them. &lt;br /&gt;
&lt;br /&gt;
===Gathering===&lt;br /&gt;
&lt;br /&gt;
Materials such as herbs, ores, and wood do not drop from mobs and instead are harvested from sites in the world. [[Plants]] and [[ore deposits]] can be found using the [[Search]] skill and harvested using the [[Herbalism]] and [[Mining]] skills respectively. [[Trees]] can be harvested using the [[Herbalism]] skill. Plants and trees will drop herbs and wood, along with seeds and saplings, which can be used to plant new plants and trees which will grow over time. Ore deposits will drop ore and either crystals or stone, depending on the ore type.&lt;br /&gt;
&lt;br /&gt;
===Crafting===&lt;br /&gt;
&lt;br /&gt;
Materials and resources can be used in crafting, which allows for both crafting new items and learning new skills. The [[Cooking]], [[Alchemy]], and [[Blacksmith]] skills all assist with crafting by unlocking more complex recipes and increasing success rates on learned existing recipes. Recipes can drop from monsters, especially bosses and [[dungeons]].&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Soul&#039;s Remnant currently runs using a client designed in GameMaker Studio and a server running Java. The game is solely developed by [[chaomoon]], with art assets being drawn by chaomoon and by other artists based on commission.&lt;br /&gt;
&lt;br /&gt;
Chaomoon has said that she aims to test annually.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{Main|History of Soul&#039;s Remnant}}&lt;br /&gt;
Soul&#039;s Remnant began development in April of 2016, under the name untitled. Chaomoon, inspired by titles like Mabinogi, MapleStory, and Ragnarok Online, began working on the game sporadically, and continues to this day.&lt;br /&gt;
&lt;br /&gt;
The [[2018 Pre-Alpha Test|pre-alpha test]] opened in 2018. &amp;lt;!-- I don&#039;t know much about this one since I didn&#039;t play it. Someone please add some info --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[2019 Alpha Test|alpha test]] opened in 2019. This test shipped with most of the basic gameplay and crafting system. This test also included a very basic story in the form of mysterious notes which would very occasionally drop from mobs. This test featured randomly generated maps and a [[depth]] system, with each depth corresponding to a specific biome.&lt;br /&gt;
&lt;br /&gt;
The [[2020 Beta Test|beta test]] opened in 2020. This test did away with the randomly generated maps and depth system, instead using a pre-generated map. This update also added Caves, Deep Caves, and a permanent dungeon entrance. This update also did away with biome dungeons, instead using the same dungeon background and setting for all dungeons. This update also added the [[housing]] system.&lt;br /&gt;
&lt;br /&gt;
The [[Christmas 2021 challenge]] opened before Christmas 2021. This update themed the game around Christmas, with [[Santa Hat]] on [[Slime]] and monsters dropping [[Candy Cane]] and [[Gingerbread Figure]]. &lt;br /&gt;
&lt;br /&gt;
The [[2022 public test]] opened in 2022. This update added dungeon tickets and revamped trading by allowing merchants to convert [[soul crystal]] to [[Player XP|XP]] at a one-to-one ratio. &lt;br /&gt;
&lt;br /&gt;
The [[Season 1|first season]] opened on December 22nd, 2023. This update shifted the game&#039;s engine from Gamemaker Studio to the Godot game engine, requiring the game to be entirely rewritten from scratch. In the process, the monster taming system was scrapped and has not been re-introduced yet.&lt;br /&gt;
&lt;br /&gt;
The [[2024 Summer Playtest]] opened on August 2nd, 2024. This update introduced quests, various NPCs to spawn, changed guild mechanics, added a party quest, added channels, and introduced direct player trading. Also, the ability to convert [[soul crystal]] into [[Player XP|XP]] was removed.&lt;br /&gt;
&lt;br /&gt;
The [[2024 Christmas Playtest]] opened on December 21st, 2024. This season was announced as a non-competitive season that wouldn&#039;t affect overall leaderboard placement, or have much new content. However, many Quality of Life changes were added, such as now being able to hold down skills to automatically use them off cooldown. There was also a new [[Kmitty]] npc with a long questline involving a new dungeon. After this playtest ended, it was announced that [[chamoon|Chao]] intended on developing Soul&#039;s Remnant with the intent to eventually launch the game to be playable 24/7 on Steam, but still had intentions on keeping the seasonal part of the game in mind. Also, [[Rajah]] officially joined the SRO team!&lt;br /&gt;
&amp;lt;!--I also want to talk about the shifting desert and the deep deep cave and deep deep ocean but Idk what they&#039;re called :( --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Lore&amp;diff=2642</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Lore&amp;diff=2642"/>
		<updated>2025-01-09T20:04:02Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Player Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Lore==&lt;br /&gt;
This section is for lore that can either be found within the game itself, or is directly provided by Chao themself. Example: Environmental Lore, Lore shared by Chao in the Discord, &amp;lt;s&amp;gt;Lore found within the Chaorooms&amp;lt;/s&amp;gt;, or lore pieced together by descriptions within the game. Aka; this is the &amp;quot;Official&amp;quot; Lore of Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
==Player Lore==&lt;br /&gt;
This section is for lore that has been forged by players during playtests. This is where players can document their experiences and stories within Soul&#039;s Remnant throughout the years.&lt;br /&gt;
&lt;br /&gt;
* [[2022 Playtest]]&lt;br /&gt;
* [[2023 Playtest|Season 1]]&lt;br /&gt;
* [[2024 Summer Playtest]]&lt;br /&gt;
* [[2024 Christmas Playtest]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Monsters&amp;diff=2461</id>
		<title>Category:Monsters</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Monsters&amp;diff=2461"/>
		<updated>2025-01-08T17:27:30Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Aggro */ added how to gain aggro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently a &amp;lt;s&amp;gt;serious&amp;lt;/s&amp;gt; Sirius WIP :3&lt;br /&gt;
&lt;br /&gt;
A list of all the monsters available as of the 2024 Christmas Playtest.&lt;br /&gt;
&lt;br /&gt;
==Grinding Guide==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Skill Ratio&amp;lt;/span&amp;gt;* is the amount of Skill EXP given divided by Hitpoints.&lt;br /&gt;
&lt;br /&gt;
Player Ratio is the amount of Player EXP given divided by Hitpoints.  &lt;br /&gt;
&lt;br /&gt;
 *This table lists Skill EXP as the amount gained upon killing the monster, and Skill Ratio is based off of this amount. Certain skills gain Skill EXP differently. For example, [[Taunt]] gains Skill EXP upon newly aggro&#039;ing the attention of a monster by using Taunt, and the amount of Skill EXP it gains depends on the maximum hitpoints of that monster. &lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Grinding Guide&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15em&amp;quot; | Name!! Hitpoints !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Skill&amp;lt;br&amp;gt;EXP&amp;lt;/span&amp;gt;* !!  &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Skill&amp;lt;br&amp;gt;Ratio&amp;lt;/span&amp;gt;* !! Player&amp;lt;br&amp;gt;EXP !!  Player&amp;lt;br&amp;gt;Ratio !! Normal !!  &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Fire&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt; Ice&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt; Ghost !! &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt; Metal&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#dcdc52&amp;quot;&amp;gt; Lightning&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#5268dc&amp;quot;&amp;gt; Water&amp;lt;/span&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Acceptance]]                  ||600     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Angeling]]                    ||1600    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    &lt;br /&gt;
|-&lt;br /&gt;
| [[Big Slime]]                   ||9000    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Blaze]]                       ||600     ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bubble Snake]]                ||325     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Bubble Spirit]]               ||55      ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Cactus]]                      ||380     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    || &lt;br /&gt;
|- &lt;br /&gt;
| [[Cat Golem]]                   ||1150    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cloudsheep]]                  ||120     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    || &lt;br /&gt;
|- &lt;br /&gt;
| [[Crusher]]                     ||350     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Matter]]                 ||950     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Pumpkin]]                ||610     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Mist]]                  ||950     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Depression]]                  ||        ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Bandit]]               ||1150    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Droppo]]                      ||580     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]]                   ||1250    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ferni]]                       ||220     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish]]                        ||2400    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Slime]]                 ||14000   ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Giga]]                        ||1000    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Glowsnail]]                   ||130     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    || [[File:MonsterTableEle.png|18px]]◊ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Haowl]]                       ||450     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Flame]]               ||1100    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hopper]]                      ||150     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Humblebee]]                   ||120     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jel]]                         ||110     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Licki]]                       ||900     ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Licku]]                       ||950     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    || [[File:MonsterTableEle.png|18px]]◊ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Bard]]                   ||3500    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Ruins]]                  ||1550    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Monoghoul]]                   ||500     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Phantom]]                     ||1250    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Pimchy]]                      ||250     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Pin Pin]]                     ||180     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rokkik]]                      ||850     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Sadling]]                     ||280     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Golem]]                ||9000    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Mass]]                 ||3000    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Sprite]]               ||900     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slibbit]]                     ||300     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slime]]                       ||18      ||1   ||0.06||5   ||0.28|| [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Snapper]]                     ||150     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Squid]]                  ||3600    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Soulfish]]                    ||1250    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Soulpling]]                   ||130     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soultree]]                    ||400     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Squishling]]                  ||200     ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweel]]                       ||140     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||   || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Troppo]]                      ||115     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||   || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallen]]                      ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Night Reaper]]                ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Reaperfish]]                  ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Seeker Reaper]] (aka Chompy)  ||260000  ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Puppet Reaper]] (aka Pea)     ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Aggro==&lt;br /&gt;
When nearing monsters, an exclamation point may appear above their head shortly before they begin to chase and attack you. This is referred to as gaining aggro, and what monsters you will automatically gain aggro from is determined by your Player Level. As a rule of thumb, the more difficult an enemy, the higher your level has to be in order to avoid automatically gaining their aggro. &lt;br /&gt;
&lt;br /&gt;
As you level, you will find that enemies that used to attack you first chance they get may now ignore you. That being said, there is still contact damage, so stay vigilant!&lt;br /&gt;
&lt;br /&gt;
Aggro can be gained by simply attacking a monster, or by using the [[Taunt]] skill. Currently, aggro will always go to the last player that hit a monster.&lt;br /&gt;
&lt;br /&gt;
==Shiny==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:ShinyEXP.png|thumb|From +1 to +87!]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:ShinyCompare.png|thumb|Slimes to the left, rare &#039;&#039;Shiny&#039;&#039; Slime to the right.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
There is a small chance that a Shiny monster can spawn. Shiny monsters are larger, give off a particle effect, have an increased drop rate for the items it typically drops, and provide several times more Player EXP and Skill EXP upon being defeated. In some cases, 87 times as much! &lt;br /&gt;
&lt;br /&gt;
Make the most of this knowledge, and make sure to defeat Shiny monsters with newly upgraded skills so you don&#039;t waste the Skill EXP!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Category:Monsters&amp;diff=2460</id>
		<title>Category:Monsters</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Category:Monsters&amp;diff=2460"/>
		<updated>2025-01-08T17:19:22Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Shiny */ wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently a &amp;lt;s&amp;gt;serious&amp;lt;/s&amp;gt; Sirius WIP :3&lt;br /&gt;
&lt;br /&gt;
A list of all the monsters available as of the 2024 Christmas Playtest.&lt;br /&gt;
&lt;br /&gt;
==Grinding Guide==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Skill Ratio&amp;lt;/span&amp;gt;* is the amount of Skill EXP given divided by Hitpoints.&lt;br /&gt;
&lt;br /&gt;
Player Ratio is the amount of Player EXP given divided by Hitpoints.  &lt;br /&gt;
&lt;br /&gt;
 *This table lists Skill EXP as the amount gained upon killing the monster, and Skill Ratio is based off of this amount. Certain skills gain Skill EXP differently. For example, [[Taunt]] gains Skill EXP upon newly aggro&#039;ing the attention of a monster by using Taunt, and the amount of Skill EXP it gains depends on the maximum hitpoints of that monster. &lt;br /&gt;
&lt;br /&gt;
{| div class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
! colspan = 20 style=&amp;quot;width: 70em&amp;quot;  | Grinding Guide&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15em&amp;quot; | Name!! Hitpoints !! &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Skill&amp;lt;br&amp;gt;EXP&amp;lt;/span&amp;gt;* !!  &amp;lt;span style=&amp;quot;color:#e28080&amp;quot;&amp;gt; Skill&amp;lt;br&amp;gt;Ratio&amp;lt;/span&amp;gt;* !! Player&amp;lt;br&amp;gt;EXP !!  Player&amp;lt;br&amp;gt;Ratio !! Normal !!  &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Fire&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt; Ice&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt; Ghost !! &amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt; Metal&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#dcdc52&amp;quot;&amp;gt; Lightning&amp;lt;/span&amp;gt; !! &amp;lt;span style=&amp;quot;color:#5268dc&amp;quot;&amp;gt; Water&amp;lt;/span&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Acceptance]]                  ||600     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Angeling]]                    ||1600    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    &lt;br /&gt;
|-&lt;br /&gt;
| [[Big Slime]]                   ||9000    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||  &lt;br /&gt;
|-&lt;br /&gt;
| [[Blaze]]                       ||600     ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bubble Snake]]                ||325     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Bubble Spirit]]               ||55      ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Cactus]]                      ||380     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    || &lt;br /&gt;
|- &lt;br /&gt;
| [[Cat Golem]]                   ||1150    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cloudsheep]]                  ||120     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    || &lt;br /&gt;
|- &lt;br /&gt;
| [[Crusher]]                     ||350     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Matter]]                 ||950     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Pumpkin]]                ||610     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Mist]]                  ||950     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Depression]]                  ||        ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Desert Bandit]]               ||1150    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Droppo]]                      ||580     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental]]                   ||1250    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Ferni]]                       ||220     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fish]]                        ||2400    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Giant Slime]]                 ||14000   ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Giga]]                        ||1000    ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Glowsnail]]                   ||130     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    || [[File:MonsterTableEle.png|18px]]◊ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Haowl]]                       ||450     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Haunted Flame]]               ||1100    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hopper]]                      ||150     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Humblebee]]                   ||120     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jel]]                         ||110     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Licki]]                       ||900     ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Licku]]                       ||950     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    || [[File:MonsterTableEle.png|18px]]◊ || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Bard]]                   ||3500    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Lost Ruins]]                  ||1550    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Monoghoul]]                   ||500     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Phantom]]                     ||1250    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Pimchy]]                      ||250     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Pin Pin]]                     ||180     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rokkik]]                      ||850     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[Sadling]]                     ||280     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Golem]]                ||9000    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Mass]]                 ||3000    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Sprite]]               ||900     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slibbit]]                     ||300     ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Slime]]                       ||18      ||1   ||0.06||5   ||0.28|| [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||    ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Snapper]]                     ||150     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Squid]]                  ||3600    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Soulfish]]                    ||1250    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Soulpling]]                   ||130     ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soultree]]                    ||400     ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Squishling]]                  ||200     ||    ||    ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweel]]                       ||140     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||   || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Troppo]]                      ||115     ||    ||    ||    ||    ||    ||    ||    ||    ||    ||   || [[File:MonsterTableEle.png|18px]]◊&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallen]]                      ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Night Reaper]]                ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Reaperfish]]                  ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Seeker Reaper]] (aka Chompy)  ||260000  ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
| [[Puppet Reaper]] (aka Pea)     ||        ||    ||    ||    ||    ||    ||    ||    || [[File:MonsterTableEle.png|18px]]◊ ||    ||    || &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Name                                Hitpoints Skill   %   Player  %   Normal  Fire  Ice  Ghost  Metal  Lightning  Water&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Aggro==&lt;br /&gt;
When nearing monsters, an exclamation point may appear above their head shortly before they begin to chase and attack you. This is referred to as gaining aggro, and what monsters you will automatically gain aggro from is determined by your Player Level. As a rule of thumb, the more difficult an enemy, the higher your level has to be in order to avoid automatically gaining their aggro. &lt;br /&gt;
&lt;br /&gt;
As you level, you will find that enemies that used to attack you first chance they get may now ignore you. That being said, there is still contact damage, so stay vigilant! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shiny==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:ShinyEXP.png|thumb|From +1 to +87!]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:ShinyCompare.png|thumb|Slimes to the left, rare &#039;&#039;Shiny&#039;&#039; Slime to the right.]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
There is a small chance that a Shiny monster can spawn. Shiny monsters are larger, give off a particle effect, have an increased drop rate for the items it typically drops, and provide several times more Player EXP and Skill EXP upon being defeated. In some cases, 87 times as much! &lt;br /&gt;
&lt;br /&gt;
Make the most of this knowledge, and make sure to defeat Shiny monsters with newly upgraded skills so you don&#039;t waste the Skill EXP!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Ring_of_Swiftness&amp;diff=1943</id>
		<title>Ring of Swiftness</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Ring_of_Swiftness&amp;diff=1943"/>
		<updated>2025-01-06T10:46:13Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Ring 3.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Ring of Chaos&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Equipment, Accessory&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;:&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #cecd80;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+1~3 DEX&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #555555;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
    color:white;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+1~3 SPD&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade Slots:&#039;&#039;&#039; 5&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 3&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dyeable&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;NO&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039;: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
A fast ring...&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Pin Pin]] (0.25%) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Squishling]] (0.2%) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Accessory]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Blue_Upgrade_Gem&amp;diff=1942</id>
		<title>Blue Upgrade Gem</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Blue_Upgrade_Gem&amp;diff=1942"/>
		<updated>2025-01-06T10:43:44Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Drop Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Item_upgradegem_blue.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Blue Upgrade Gem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Consumable&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 5&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Use it to upgrade your equipment.&lt;br /&gt;
60% success rate.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;How to Obtain&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Loot reward from [[Dungeons]]&lt;br /&gt;
*Opening [[Gachapon]]&lt;br /&gt;
*Consult Drop table below&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Drop Table==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; margin: 0 auto; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:7%&amp;quot;| Type&lt;br /&gt;
!  Dropped By (Chance%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#e28080&amp;quot;| STR+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &lt;br /&gt;
[[Reaperfish]] (10%), &lt;br /&gt;
[[Crusher]] (0.13%),&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#cecd80;&amp;quot;| DEX+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |&lt;br /&gt;
[[Reaperfish]] (10%),&lt;br /&gt;
[[Squishling]] (0.13%),  &lt;br /&gt;
[[Cactus]] (0.13%),&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#db95d1&amp;quot;| CON+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &lt;br /&gt;
[[Reaperfish]] (10%),&lt;br /&gt;
[[Cat Golem]] (0.13%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#80d9e2&amp;quot;| INT+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |&lt;br /&gt;
[[Reaperfish]] (10%),  &lt;br /&gt;
[[Chrono]]? (6.667%), &lt;br /&gt;
[[Angeling]] (0.6667%), &lt;br /&gt;
[[Night Reaper]] (12.5%) &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#959fdb&amp;quot;| SPR+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &lt;br /&gt;
[[Reaperfish]] (10%), &lt;br /&gt;
[[Soulfish]] (1%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#c895db&amp;quot;| LUK+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &lt;br /&gt;
[[Reaperfish]] (10%) &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#97a1a3&amp;quot;| JMP+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &lt;br /&gt;
[[Reaperfish]] (10%),&lt;br /&gt;
[[Humblebee]] (0.08%),  &lt;br /&gt;
[[Droppo]] (0.13%) &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#97a1a3&amp;quot;| DEF+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &lt;br /&gt;
[[Troppo]] (0.1%) &lt;br /&gt;
[[Pimchy]] (0.1429%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#97a1a3&amp;quot;| SPD+2&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | &lt;br /&gt;
[[Reaperfish]] (10%),&lt;br /&gt;
[[Squishling]] (0.13%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumable]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Squishling&amp;diff=1941</id>
		<title>Squishling</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Squishling&amp;diff=1941"/>
		<updated>2025-01-06T10:43:07Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Squishling.png]]&lt;br /&gt;
==Maps==&lt;br /&gt;
Plains 4&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Squishling&lt;br /&gt;
| Level: 17 || EXP: 73&lt;br /&gt;
|style=&amp;quot;color:green;&amp;quot;| Tameable: YES&lt;br /&gt;
|-&lt;br /&gt;
| HP: 200 || ATK: 9 || DEF: 5&lt;br /&gt;
|-&lt;br /&gt;
| MP: 50 || SPD: 3 || Type: Lightning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
* [???] Soul Crystals&lt;br /&gt;
===Items===&lt;br /&gt;
* [[Small Mana Potion]] (0.4%)&lt;br /&gt;
* [[Mana Potion]] (0.2%)&lt;br /&gt;
* +2 SPD [[Blue Upgrade Gem]] (0.13%)&lt;br /&gt;
* +2 DEX [[Blue Upgrade Gem]] (0.13%)&lt;br /&gt;
* Skill Book: Flame Barrage (0.1%)&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
* [[Smores]] (0.2%)&lt;br /&gt;
* [[Mana Potion]] (0.2%)&lt;br /&gt;
* [[Ring of Swiftness]] (0.2%)&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Just kinda vibes tbh :3&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Mana_Potion&amp;diff=1940</id>
		<title>Mana Potion</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Mana_Potion&amp;diff=1940"/>
		<updated>2025-01-06T10:39:26Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Mana_Potion.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Mana Potion&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Consumable&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #3399ff;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;Heal ? Total MP&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 2&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039;: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Restores a medium amount of mana over 10 seconds.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*[[Monoghoul]] (1%)&lt;br /&gt;
*[[Squishling]] (0.2%)&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recipe dropped by&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*[[Elemental]] (0.29%)&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumable]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Small_Mana_Potion&amp;diff=1939</id>
		<title>Small Mana Potion</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Small_Mana_Potion&amp;diff=1939"/>
		<updated>2025-01-06T10:39:07Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Small_Mana_Potion.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Small Mana Potion&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Consumable&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #3399ff;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;Heal ? Total MP&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039;: ?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Restores a small amount of mana over 10 seconds.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*[[Bubble Spirit]] (0.5%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Squishling]] (0.4%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumable]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Squishling&amp;diff=1938</id>
		<title>Squishling</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Squishling&amp;diff=1938"/>
		<updated>2025-01-06T10:38:37Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Squishling.png]]&lt;br /&gt;
==Maps==&lt;br /&gt;
Plains 4&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Squishling&lt;br /&gt;
| Level: 17 || EXP: 73&lt;br /&gt;
|style=&amp;quot;color:green;&amp;quot;| Tameable: YES&lt;br /&gt;
|-&lt;br /&gt;
| HP: 200 || ATK: 9 || DEF: 5&lt;br /&gt;
|-&lt;br /&gt;
| MP: 50 || SPD: 3 || Type: Lightning&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
* [???] Soul Crystals&lt;br /&gt;
===Items===&lt;br /&gt;
* [[Small Mana Potion]] (0.4%)&lt;br /&gt;
* [[Mana Potion]] (0.2%)&lt;br /&gt;
* +2 SPD [[Blue Upgrade Gem]] (0.13%)&lt;br /&gt;
* +3 DEX [[Blue Upgrade Gem]] (0.13%)&lt;br /&gt;
* Skill Book: Flame Barrage (0.1%)&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
* [[Smores]] (0.2%)&lt;br /&gt;
* [[Mana Potion]] (0.2%)&lt;br /&gt;
* [[Ring of Swiftness]] (0.2%)&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Just kinda vibes tbh :3&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Light_Essence&amp;diff=1937</id>
		<title>Light Essence</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Light_Essence&amp;diff=1937"/>
		<updated>2025-01-06T10:26:52Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle; background-color:gray&amp;quot;|[[File:Light_Essence.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Light Essence&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Material&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 4&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
It&#039;s emitting goodness! Use it to make the map lighter.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*[[Glowsnail]] (0.11%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Angeling]] (50%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Bubble Snake]] (0.2%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Soulfish]] (9.09%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Blorg]] (100%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cactus]] (0.91%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Even though the description says it can be used to make the map lighter, this item has no active functionality, a description transcript error most likely from older versions of this item &lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Material]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Yellow_Shard&amp;diff=1936</id>
		<title>Yellow Shard</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Yellow_Shard&amp;diff=1936"/>
		<updated>2025-01-06T10:21:25Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Yellow_Shard.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Yellow Shard&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Material&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; (x2): [[Yellow Crystal]] x1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirement&#039;&#039;&#039;: Blacksmithing level 2&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
You can&#039;t seem to break it.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;How to Obtain:&#039;&#039;&#039;&lt;br /&gt;
*Obtained from [[Mining]]&lt;br /&gt;
*Obtained from [[Blacksmithing]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
*[[Glowsnail]] (1%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Blaze]] (0.1%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Elemental]] (2.8571%) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Material]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Return_Crystal&amp;diff=1935</id>
		<title>Return Crystal</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Return_Crystal&amp;diff=1935"/>
		<updated>2025-01-06T10:08:24Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Upwarp crystal.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Return Crystal&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Consumable&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039;: [[Blue Shard]] x3, [[Firefly]] x1&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Use it to create a portal for you and those around you to return to spawn. Lasts 1 minute.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Recipe dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Slime]] (0.17%) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Troppo]] (0.15%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumable]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Festive_Lights_(Red)&amp;diff=1934</id>
		<title>Festive Lights (Red)</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Festive_Lights_(Red)&amp;diff=1934"/>
		<updated>2025-01-06T10:08:06Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Festive light red.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Festive Lights (Red)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Item&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 1&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039;: [[Red Crystal]] x1, [[Gingerbread Figure]] x1, [[Firefly]] x1&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Some pretty lights! Place them to make the world a happier place.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;How to Obtain&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Obtained from [[Crafting]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recipe dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Slime]] (0.67%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This item only drops during a [[Christmas Event]].&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Oak_Sapling&amp;diff=1933</id>
		<title>Oak Sapling</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Oak_Sapling&amp;diff=1933"/>
		<updated>2025-01-06T10:07:35Z</updated>

		<summary type="html">&lt;p&gt;Sirius: changing all these drop rates is depressing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Oak_Sapling.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Oak Sapling&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Block&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 2&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Plant to grow an oak tree.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*[[Slime]] (0.25%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Bubble Spirit]] (0.18%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Jel]] (3.33%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hopper]] (3.33%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Block]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Reaper_Ring&amp;diff=1932</id>
		<title>Reaper Ring</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Reaper_Ring&amp;diff=1932"/>
		<updated>2025-01-06T10:07:05Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Ring 5.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Reaper Ring&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Equipment, Accessory&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #e28080;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+3~6 STR&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #cecd80;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+1~2 DEX&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #db95d1;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+3~6 CON&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #97a1a3;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+2~3 DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #97a1a3;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+3~5 SPD&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrade Slots:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 9 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dyeable&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;NO&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039;: + Blacksmithing EXP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Material(s)&#039;&#039;&#039;: [[Darkshard]] x50, [[Dark Essence]] x25, [[Iron Ingot]] x40, [[Elemental Shard]] x5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Requirement&#039;&#039;&#039;: Blacksmithing level 10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;100% Success Rate&#039;&#039;&#039;: Blacksmithing level 10&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
A powerful ring, filled with darkness.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;How to Obtain:&#039;&#039;&#039;&lt;br /&gt;
*Obtained from [[Blacksmithing]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Recipe dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*Defeating a [[Reaper]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Accessory]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Red_Herb&amp;diff=1931</id>
		<title>Red Herb</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Red_Herb&amp;diff=1931"/>
		<updated>2025-01-06T10:06:07Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Redherb.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Red Herb&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Material&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 2&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
A beautiful red herb.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped By:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Slime]](0.27%) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Elemental]](2.8671%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Material]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Red_Seeds&amp;diff=1930</id>
		<title>Red Seeds</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Red_Seeds&amp;diff=1930"/>
		<updated>2025-01-06T10:05:44Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Seeds red.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Red Seeds&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Block&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 2&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Plant these any they will eventually grow into something!&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Slime]] (0.56%) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Big Slime]] (10%) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Troppo]] (1.0526%) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Jel]] (0.6757%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Block]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Green_Herb&amp;diff=1929</id>
		<title>Green Herb</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Green_Herb&amp;diff=1929"/>
		<updated>2025-01-06T10:05:28Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Greenherb.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Green Herb&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Material&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 1&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
A beautiful green herb.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Slime]] (0.27%) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Humblebee]] (1%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Material]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Red_Seeds&amp;diff=1928</id>
		<title>Red Seeds</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Red_Seeds&amp;diff=1928"/>
		<updated>2025-01-06T10:04:53Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Seeds red.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Red Seeds&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Block&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 2&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Plant these any they will eventually grow into something!&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Slime]] (0.56% 1 in 180) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Big Slime]] (10% 1 in 10) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Troppo]] (1.0526% 1 in 95) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Jel]] (0.6757% 1 in 148) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Block]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Green_Seeds&amp;diff=1927</id>
		<title>Green Seeds</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Green_Seeds&amp;diff=1927"/>
		<updated>2025-01-06T10:04:41Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Green_Seeds.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Green Seeds&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Block&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 1&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
Plant these any they will eventually grow into something!&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*[[Slime]] (0.56%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Pin Pin]] (1%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cloudsheep]] (0.36%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Ferni]] (0.36%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Block]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Gingerbread_Figure&amp;diff=1926</id>
		<title>Gingerbread Figure</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Gingerbread_Figure&amp;diff=1926"/>
		<updated>2025-01-06T10:04:22Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Item gingerbread figure.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Gingerbread Figure&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Consumable&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #e28080;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+2 STR&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #db95d1;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;+1 CON&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;&lt;br /&gt;
	border: 3px round #222222;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: #ff5e5e;&lt;br /&gt;
	padding: 6px;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;gt;Heal 10HP&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Duration&#039;&#039;&#039;: 300 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 1&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
A delicious treat in a familiar shape.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
*[[Slime]] (0.8%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Jel]] (0.95%) &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Humblebee]] (0.8%) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
This item only drops during the [[Christmas Event]].&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumable]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Bowtie&amp;diff=1925</id>
		<title>Bowtie</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Bowtie&amp;diff=1925"/>
		<updated>2025-01-06T10:03:38Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 0 auto; width:100%&amp;quot; |&lt;br /&gt;
|style=&amp;quot;width:20%; padding:30px; text-align: center; vertical-align: middle;&amp;quot;|[[File:Bowtie.png|150px]]&lt;br /&gt;
|style=&amp;quot;width:40%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039;: Bowtie&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;: Material&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rarity&#039;&#039;&#039;: 2&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;&amp;quot;&lt;br /&gt;
A colorful purple bowtie.&lt;br /&gt;
&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:100%;padding-left:20px;&amp;quot;|&lt;br /&gt;
&#039;&#039;&#039;Dropped by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[Slime]] (2%)&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Material]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Slime&amp;diff=1924</id>
		<title>Slime</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Slime&amp;diff=1924"/>
		<updated>2025-01-06T10:03:11Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Recipes */ reordered to match monster research order of items to help make updating easier in the future&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Slime.png]]&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
Found in: Outskirts 1, Outskirts 2, Outskirts 3&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Slime&lt;br /&gt;
| Level: 1 || EXP: 5 &lt;br /&gt;
|style=&amp;quot;color:green;&amp;quot;| Tameable: YES&lt;br /&gt;
|-&lt;br /&gt;
| HP: 18 || ATK: 2 || DEF: 0&lt;br /&gt;
|-&lt;br /&gt;
| MP: 8 || SPD: 2 || Type: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
* [???] Soul Crystals&lt;br /&gt;
===Items===&lt;br /&gt;
* [[Bowtie]] (2%)&lt;br /&gt;
* [[Banana]] (1.07%)&lt;br /&gt;
* [[Gingerbread Figure]] (0.8%) *Christmas Event Exclusive&lt;br /&gt;
* [[Green Seeds]] (0.56%)&lt;br /&gt;
* [[Red Seeds]] (0.43%)&lt;br /&gt;
* [[Green Herb]] (0.27%)&lt;br /&gt;
* [[Red Herb]] (0.27%)&lt;br /&gt;
* [[Oak Sapling]] (0.25%)&lt;br /&gt;
* [[Green Upgrade Gem]] (CON) (0.13%)&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
* [[Festive Lights (Red)]] (0.67%) *Christmas Event Exclusive&lt;br /&gt;
* [[Return Crystal]] (0.17%)&lt;br /&gt;
* [[Dango]] (0.17%)&lt;br /&gt;
* [[Banana Pudding]] (0.17%)&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Just kinda vibes tbh :3&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the Christmas event Slimes can be found wearing Santa hats.&lt;br /&gt;
* Just a lil guy&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Season 1.5:&lt;br /&gt;
* Drop rate nerf for all items.&lt;br /&gt;
Season 1:&lt;br /&gt;
* Introduced?.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Slime&amp;diff=1923</id>
		<title>Slime</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Slime&amp;diff=1923"/>
		<updated>2025-01-06T10:02:12Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Items */ reordered to match monster research order of items to help make updating easier in the future&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Slime.png]]&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
Found in: Outskirts 1, Outskirts 2, Outskirts 3&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Slime&lt;br /&gt;
| Level: 1 || EXP: 5 &lt;br /&gt;
|style=&amp;quot;color:green;&amp;quot;| Tameable: YES&lt;br /&gt;
|-&lt;br /&gt;
| HP: 18 || ATK: 2 || DEF: 0&lt;br /&gt;
|-&lt;br /&gt;
| MP: 8 || SPD: 2 || Type: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
* [???] Soul Crystals&lt;br /&gt;
===Items===&lt;br /&gt;
* [[Bowtie]] (2%)&lt;br /&gt;
* [[Banana]] (1.07%)&lt;br /&gt;
* [[Gingerbread Figure]] (0.8%) *Christmas Event Exclusive&lt;br /&gt;
* [[Green Seeds]] (0.56%)&lt;br /&gt;
* [[Red Seeds]] (0.43%)&lt;br /&gt;
* [[Green Herb]] (0.27%)&lt;br /&gt;
* [[Red Herb]] (0.27%)&lt;br /&gt;
* [[Oak Sapling]] (0.25%)&lt;br /&gt;
* [[Green Upgrade Gem]] (CON) (0.13%)&lt;br /&gt;
&lt;br /&gt;
===Recipes===&lt;br /&gt;
* [[Dango]] (0.17%)&lt;br /&gt;
* [[Banana Pudding]] (0.17%)&lt;br /&gt;
* [[Return Crystal]] (0.19%)&lt;br /&gt;
* [[Festive Lights (Red)]] (0.67%)&lt;br /&gt;
==Behavior==&lt;br /&gt;
Just kinda vibes tbh :3&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the Christmas event Slimes can be found wearing Santa hats.&lt;br /&gt;
* Just a lil guy&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Season 1.5:&lt;br /&gt;
* Drop rate nerf for all items.&lt;br /&gt;
Season 1:&lt;br /&gt;
* Introduced?.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=1922</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=1922"/>
		<updated>2025-01-06T08:10:52Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Chat Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a spoiler-free guide to the basics of Soul&#039;s Remnant. The main functions of the game are explained, with some information omitted for the sake of maintaining that new player experience.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
Controls can be rebound within the settings, however the Default controls are displayed below for your convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Basic Controls&lt;br /&gt;
| Left/Right Arrow Keys || Move Left/Right&lt;br /&gt;
|-&lt;br /&gt;
| Up || Use Portal &lt;br /&gt;
|-&lt;br /&gt;
| Z || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| X || Jump (You can double jump)&lt;br /&gt;
|-&lt;br /&gt;
| V || Pick Up Item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Chat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Menus&lt;br /&gt;
| I || Inventory Menu&lt;br /&gt;
|-&lt;br /&gt;
| L || Equipment Menu&lt;br /&gt;
|-&lt;br /&gt;
| O || Attributes Menu&lt;br /&gt;
|-&lt;br /&gt;
| K || Skills Menu&lt;br /&gt;
|-&lt;br /&gt;
| ESC || Escape Menu&lt;br /&gt;
|-&lt;br /&gt;
| N || Guild Menu&lt;br /&gt;
|-&lt;br /&gt;
| P || Party Menu&lt;br /&gt;
|-&lt;br /&gt;
| M || Crafting Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ ETC&lt;br /&gt;
| Control + F4 || Toggle Fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| Control + F3 || Toggle FPS/Ping Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Control + F2 || Toggle Physics Debug Viewer&lt;br /&gt;
|-&lt;br /&gt;
| F9 || Toggle UI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discord Bot Controls==&lt;br /&gt;
To link your Chaomoon account with your Discord account, you must login to the Soul&#039;s Remnant website and visit https://soulsremnant.com/profile/edit.php . At the bottom of the page you will find the option to link your accounts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ In-Game Controls&lt;br /&gt;
| Control + Left Click item within inventory || Shares the item on Discord for others to see!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Discord Controls&lt;br /&gt;
| !help || Displays server bot commands&lt;br /&gt;
|-&lt;br /&gt;
| !profile || Shows the badges you have on your Chaomoon Account. Your Discord account must be linked for this to work.&lt;br /&gt;
|-&lt;br /&gt;
| !profile [account name] || Shows the badges a Chaomoon Account has.&lt;br /&gt;
|-&lt;br /&gt;
| !item [item name] || Gives a brief description of an item, as well as it&#039;s Item Rarity.&lt;br /&gt;
|-&lt;br /&gt;
| !skill [skill name] || Gives a brief description of a skill, as well as it&#039;s scaling.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chat Commands==&lt;br /&gt;
These are chat commands used within Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Chat Commands&lt;br /&gt;
| /kill || Kills you.&lt;br /&gt;
|-&lt;br /&gt;
| /guildinvite [name] || Invites a player to your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildkick [name] || Kicks a player from your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildaccept || Accepts a guild invite. &lt;br /&gt;
|-&lt;br /&gt;
| /guilddecline || Declines a guild invite.&lt;br /&gt;
|-&lt;br /&gt;
| /guildleave || Leaves your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildstat [stat type] || Changes your bonus guilt stat. PEx: STR, INT, DEX, etc_&lt;br /&gt;
|-&lt;br /&gt;
| /shophelp || Displays some useful info about player shops in your chat box.&lt;br /&gt;
|-&lt;br /&gt;
| /closeshop || Closes your player shop.&lt;br /&gt;
|-&lt;br /&gt;
| /housinghelp || Displays some commands for housing.&lt;br /&gt;
|-&lt;br /&gt;
| /housingperms [type] || Used to set who can build in your housing map. (Types can be: public, private, party, or guild)&lt;br /&gt;
|-&lt;br /&gt;
| /online || See how many players are online right now.&lt;br /&gt;
|-&lt;br /&gt;
| /save || Force save your data. Can be used once per a minute. (The game autosaves every once in a while, so this isn&#039;t super necessary)&lt;br /&gt;
|-&lt;br /&gt;
| /time || Gives the current World Time.&lt;br /&gt;
|-&lt;br /&gt;
| /w [name] [message] || Used to send messages that only the specified, online player can see. Purple Text.&lt;br /&gt;
|-&lt;br /&gt;
| /p [message] || Used to send messages that only your party member(s) can see. Blue text.&lt;br /&gt;
|-&lt;br /&gt;
| /g [message] || Used to send messages that only your guildmate(s) can see. Green text.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
Every time you level up, you gain 5 attribute points. These can be used to increase the various attributes: &amp;lt;span style=&amp;quot;background:#e28080&amp;quot;&amp;gt; STR&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;background:#cecd80&amp;quot;&amp;gt; DEX&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;background:#80d9e2&amp;quot;&amp;gt; INT&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;background:#959fdb&amp;quot;&amp;gt; SPR&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;background:#db95d1&amp;quot;&amp;gt; CON&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;background:#c895db&amp;quot;&amp;gt; LUK&amp;lt;/span&amp;gt;. More information on these attributes will be displayed if you hover your mouse over the icons in the attribute window. You can reset your attributes for free, with a cooldown of 1 hour.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
You level up after gaining enough Player EXP. If you want to know the exact numbers, you can hover over your experience bar. Player EXP can be acquired by defeating monsters and completing quests. Every time you level up you gain: A slight increase in HP and MP, 5 attribute points, and 2 skill points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT NOTE&#039;&#039;&#039;: In Soul&#039;s Remnant &#039;&#039;it is possible to DOWNLEVEL&#039;&#039;. When you die in Soul&#039;s Remnant, you lose EXP. If you lose enough EXP to go below 0, you will go down a level. This means it is entirely possible to downlevel back to level 1, if you die enough times.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
You can learn skills from the Crafting Menu (M). Skills require soul crystals, skill points, and sometimes specific items in order to be learned. Once you learn a skill, you&#039;ll have it learned forever, but choose wisely because skill points are quite limited. If you end up not liking a skill, you can unlearn it by accessing the Skills Menu (K) and clicking on &amp;quot;Unlearn Skill&amp;quot; and following the instructions in the window that opens. &lt;br /&gt;
&lt;br /&gt;
Skills gain Skill EXP by using them. For example, you can level damaging skills only by last hitting enemies with said skill, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are mainly found in dungeons. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the Crafting Menu (M) and level upgrade it before the skill can earn any more Skill EXP.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal, and contain valuable items within. To enter a dungeon you must first be in a party, and the party leader must have at least one Dungeon Pass in their inventory as well as an item to offer. Upon interacting (&amp;quot;spacebar&amp;quot; by default) with the floating crystal, a window will appear. The party leader must then drag an item into the designated box as an offering.  &lt;br /&gt;
&lt;br /&gt;
The difficulty of the dungeon you enter is decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After clicking &amp;quot;Enter&amp;quot;, one of the offered item and one Dungeon Pass will be erased from the party leader&#039;s inventory, and the party will be sent into the Dungeon Entrance. The dungeon&#039;s layout will be mapped in the upper right-hand corner of your screen as you progress. The item you offered will show as well.&lt;br /&gt;
&lt;br /&gt;
May your first dungeon be a good one!&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
When you die, you lose EXP and Soul Crystals. How much you lose depends on how far you&#039;ve progressed through the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Loss&#039;&#039;&#039;: If you die while in a dungeon, you may lose one or more items - including those you have equipped. The amount you lose is dependent on the difficulty of the dungeon: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Item Loss&lt;br /&gt;
| Normal (1-3) || No items lost&lt;br /&gt;
|-&lt;br /&gt;
| Hard (4-6) || 1 item lost&lt;br /&gt;
|-&lt;br /&gt;
| Extreme (7-9) || 2 items lost&lt;br /&gt;
|}&lt;br /&gt;
It is possible to prevent items from being lost by blessing it with a craftable item (you do not have the recipe for this item at the start of the game). If an item that is blessed is chosen to be lost, it will instead lose it&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXP loss&#039;&#039;&#039;: You lose 8% of your current level&#039;s EXP. This can be reduced by your LUK stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Crystal loss&#039;&#039;&#039;: You lose 3% of your soul crystals.&lt;br /&gt;
&lt;br /&gt;
You will be warped back to Spawn upon death.&lt;br /&gt;
&lt;br /&gt;
==Day and Night==&lt;br /&gt;
Night lasts for roughly twenty-two real world minutes, from 7pm to 5am in World Time. Background music is replaced with ambient noise, most maps grow dark and make every source of light that much more precious.&lt;br /&gt;
&lt;br /&gt;
And whatever other changes night may or may not bring is for you to discover.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Main_Page&amp;diff=1921</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Main_Page&amp;diff=1921"/>
		<updated>2025-01-06T08:10:05Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Soul&#039;s Remnant Wiki==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Soul&#039;s Remnant Wiki!&lt;br /&gt;
&lt;br /&gt;
[[Soul&#039;s Remnant]] is a player-driven, social, and exploration focused 2D platformer MMORPG.&lt;br /&gt;
The project began April 15th, 2016, and is being developed by [[chaomoon]].&lt;br /&gt;
&lt;br /&gt;
The trailer can be found [https://www.youtube.com/watch?v=9nQzzLxTolY here.]&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
[[Soul&#039;s Remnant]] is currently in development. The game is typically available to play once a year during public playtests. Playtests usually take place in December, lasting for 2-3 weeks - though additional tests throughout the year may happen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The 2024 Christmas Playtest has ended as of January 5th 2025. The next season/test is currently unannounced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Public and private tests are announced on Discord. Public tests can be accessed by anyone, whereas private tests can only be accessed by private testers. Private testers can sign up by supporting chaomoon on Patreon or being handpicked by chaomoon.&lt;br /&gt;
&lt;br /&gt;
As of 2025, it has been confirmed by Chao that Soul&#039;s Remnant is being designed with the intentions to eventually release7 as a 24/7 online game, as well as confirming a Steam launch in the future. However, Chao did confirm that they still enjoy the Seasonal approach to the game and intend to try and design around it. In the meantime, seasons/playtests will occur as normal where player progress is reset every test, but there will be permanent leaderboards that will forever mark your achievements in game.&lt;br /&gt;
&lt;br /&gt;
==Game Content==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[Items]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Monsters]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Element]]s&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Skills]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Equipment]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Crafting]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maps]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Dungeons]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Players]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Player Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Guild]]s&amp;lt;br/&amp;gt;&lt;br /&gt;
[[NPC]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Lore]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Soundtrack]]&lt;br /&gt;
&lt;br /&gt;
==Official Links==&lt;br /&gt;
Official Website: https://soulsremnant.com&amp;lt;/br&amp;gt;&lt;br /&gt;
Soul&#039;s Remnant Discord Server: https://discord.gg/soulsremnant&amp;lt;/br&amp;gt;&lt;br /&gt;
Support the game&#039;s development at the [[chaomoon]] Patreon: https://patreon.com/chaomoon&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Official Social Media==&lt;br /&gt;
Official Twitter: https://twitter.com/SoulsRemnant&amp;lt;/br&amp;gt;&lt;br /&gt;
Official Bluesky: https://bsky.app/profile/soulsremnant.com&amp;lt;/br&amp;gt;&lt;br /&gt;
Official Misskey: https://misskey.io/@sro&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Player-made tools==&lt;br /&gt;
[https://vahryx.github.io/soulsremnant/manacalculator.html Mana regeneration Calculator] by [[User:Jack]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Element&amp;diff=1650</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Element&amp;diff=1650"/>
		<updated>2025-01-05T17:43:35Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Additional Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Soul&#039;s Remnant, there are currently 7 element types in the game: Normal, &amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Fire&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt; Ice&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt; Ghost&amp;lt;/span&amp;gt;, &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt; Metal&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#dcdc52&amp;quot;&amp;gt; Lightning&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#5268dc&amp;quot;&amp;gt; Water&amp;lt;/span&amp;gt;. Elemental damage plays a significant role in Soul&#039;s Remnant Online, reducing damage taken and increasing damage dealt under the correct conditions. &lt;br /&gt;
&lt;br /&gt;
==Normal-Element Attacks==&lt;br /&gt;
You, the player, are considered Normal element by default. By using one the Elemental Charge [[skills]], both your element and your Normal element skills change to the charge&#039;s element for the skill&#039;s duration. While a charge is active, the player will also be surrounded by its particle effect, and attacks that have had their element changed will apply a special hit effect. This applies to basic attacks, which are considered Normal element. &lt;br /&gt;
&lt;br /&gt;
Projectile attacks leave a trail of particle effects behind them as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:SROelementTable.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For example:&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Let&#039;s say that player A likes to use [[Frost]], and player B likes to use [[Ninja Throw]]. They end up fighting [[Monoghoul]]s, a Ghost element monster. Because Ninja Throw is Normal element, player B will only deal 75% damage to them. Meanwhile Frost, being an Ice element skill, will deal 150% damage to them. It&#039;s convenient for player A.&lt;br /&gt;
&lt;br /&gt;
If player A uses [[Ice Charge]], the Monoghouls will now deal only 50% damage of their original damage to player A. If player B uses Ice Charge, not only will the Monoghouls deal 50% damage to player B, but their Ninja Throw will be changed into ice Element as well, and go from dealing 75% damage to the Monoghouls to dealing 150% damage.&lt;br /&gt;
&lt;br /&gt;
After fighting Monoghouls, they decide to go to the Desert and kill [[Blaze]]s, a Fire element monster. Using Ice Charge against Blazes is a bad idea, as this means the Blazes would deal 150% damage to player A and player B while Ice Charge is active. Knowing this, they both got [[Water Charge]] beforehand. &lt;br /&gt;
&lt;br /&gt;
When player B uses Water Charge, the Blazes now deal only 50% damage to them while their Ninja Throw is changed to Water element and deal 150% damage to the Blazes. &lt;br /&gt;
&lt;br /&gt;
When player A uses Water Charge, they may take 50% damage but their Frost, an Ice element skill, is unaffected by Water Charge. This means player A still deals 50% damage to the Blazes with their Frost, even while Water Charge is active.&lt;br /&gt;
&lt;br /&gt;
==Damage Numbers==&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
Get a picture of an end of playtest damage fest and put it here I guess lol&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
The numbers that show up when damage is dealt have a fill color and an outline color. These colors can change independently from one another, for specific reasons.&lt;br /&gt;
&lt;br /&gt;
Standard player outgoing damage numbers have a white fill color and faded blue outline color.&lt;br /&gt;
&lt;br /&gt;
Ineffective element damage turns the outline color into a dull gray.&lt;br /&gt;
&lt;br /&gt;
Strong element damage replaces the outline color with a sharp red.&lt;br /&gt;
&lt;br /&gt;
Critical damage replaces fill color with yellow, adding a small explosive depiction behind the numbers as well. &lt;br /&gt;
&lt;br /&gt;
The damage that enemies deal to players have a faded red fill color and a dark red outline color.&lt;br /&gt;
&lt;br /&gt;
Damage that other players receive and deal have a lower opacity to them.&lt;br /&gt;
 &lt;br /&gt;
==Additional Effect==&lt;br /&gt;
Elemental charges also have a chance to apply additional effects:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt; Fire&amp;lt;/span&amp;gt; can apply a Damage Over Time effect&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:cyan&amp;quot;&amp;gt; Ice&amp;lt;/span&amp;gt; can apply a Slowness effect&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt; Ghost&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:gray&amp;quot;&amp;gt; Metal&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#dcdc52&amp;quot;&amp;gt; Lightning&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#5268dc&amp;quot;&amp;gt; Water&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Seeker_Reaper&amp;diff=1038</id>
		<title>Seeker Reaper</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Seeker_Reaper&amp;diff=1038"/>
		<updated>2024-01-06T13:27:21Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Maps==&lt;br /&gt;
Desert Maps at night&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Seeker Reaper&lt;br /&gt;
| Level: 60 || EXP: 450240 &lt;br /&gt;
|style=&amp;quot;color:red;&amp;quot;| Tameable: NO&lt;br /&gt;
|-&lt;br /&gt;
| HP: 260000 || ATK: 52 || DEF: 25&lt;br /&gt;
|-&lt;br /&gt;
| MP: 10 || SPD: 0.25 || Type: Normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
* [12000] Soul Crystals&lt;br /&gt;
===Items===&lt;br /&gt;
* Cat on Head (14.2857%)&lt;br /&gt;
* Dark Essence (0.6667%)&lt;br /&gt;
* Blue Upgrade Gem (8.3333%)&lt;br /&gt;
===Recipes===&lt;br /&gt;
Crafting Recipe (0.25%)&lt;br /&gt;
&lt;br /&gt;
==Behavior==&lt;br /&gt;
Chillin&#039; (until not)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Main_Page&amp;diff=984</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Main_Page&amp;diff=984"/>
		<updated>2023-12-23T15:50:31Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Soul&#039;s Remnant Wiki==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Soul&#039;s Remnant Wiki!&lt;br /&gt;
&lt;br /&gt;
[[Soul&#039;s Remnant]] is a player-driven, social, and exploration focused 2D platformer MMORPG.&lt;br /&gt;
The project began April 15th, 2016, and is being developed by [[chaomoon]].&lt;br /&gt;
&lt;br /&gt;
The trailer can be found [https://www.youtube.com/watch?v=9nQzzLxTolY here.]&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
[[Soul&#039;s Remnant]] is currently in development. The game is typically available to play once a year during public playtests. Playtests usually take place in December, lasting for 2-3 weeks - though additional tests throughout the year may happen. The 2023 Playtest has been announced to take place from December 22nd, 2023 to January 12th, 2024.&lt;br /&gt;
&lt;br /&gt;
Public and private tests are announced on Discord. Public tests can be accessed by anyone, whereas private tests can only be accessed by private testers. Private testers can sign up by supporting chaomoon on Patreon or being handpicked by chaomoon.&lt;br /&gt;
&lt;br /&gt;
As of 2023, it has been confirmed by Chao that Soul&#039;s Remnant is designed to be a game that will only be available to play for a short time every year. This means that for the foreseeable future, there is no intended &amp;quot;full release&amp;quot; for the game. To better emphasize this decision, as well as mark the game&#039;s move to the Godot 4 engine, the 2023 Playtest for Soul&#039;s Remnant has been renamed to be Soul&#039;s Remnant Season 1. Whilst player progress is reset every year, there are permanent leaderboards that will forever mark your achievements in game. This decision allows for the game to provide unique mechanics that could not be possible in the typical live MMO environment. For example; during the 2022 Playtest, players were able to permanently affect Boss Monster behavior for the entire duration of the test by meeting certain requirements. As such, it is currently recommended to view Soul&#039;s Remnant Seasons as something akin to a yearly Minecraft run with new mods and mechanics, rather than a beta or preview for something &amp;quot;more&amp;quot; to come.&lt;br /&gt;
&lt;br /&gt;
==Game Content==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;SPOILER WARNING:&#039;&#039;&#039; Soul&#039;s Remnant is first and foremost, a player-driven, social, and &#039;&#039;&#039;&#039;&#039;exploration&#039;&#039;&#039;&#039;&#039; focused MMO. By reading too much into this Wiki, you run the risk of spoiling the joy of the exploration side of the game. Consider for a moment how &#039;&#039;rare&#039;&#039; it is to play a new MMO with minimal knowledge for the first time. We recommend going through the start of your first Playtest as fresh as possible. If you&#039;d like a spoiler-free guide to start the game, check out the [[Beginner&#039;s Guide]]! &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Items]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Monsters]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Skills]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Equipment]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Crafting]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maps]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Dungeons]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Players]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Player Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Lore]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Soundtrack]]&lt;br /&gt;
&lt;br /&gt;
==Official Links==&lt;br /&gt;
Official Website: https://soulsremnant.com&amp;lt;/br&amp;gt;&lt;br /&gt;
Soul&#039;s Remnant Discord Server: https://discord.gg/soulsremnant&amp;lt;/br&amp;gt;&lt;br /&gt;
Support the game&#039;s development at the [[chaomoon]] Patreon: https://patreon.com/chaomoon&amp;lt;/br&amp;gt;&lt;br /&gt;
Official Twitter: https://twitter.com/SoulsRemnant&amp;lt;/br&amp;gt;&lt;br /&gt;
Official Misskey: https://misskey.io/@sro&amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=983</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=983"/>
		<updated>2023-12-23T15:38:35Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Discord Bot Controls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a spoiler-free guide to the basics of Soul&#039;s Remnant. No specific locations or items are mentioned, but some large mechanics are touched on.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
Controls can be rebound within the settings, however the Default controls are displayed below for your convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Basic Controls&lt;br /&gt;
| Left/Right Arrow Keys || Move Left/Right&lt;br /&gt;
|-&lt;br /&gt;
| Up || Use Portal &lt;br /&gt;
|-&lt;br /&gt;
| Z || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| X || Jump (You can double jump)&lt;br /&gt;
|-&lt;br /&gt;
| V || Pick Up Item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Chat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Menus&lt;br /&gt;
| I || Inventory Menu&lt;br /&gt;
|-&lt;br /&gt;
| L || Equipment Menu&lt;br /&gt;
|-&lt;br /&gt;
| O || Attributes Menu&lt;br /&gt;
|-&lt;br /&gt;
| K || Skills Menu&lt;br /&gt;
|-&lt;br /&gt;
| ESC || Escape Menu&lt;br /&gt;
|-&lt;br /&gt;
| N || Guild Menu&lt;br /&gt;
|-&lt;br /&gt;
| P || Party Menu&lt;br /&gt;
|-&lt;br /&gt;
| M || Crafting Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ ETC&lt;br /&gt;
| Control + F4 || Toggle Fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| Control + F3 || Toggle FPS/Ping Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Control + F2 || Toggle Physics Debug Viewer&lt;br /&gt;
|-&lt;br /&gt;
| F9 || Toggle UI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discord Bot Controls==&lt;br /&gt;
To link your Chaomoon account with your Discord account, you must login to the Soul&#039;s Remnant website and visit https://soulsremnant.com/profile/edit.php . At the bottom of the page you will find the option to link your accounts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ In-Game Controls&lt;br /&gt;
| Control + Left Click item within inventory || Shares the item on Discord for others to see!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Discord Controls&lt;br /&gt;
| !help || Displays server bot commands&lt;br /&gt;
|-&lt;br /&gt;
| !profile || Shows the badges you have on your Chaomoon Account. Your Discord account must be linked for this to work.&lt;br /&gt;
|-&lt;br /&gt;
| !profile [account name] || Shows the badges a Chaomoon Account has.&lt;br /&gt;
|-&lt;br /&gt;
| !item [item name] || Gives a brief description of an item, as well as it&#039;s Item Rarity.&lt;br /&gt;
|-&lt;br /&gt;
| !skill [skill name] || Gives a brief description of a skill, as well as it&#039;s scaling.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chat Commands==&lt;br /&gt;
These are chat commands used within Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Chat Commands&lt;br /&gt;
| /kill || Kills you.&lt;br /&gt;
|-&lt;br /&gt;
| /guildinvite [name] || Invites a player to your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildkick [name] || Kicks a player from your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildaccept || Accepts a guild invite. &lt;br /&gt;
|-&lt;br /&gt;
| /guilddecline || Declines a guild invite.&lt;br /&gt;
|-&lt;br /&gt;
| /guildleave || Leaves your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildstat [stat type] || Changes your bonus guilt stat. PEx: STR, INT, DEX, etc_&lt;br /&gt;
|-&lt;br /&gt;
| /shophelp || Displays some useful info about player shops in your chat box.&lt;br /&gt;
|-&lt;br /&gt;
| /closeshop || Closes your player shop.&lt;br /&gt;
|-&lt;br /&gt;
| /housinghelp || Displays some&lt;br /&gt;
|-&lt;br /&gt;
| /housingperms [type] || Used to set who can build in your housing map. (Types can be: public, private, party, or guild)&lt;br /&gt;
|-&lt;br /&gt;
| /online || See how many players are online right now.&lt;br /&gt;
|-&lt;br /&gt;
| /save || Force save your data. Can be used once per a minute. (The game autosaves every once in a while, so this isn&#039;t super necessary)&lt;br /&gt;
|-&lt;br /&gt;
| /w [name] [message] || Used to whisper messages to another online player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
Every time you level up, you gain 5 attribute points. These can be used to increase the various attributes; STR, DEX, INT, SPR, CON, and LUK. More information on these attributes will be displayed if you hover your mouse over the icons in the attribute window. You can reset your attributes for free, with a cooldown of 1 hour.&lt;br /&gt;
&lt;br /&gt;
*At the start of the game, STR can be useful to level as it&#039;ll increase the damage of your basic attack. CON is also useful to provide a bit of tankiness.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
You level up by gaining EXP. There is a progress bar on your screen showing how close you are to the next level. Every time you level up you gain: A slight HP stat bonus, 5 attribute points, 1 skill point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT NOTE&#039;&#039;&#039;: In Soul&#039;s Remnant &#039;&#039;it is possible to DOWNLEVEL&#039;&#039;. When you die in Soul&#039;s Remnant, you lose EXP. If you lose enough EXP to go below 0, you will go down a level. This means it is entirely possible to downlevel back to level 1, if you die enough times.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
You can learn skills from the crafting menu (M). Skills require soul crystals, skill points, and sometimes specific items in order to be relearned. Once you learn a skill, you&#039;ll have it learned forever, but choose wisely because skill points are quite limited. If you end up not liking a skill, you can unlearn it with an item called the Book of Unlearning. You start the game with a few in your inventory, however you can only find more as rare drops within Dungeons. When you unlearn these skils, you lose all the levels and EXP associated with it.&lt;br /&gt;
&lt;br /&gt;
Skills gain EXP by using them. For example, you can level damaging skills only by last hitting enemies with said skill, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are also Dungeon drops. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the crafting menu again to level them before you are able to gain any more EXP.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer an item, as well as have a Dungeon Entry Pass of matching difficulty. The difficulty of the dungeon you enter is decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
When you die, you lose EXP, soul crystals, and items. How much you lose is dependent on how far you are in the Depths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Loss&#039;&#039;&#039;: If you are in a dungeon, you lose a certain amount of items randomly - including any items you have equipped. The amount you lose is dependent on the difficulty of the dungeon: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Item Loss&lt;br /&gt;
| Normal (1-3) || No items lost&lt;br /&gt;
|-&lt;br /&gt;
| Hard (4-6) || 1 item lost&lt;br /&gt;
|-&lt;br /&gt;
| Extreme (7-9) || 2 items lost&lt;br /&gt;
|}&lt;br /&gt;
It is possible to prevent items from being lost by blessing it with a craftable item (you do not have the recipe for this item at the start of the game). If an item that is blessed is chosen to be lost, it will instead lose it&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXP loss&#039;&#039;&#039;: You lose 8% of your current level&#039;s EXP. This can be reduced by your LUK stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Crystal loss&#039;&#039;&#039;: You lose 3% of your soul crystals.&lt;br /&gt;
&lt;br /&gt;
You will be warped back to spawn upon death.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Player_Stats&amp;diff=982</id>
		<title>Player Stats</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Player_Stats&amp;diff=982"/>
		<updated>2023-12-23T15:34:24Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Player Stats==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:Player_stat.png|thumb|Exaggerated STR stat]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Every time a player levels up, they gain 5 attribute points. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they&#039;d like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck.&lt;br /&gt;
&lt;br /&gt;
==Strength (STR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many close-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Spirit (SPR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
==Dexterity (DEX)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many long-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Constitution (CON)==&lt;br /&gt;
Description: Increases Max HP, and Defense slightly.&lt;br /&gt;
&lt;br /&gt;
- Every 10 points of CON will grant the player +1 Defense.&lt;br /&gt;
&lt;br /&gt;
==Intelligence (INT)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many Magical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Luck (LUK)==&lt;br /&gt;
Description: Increases critical hit chance and item drop rate. Also reduces EXP loss from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Whilst Soul&#039;s Remnant does not have any traditional &amp;quot;classes&amp;quot;, it is somewhat recommended to stick to 2-3 stats to create a more reliable experience for yourself. For example, if you want to be more of a traditional &amp;quot;Mage&amp;quot;, you would split your points mainly between INT and SPR, while occasionally dipping into LUK for some crit, and CON for some health/defense.&lt;br /&gt;
* No matter the build you use, a small bit of CON will go a long way. Generally speaking, 10 CON is good for early game, 20 for mid game, and 30 for end game. This recommendation will vary with the player&#039;s build, skill level, as well as the difficulty of the current Season. However, no matter your preference, it is highly recommended to level CON in increments of 10 to get the important DEF boost.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Player_Stats&amp;diff=981</id>
		<title>Player Stats</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Player_Stats&amp;diff=981"/>
		<updated>2023-12-23T15:33:49Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Player Stats==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:Player_stat.png|thumb|Exaggerated STR stat]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Every time a player levels up, they gain 5 attribute points. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they&#039;d like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck.&lt;br /&gt;
&lt;br /&gt;
==Strength (STR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many close-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Spirit (SPR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
==Dexterity (DEX)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many long-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Constitution (CON)==&lt;br /&gt;
Description: Increases Max HP, and Defense slightly.&lt;br /&gt;
&lt;br /&gt;
- Every 10 points of CON will grant the player +1 Defense.&lt;br /&gt;
&lt;br /&gt;
==Intelligence (INT)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many Magical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Luck (LUK)==&lt;br /&gt;
Description: Increases critical hit chance and item drop rate. Also reduces EXP loss from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Whilst Soul&#039;s Remnant does not have any traditional &amp;quot;classes&amp;quot;, it is somewhat recommended to stick to 2-3 stats to create a more reliable experience for yourself. For example, if you want to be more of a traditional &amp;quot;Mage&amp;quot;, you would split your points mainly between INT and SPR, while occasionally dipping into LUK for some crit, and CON for some health/defense.&lt;br /&gt;
* No matter the build you use, a small bit of CON will go a long way. Generally speaking, 10 CON is good for early game, 20 for mid game, and 30 for end game. This recommendation will vary with your build, as well as player skill. However, no matter your preference, it is highly recommended to level CON in increments of 10 to get the important DEF boost.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Player_Stats&amp;diff=980</id>
		<title>Player Stats</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Player_Stats&amp;diff=980"/>
		<updated>2023-12-23T15:29:57Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Player Stats==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; margin-left:10px;&amp;quot;&amp;gt;&lt;br /&gt;
  [[File:Player_stat.png|thumb|Exaggerated STR stat]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Every time a player levels up, they gain 5 attribute points. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they&#039;d like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck.&lt;br /&gt;
&lt;br /&gt;
==Strength (STR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many close-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Spirit (SPR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
==Dexterity (DEX)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many long-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Constitution (CON)==&lt;br /&gt;
Description: Increases Max HP, and Defense slightly.&lt;br /&gt;
&lt;br /&gt;
- Every 10 points of CON will grant the player +1 Defense.&lt;br /&gt;
&lt;br /&gt;
==Intelligence (INT)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many Magical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Luck (LUK)==&lt;br /&gt;
Description: Increases critical hit chance and item drop rate. Also reduces EXP loss from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Whilst Soul&#039;s Remnant does not have any traditional &amp;quot;classes&amp;quot;, it is somewhat recommended to stick to 2-3 stats to create a more reliable experience for yourself. For example, if you want to be more of a traditional &amp;quot;Mage&amp;quot;, you would split your points mainly between INT and SPR, while occasionally dipping into LUK for some crit, and CON for some health/defense.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=979</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=979"/>
		<updated>2023-12-23T15:28:39Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a spoiler-free guide to the basics of Soul&#039;s Remnant. No specific locations or items are mentioned, but some large mechanics are touched on.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
Controls can be rebound within the settings, however the Default controls are displayed below for your convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Basic Controls&lt;br /&gt;
| Left/Right Arrow Keys || Move Left/Right&lt;br /&gt;
|-&lt;br /&gt;
| Up || Use Portal &lt;br /&gt;
|-&lt;br /&gt;
| Z || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| X || Jump (You can double jump)&lt;br /&gt;
|-&lt;br /&gt;
| V || Pick Up Item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Chat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Menus&lt;br /&gt;
| I || Inventory Menu&lt;br /&gt;
|-&lt;br /&gt;
| L || Equipment Menu&lt;br /&gt;
|-&lt;br /&gt;
| O || Attributes Menu&lt;br /&gt;
|-&lt;br /&gt;
| K || Skills Menu&lt;br /&gt;
|-&lt;br /&gt;
| ESC || Escape Menu&lt;br /&gt;
|-&lt;br /&gt;
| N || Guild Menu&lt;br /&gt;
|-&lt;br /&gt;
| P || Party Menu&lt;br /&gt;
|-&lt;br /&gt;
| M || Crafting Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ ETC&lt;br /&gt;
| Control + F4 || Toggle Fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| Control + F3 || Toggle FPS/Ping Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Control + F2 || Toggle Physics Debug Viewer&lt;br /&gt;
|-&lt;br /&gt;
| F9 || Toggle UI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discord Bot Controls==&lt;br /&gt;
To link your Chaomoon account with your Discord account, you must login to the Soul&#039;s Remnant website and visit https://soulsremnant.com/profile/edit.php . At the bottom of the page you will find the option to link your accounts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ In-Game Controls&lt;br /&gt;
| Control + Left Click item within inventory || Shares the item on Discord for others to see!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Discord Controls&lt;br /&gt;
| !help || Displays server bot commands&lt;br /&gt;
|-&lt;br /&gt;
| !profile || Shows the badges you have on your Chaomoon Account. Your Discord account must be linked for this to work.&lt;br /&gt;
|-&lt;br /&gt;
| !profile [account name] || Shows the badges a Chaomoon Account has.&lt;br /&gt;
|}&lt;br /&gt;
==Chat Commands==&lt;br /&gt;
These are chat commands used within Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Chat Commands&lt;br /&gt;
| /kill || Kills you.&lt;br /&gt;
|-&lt;br /&gt;
| /guildinvite [name] || Invites a player to your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildkick [name] || Kicks a player from your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildaccept || Accepts a guild invite. &lt;br /&gt;
|-&lt;br /&gt;
| /guilddecline || Declines a guild invite.&lt;br /&gt;
|-&lt;br /&gt;
| /guildleave || Leaves your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildstat [stat type] || Changes your bonus guilt stat. PEx: STR, INT, DEX, etc_&lt;br /&gt;
|-&lt;br /&gt;
| /shophelp || Displays some useful info about player shops in your chat box.&lt;br /&gt;
|-&lt;br /&gt;
| /closeshop || Closes your player shop.&lt;br /&gt;
|-&lt;br /&gt;
| /housinghelp || Displays some&lt;br /&gt;
|-&lt;br /&gt;
| /housingperms [type] || Used to set who can build in your housing map. (Types can be: public, private, party, or guild)&lt;br /&gt;
|-&lt;br /&gt;
| /online || See how many players are online right now.&lt;br /&gt;
|-&lt;br /&gt;
| /save || Force save your data. Can be used once per a minute. (The game autosaves every once in a while, so this isn&#039;t super necessary)&lt;br /&gt;
|-&lt;br /&gt;
| /w [name] [message] || Used to whisper messages to another online player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
Every time you level up, you gain 5 attribute points. These can be used to increase the various attributes; STR, DEX, INT, SPR, CON, and LUK. More information on these attributes will be displayed if you hover your mouse over the icons in the attribute window. You can reset your attributes for free, with a cooldown of 1 hour.&lt;br /&gt;
&lt;br /&gt;
*At the start of the game, STR can be useful to level as it&#039;ll increase the damage of your basic attack. CON is also useful to provide a bit of tankiness.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
You level up by gaining EXP. There is a progress bar on your screen showing how close you are to the next level. Every time you level up you gain: A slight HP stat bonus, 5 attribute points, 1 skill point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT NOTE&#039;&#039;&#039;: In Soul&#039;s Remnant &#039;&#039;it is possible to DOWNLEVEL&#039;&#039;. When you die in Soul&#039;s Remnant, you lose EXP. If you lose enough EXP to go below 0, you will go down a level. This means it is entirely possible to downlevel back to level 1, if you die enough times.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
You can learn skills from the crafting menu (M). Skills require soul crystals, skill points, and sometimes specific items in order to be relearned. Once you learn a skill, you&#039;ll have it learned forever, but choose wisely because skill points are quite limited. If you end up not liking a skill, you can unlearn it with an item called the Book of Unlearning. You start the game with a few in your inventory, however you can only find more as rare drops within Dungeons. When you unlearn these skils, you lose all the levels and EXP associated with it.&lt;br /&gt;
&lt;br /&gt;
Skills gain EXP by using them. For example, you can level damaging skills only by last hitting enemies with said skill, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are also Dungeon drops. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the crafting menu again to level them before you are able to gain any more EXP.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer an item, as well as have a Dungeon Entry Pass of matching difficulty. The difficulty of the dungeon you enter is decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
When you die, you lose EXP, soul crystals, and items. How much you lose is dependent on how far you are in the Depths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Loss&#039;&#039;&#039;: If you are in a dungeon, you lose a certain amount of items randomly - including any items you have equipped. The amount you lose is dependent on the difficulty of the dungeon: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Item Loss&lt;br /&gt;
| Normal (1-3) || No items lost&lt;br /&gt;
|-&lt;br /&gt;
| Hard (4-6) || 1 item lost&lt;br /&gt;
|-&lt;br /&gt;
| Extreme (7-9) || 2 items lost&lt;br /&gt;
|}&lt;br /&gt;
It is possible to prevent items from being lost by blessing it with a craftable item (you do not have the recipe for this item at the start of the game). If an item that is blessed is chosen to be lost, it will instead lose it&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXP loss&#039;&#039;&#039;: You lose 8% of your current level&#039;s EXP. This can be reduced by your LUK stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Crystal loss&#039;&#039;&#039;: You lose 3% of your soul crystals.&lt;br /&gt;
&lt;br /&gt;
You will be warped back to spawn upon death.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=978</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=978"/>
		<updated>2023-12-23T15:28:23Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a spoiler-free guide to the basics of Soul&#039;s Remnant. No specific locations or items are mentioned, but some large mechanics are touched on.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
Controls can be rebound within the settings, however the Default controls are displayed below for your convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Basic Controls&lt;br /&gt;
| Left/Right Arrow Keys || Move Left/Right&lt;br /&gt;
|-&lt;br /&gt;
| Up || Use Portal &lt;br /&gt;
|-&lt;br /&gt;
| Z || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| X || Jump (You can double jump)&lt;br /&gt;
|-&lt;br /&gt;
| V || Pick Up Item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Chat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Menus&lt;br /&gt;
| I || Inventory Menu&lt;br /&gt;
|-&lt;br /&gt;
| L || Equipment Menu&lt;br /&gt;
|-&lt;br /&gt;
| O || Attributes Menu&lt;br /&gt;
|-&lt;br /&gt;
| K || Skills Menu&lt;br /&gt;
|-&lt;br /&gt;
| ESC || Escape Menu&lt;br /&gt;
|-&lt;br /&gt;
| N || Guild Menu&lt;br /&gt;
|-&lt;br /&gt;
| P || Party Menu&lt;br /&gt;
|-&lt;br /&gt;
| M || Crafting Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ ETC&lt;br /&gt;
| Control + F4 || Toggle Fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| Control + F3 || Toggle FPS/Ping Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Control + F2 || Toggle Physics Debug Viewer&lt;br /&gt;
|-&lt;br /&gt;
| F9 || Toggle UI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discord Bot Controls==&lt;br /&gt;
To link your Chaomoon account with your Discord account, you must login to the Soul&#039;s Remnant website and visit https://soulsremnant.com/profile/edit.php . At the bottom of the page you will find the option to link your accounts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ In-Game Controls&lt;br /&gt;
| Control + Left Click item within inventory || Shares the item on Discord for others to see!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Discord Controls&lt;br /&gt;
| !help || Displays server bot commands&lt;br /&gt;
|-&lt;br /&gt;
| !profile || Shows the badges you have on your Chaomoon Account. Your Discord account must be linked for this to work.&lt;br /&gt;
|-&lt;br /&gt;
| !profile [account name] || Shows the badges a Chaomoon Account has.&lt;br /&gt;
|}&lt;br /&gt;
==Chat Commands==&lt;br /&gt;
These are chat commands used within Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Chat Commands&lt;br /&gt;
| /kill || Kills you.&lt;br /&gt;
|-&lt;br /&gt;
| /guildinvite [name] || Invites a player to your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildkick [name] || Kicks a player from your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildaccept || Accepts a guild invite. &lt;br /&gt;
|-&lt;br /&gt;
| /guilddecline || Declines a guild invite.&lt;br /&gt;
|-&lt;br /&gt;
| /guildleave || Leaves your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildstat [stat type] || Changes your bonus guilt stat. PEx: STR, INT, DEX, etc_&lt;br /&gt;
|-&lt;br /&gt;
| /shophelp || Displays some useful info about player shops in your chat box.&lt;br /&gt;
|-&lt;br /&gt;
| /closeshop || Closes your player shop.&lt;br /&gt;
|-&lt;br /&gt;
| /housinghelp || Displays some&lt;br /&gt;
|-&lt;br /&gt;
| /housingperms [type] || Used to set who can build in your housing map. (Types can be: public, private, party, or guild)&lt;br /&gt;
|-&lt;br /&gt;
| /online || See how many players are online right now.&lt;br /&gt;
|-&lt;br /&gt;
| /save || Force save your data. Can be used once per a minute. (The game autosaves every once in a while, so this isn&#039;t super necessary)&lt;br /&gt;
|-&lt;br /&gt;
| /w [name] [message] || Used to whisper messages to another online player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
Every time you level up, you gain 5 attribute points. These can be used to increase the various attributes; STR, DEX, INT, SPR, CON, and LUK. More information on these attributes will be displayed if you hover your mouse over the icons in the attribute window. You can reset your attributes for free, with a cooldown of 1 hour.&lt;br /&gt;
&lt;br /&gt;
*At the start of the game, STR can be useful to level as it&#039;ll increase the damage of your basic attack. CON is also useful to provide a bit of tankiness.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
You level up by gaining EXP. There is a progress bar on your screen showing how close you are to the next level. Every time you level up you gain: A slight HP stat bonus, 5 attribute points, 1 skill point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT NOTE&#039;&#039;&#039;: In Soul&#039;s Remnant &#039;&#039;it is possible to DOWNLEVEL&#039;&#039;. When you die in Soul&#039;s Remnant, you lose EXP. If you lose enough EXP to go below 0, you will go down a level. This means it is entirely possible to downlevel back to level 1, if you die enough times.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
You can learn skills from the crafting menu (M). Skills require soul crystals, skill points, and sometimes specific items in order to be relearned. Once you learn a skill, you&#039;ll have it learned forever, but choose wisely because skill points are quite limited. If you end up not liking a skill, you can unlearn it with an item called the Book of Unlearning. You start the game with a few in your inventory, however you can only find more as rare drops within Dungeons. When you unlearn these skils, you lose all the levels and EXP associated with it.&lt;br /&gt;
&lt;br /&gt;
Skills gain EXP by using them. For example, you can level damaging skills only by last hitting enemies with said skill, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are also Dungeon drops. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the crafting menu again to level them before you are able to gain any more EXP.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer an item, as well as have a Dungeon Entry Pass of matching difficulty. The difficulty of the dungeon you enter is entirely decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
When you die, you lose EXP, soul crystals, and items. How much you lose is dependent on how far you are in the Depths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Loss&#039;&#039;&#039;: If you are in a dungeon, you lose a certain amount of items randomly - including any items you have equipped. The amount you lose is dependent on the difficulty of the dungeon: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Item Loss&lt;br /&gt;
| Normal (1-3) || No items lost&lt;br /&gt;
|-&lt;br /&gt;
| Hard (4-6) || 1 item lost&lt;br /&gt;
|-&lt;br /&gt;
| Extreme (7-9) || 2 items lost&lt;br /&gt;
|}&lt;br /&gt;
It is possible to prevent items from being lost by blessing it with a craftable item (you do not have the recipe for this item at the start of the game). If an item that is blessed is chosen to be lost, it will instead lose it&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXP loss&#039;&#039;&#039;: You lose 8% of your current level&#039;s EXP. This can be reduced by your LUK stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Crystal loss&#039;&#039;&#039;: You lose 3% of your soul crystals.&lt;br /&gt;
&lt;br /&gt;
You will be warped back to spawn upon death.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Main_Page&amp;diff=973</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Main_Page&amp;diff=973"/>
		<updated>2023-12-22T22:37:49Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Current Status */ changed sections to better reflect the move to Seasons, as confirmed by Chao on Discord&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Soul&#039;s Remnant Wiki==&lt;br /&gt;
&lt;br /&gt;
Welcome to the Soul&#039;s Remnant Wiki!&lt;br /&gt;
&lt;br /&gt;
[[Soul&#039;s Remnant]] is a player-driven, social, and exploration focused 2D platformer MMORPG.&lt;br /&gt;
The project began April 15th, 2016, and is being developed by [[chaomoon]].&lt;br /&gt;
&lt;br /&gt;
The trailer can be found [https://www.youtube.com/watch?v=9nQzzLxTolY here.]&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
[[Soul&#039;s Remnant]] is currently in development. The game is typically available to play once a year during public playtests. Playtests usually take place once a year in December, lasting for 2-3 weeks - though additional tests throughout the year may happen. The 2023 Playtest has been announced to take place from December 22nd, 2023 to January 12th, 2024.&lt;br /&gt;
&lt;br /&gt;
Public and private tests are announced on Discord. Public tests can be accessed by anyone, whereas private tests can only be accessed by private testers. Private testers can sign up by supporting chaomoon on Patreon or being handpicked by chaomoon.&lt;br /&gt;
&lt;br /&gt;
As of 2023, it has been confirmed by Chao that Soul&#039;s Remnant is designed to be a game that will only be available to play for a short time every year. This means that for the foreseeable future, there is no intended &amp;quot;full release&amp;quot; for the game. To better emphasize this decision, as well as mark the game&#039;s move to the Godot 4 engine, the 2023 Playtest for Soul&#039;s Remnant has been renamed to be Soul&#039;s Remnant Season 1. Whilst player progress is reset every year, there are permanent leaderboards that will forever mark your achievements in game. This decision allows for the game to provide unique mechanics that could not be possible in the typical live MMO environment. For example; during the 2022 Playtest, players were able to permanently affect Boss Monster behavior for the entire duration of the test by meeting certain requirements. As such, it is currently recommended to view Soul&#039;s Remnant Seasons as something akin to a yearly Minecraft run with new mods and mechanics, rather than a beta or preview for something &amp;quot;more&amp;quot; to come.&lt;br /&gt;
&lt;br /&gt;
==Game Content==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;SPOILER WARNING:&#039;&#039;&#039; Soul&#039;s Remnant is first and foremost, a player-driven, social, and &#039;&#039;&#039;&#039;&#039;exploration&#039;&#039;&#039;&#039;&#039; focused MMO. By reading too much into this Wiki, you run the risk of spoiling the joy of the exploration side of the game. Consider for a moment how &#039;&#039;rare&#039;&#039; it is to play a new MMO with minimal knowledge for the first time. We recommend going through the start of your first Playtest as fresh as possible. If you&#039;d like a spoiler-free guide to start the game, check out the [[Beginner&#039;s Guide]]! &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Items]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Monsters]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Skills]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Equipment]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Crafting]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Maps]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Biomes]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Dungeons]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Players]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Player Stats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Lore]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Soundtrack]]&lt;br /&gt;
&lt;br /&gt;
==Official Links==&lt;br /&gt;
Official Website: https://soulsremnant.com&amp;lt;/br&amp;gt;&lt;br /&gt;
Soul&#039;s Remnant Discord Server: https://discord.gg/soulsremnant&amp;lt;/br&amp;gt;&lt;br /&gt;
Support the game&#039;s development at the [[chaomoon]] Patreon: https://patreon.com/chaomoon&amp;lt;/br&amp;gt;&lt;br /&gt;
Official Twitter: https://twitter.com/SoulsRemnant&amp;lt;/br&amp;gt;&lt;br /&gt;
Official Misskey: https://misskey.io/@sro&amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=972</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=972"/>
		<updated>2023-12-22T21:57:05Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a spoiler-free guide to the basics of Soul&#039;s Remnant. No specific locations or items are mentioned, but some large mechanics are touched on.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
Controls can be rebound within the settings, however the Default controls are displayed below for your convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Basic Controls&lt;br /&gt;
| Left/Right Arrow Keys || Move Left/Right&lt;br /&gt;
|-&lt;br /&gt;
| Up || Use Portal &lt;br /&gt;
|-&lt;br /&gt;
| Z || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| X || Jump (You can double jump)&lt;br /&gt;
|-&lt;br /&gt;
| V || Pick Up Item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Chat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Menus&lt;br /&gt;
| I || Inventory Menu&lt;br /&gt;
|-&lt;br /&gt;
| L || Equipment Menu&lt;br /&gt;
|-&lt;br /&gt;
| O || Attributes Menu&lt;br /&gt;
|-&lt;br /&gt;
| K || Skills Menu&lt;br /&gt;
|-&lt;br /&gt;
| ESC || Escape Menu&lt;br /&gt;
|-&lt;br /&gt;
| N || Guild Menu&lt;br /&gt;
|-&lt;br /&gt;
| P || Party Menu&lt;br /&gt;
|-&lt;br /&gt;
| M || Crafting Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ ETC&lt;br /&gt;
| Control + F4 || Toggle Fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| Control + F3 || Toggle FPS/Ping Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Control + F2 || Toggle Physics Debug Viewer&lt;br /&gt;
|-&lt;br /&gt;
| F9 || Toggle UI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discord Bot Controls==&lt;br /&gt;
To link your Chaomoon account with your Discord account, you must login to the Soul&#039;s Remnant website and visit https://soulsremnant.com/profile/edit.php . At the bottom of the page you will find the option to link your accounts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ In-Game Controls&lt;br /&gt;
| Control + Left Click item within inventory || Shares the item on Discord for others to see!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Discord Controls&lt;br /&gt;
| !help || Displays server bot commands&lt;br /&gt;
|-&lt;br /&gt;
| !profile || Shows the badges you have on your Chaomoon Account. Your Discord account must be linked for this to work.&lt;br /&gt;
|-&lt;br /&gt;
| !profile [account name] || Shows the badges a Chaomoon Account has.&lt;br /&gt;
|}&lt;br /&gt;
==Chat Commands==&lt;br /&gt;
These are chat commands used within Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Chat Commands&lt;br /&gt;
| /kill || Kills you.&lt;br /&gt;
|-&lt;br /&gt;
| /guildinvite [name] || Invites a player to your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildkick [name] || Kicks a player from your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildaccept || Accepts a guild invite. &lt;br /&gt;
|-&lt;br /&gt;
| /guilddecline || Declines a guild invite.&lt;br /&gt;
|-&lt;br /&gt;
| /guildleave || Leaves your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildstat [stat type] || Changes your bonus guilt stat. PEx: STR, INT, DEX, etc_&lt;br /&gt;
|-&lt;br /&gt;
| /shophelp || Displays some useful info about player shops in your chat box.&lt;br /&gt;
|-&lt;br /&gt;
| /closeshop || Closes your player shop.&lt;br /&gt;
|-&lt;br /&gt;
| /housinghelp || Displays some&lt;br /&gt;
|-&lt;br /&gt;
| /housingperms [type] || Used to set who can build in your housing map. (Types can be: public, private, party, or guild)&lt;br /&gt;
|-&lt;br /&gt;
| /online || See how many players are online right now.&lt;br /&gt;
|-&lt;br /&gt;
| /save || Force save your data. Can be used once per a minute. (The game autosaves every once in a while, so this isn&#039;t super necessary)&lt;br /&gt;
|-&lt;br /&gt;
| /w [name] [message] || Used to whisper messages to another online player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
Every time you level up, you gain 5 attribute points. These can be used to increase the various attributes; STR, DEX, INT, SPR, CON, and LUK. More information on these attributes will be displayed if you hover your mouse over the icons in the attribute window. You can reset your attributes for free, with a cooldown of 1 hour.&lt;br /&gt;
&lt;br /&gt;
*At the start of the game, STR can be useful to level as it&#039;ll increase the damage of your basic attack. CON is also useful to provide a bit of tankiness.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
You level up by gaining EXP. There is a progress bar on your screen showing how close you are to the next level. Every time you level up you gain: A slight HP stat bonus, 5 attribute points, 1 skill point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT NOTE&#039;&#039;&#039;: In Soul&#039;s Remnant &#039;&#039;it is possible to DOWNLEVEL&#039;&#039;. When you die in Soul&#039;s Remnant, you lose EXP. If you lose enough EXP to go below 0, you will go down a level. This means it is entirely possible to downlevel back to level 1, if you die enough times.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
You can learn skills from the crafting menu (M). Skills require soul crystals, skill points, and sometimes specific items in order to be relearned. Once you learn a skill, you&#039;ll have it learned forever, but choose wisely because skill points are quite limited. If you end up not liking a skill, you can unlearn it with an item called the Book of Unlearning. You start the game with a few in your inventory, however you can only find more as rare drops within Dungeons. When you unlearn these skils, you lose all the levels and EXP associated with it.&lt;br /&gt;
&lt;br /&gt;
Skills gain EXP by using them. For example, you can level damaging skills by hitting enemies, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are also Dungeon drops. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the crafting menu again to level them before you are able to gain any more EXP.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer an itemn. The difficulty of the dungeon you enter is entirely decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
When you die, you lose EXP, soul crystals, and items. How much you lose is dependent on how far you are in the Depths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Loss&#039;&#039;&#039;: If you are in a dungeon, you lose a certain amount of items randomly - including any items you have equipped. The amount you lose is dependent on the difficulty of the dungeon: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Item Loss&lt;br /&gt;
| Normal (1-3) || No items lost&lt;br /&gt;
|-&lt;br /&gt;
| Hard (4-6) || 1 item lost&lt;br /&gt;
|-&lt;br /&gt;
| Extreme (7-9) || 2 items lost&lt;br /&gt;
|}&lt;br /&gt;
It is possible to prevent items from being lost by blessing it with a craftable item (you do not have the recipe for this item at the start of the game). If an item that is blessed is chosen to be lost, it will instead lose it&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXP loss&#039;&#039;&#039;: You lose 8% of your current level&#039;s EXP. This can be reduced by your LUK stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Crystal loss&#039;&#039;&#039;: You lose 3% of your soul crystals.&lt;br /&gt;
&lt;br /&gt;
You will be warped back to spawn upon death.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Player_Stats&amp;diff=918</id>
		<title>Player Stats</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Player_Stats&amp;diff=918"/>
		<updated>2023-12-21T19:12:14Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Player Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Player Stats==&lt;br /&gt;
Every time a player levels up, they gain 5 attribute points. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they&#039;d like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck.&lt;br /&gt;
&lt;br /&gt;
==Strength (STR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many close-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Spirit (SPR)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- &lt;br /&gt;
&lt;br /&gt;
==Dexterity (DEX)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many long-ranged Physical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Constitution (CON)==&lt;br /&gt;
Description: Increases Max HP, and Defense slightly.&lt;br /&gt;
&lt;br /&gt;
- Every 10 points of CON will grant the player +1 Defense.&lt;br /&gt;
&lt;br /&gt;
==Intelligence (INT)==&lt;br /&gt;
Description: [???]&lt;br /&gt;
&lt;br /&gt;
- The damage of many Magical Skills scale from this stat.&lt;br /&gt;
&lt;br /&gt;
==Luck (LUK)==&lt;br /&gt;
Description: Increases critical hit chance and item drop rate. Also reduces EXP loss from death.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Whilst Soul&#039;s Remnant does not have any traditional &amp;quot;classes&amp;quot;, it is somewhat recommended to stick to 2-3 stats to create a more reliable experience for yourself. For example, if you want to be more of a traditional &amp;quot;Mage&amp;quot;, you would split your points mainly between INT and SPR, while occasionally dipping into LUK for some crit.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=2022_Playtest&amp;diff=917</id>
		<title>2022 Playtest</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=2022_Playtest&amp;diff=917"/>
		<updated>2023-12-21T18:55:25Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;SPOILER WARNING:&#039;&#039;&#039; Soul&#039;s Remnant is first and foremost, a player-driven, social, and &#039;&#039;&#039;&#039;&#039;exploration&#039;&#039;&#039;&#039;&#039; focused MMO. By reading too much into the history of past playtests, you run the risk of spoiling the joy of the exploration side of the game. While mechanics can sometimes be exclusive to certain playtests, it is still recommended that you experience your first playtest as fresh as possible before learning about the history of the game. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
The 2022 Playtest was rad. Sirius accidentally deleted a boss with Qbee, then intentionally deleted the rest of the bosses with help from the Moonlit guild and co. Also, &amp;lt;del&amp;gt;the Chaorooms were discovered&amp;lt;/del&amp;gt; there was a lot of competition over leaderboard placements, with Mr. Protagonist Sirius taking the #1 spot this year :3.&lt;br /&gt;
&lt;br /&gt;
[will eventually properly write out the story of 2022,, probably... maybe.. -Sirius]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=2022_Playtest&amp;diff=916</id>
		<title>2022 Playtest</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=2022_Playtest&amp;diff=916"/>
		<updated>2023-12-21T18:52:12Z</updated>

		<summary type="html">&lt;p&gt;Sirius: Created page with &amp;quot;&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;&amp;#039;SPOILER WARNING:&amp;#039;&amp;#039;&amp;#039; Soul&amp;#039;s Remnant is first and foremost, a player-driven, social, and &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;exploration&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; focused MMO. By reading too much into the history of past playtests, you run the risk of spoiling the joy of the exploration side of the game. While mechanics can sometimes be exclusive to certain playtests, it is still recommended that you experience your first playtest as fresh as possible before learning about the history of the game. &amp;lt;/blockquot...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;SPOILER WARNING:&#039;&#039;&#039; Soul&#039;s Remnant is first and foremost, a player-driven, social, and &#039;&#039;&#039;&#039;&#039;exploration&#039;&#039;&#039;&#039;&#039; focused MMO. By reading too much into the history of past playtests, you run the risk of spoiling the joy of the exploration side of the game. While mechanics can sometimes be exclusive to certain playtests, it is still recommended that you experience your first playtest as fresh as possible before learning about the history of the game. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
The 2022 Playtest was rad. Sirius accidentally deleted a boss with Qbee, then intentionally deleted the rest of the bosses with help from the Moonlit guild. Also, &amp;lt;del&amp;gt;the Chaorooms were discovered&amp;lt;/del&amp;gt; there was a lot of competition over leaderboard placements, with Mr. Protagonist Sirius taking the #1 spot this year :3.&lt;br /&gt;
&lt;br /&gt;
[will eventually properly write out the story of 2022,, probably... maybe.. -Sirius]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Lore&amp;diff=915</id>
		<title>Lore</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Lore&amp;diff=915"/>
		<updated>2023-12-21T18:46:49Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Game Lore */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Lore==&lt;br /&gt;
This section is for lore that can either be found within the game itself, or is directly provided by Chao themself. Example: Environmental Lore, Lore shared by Chao in the Discord, &amp;lt;s&amp;gt;Lore found within the Chaorooms&amp;lt;/s&amp;gt;, or lore pieced together by descriptions within the game. Aka; this is the &amp;quot;Official&amp;quot; Lore of Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
==Player Lore==&lt;br /&gt;
This section is for lore that has been forged by players during playtests. This is where players can document their experiences and stories within Soul&#039;s Remnant throughout the years.&lt;br /&gt;
&lt;br /&gt;
* [[2022 Playtest]]&lt;br /&gt;
* [[2023 Playtest]]&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=914</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=914"/>
		<updated>2023-12-21T18:42:15Z</updated>

		<summary type="html">&lt;p&gt;Sirius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a spoiler-free guide to the basics of Soul&#039;s Remnant. No specific locations or items are mentioned, but some large mechanics are touched on.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
Controls can be rebound within the settings, however the Default controls are displayed below for your convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Basic Controls&lt;br /&gt;
| Left/Right Arrow Keys || Move Left/Right&lt;br /&gt;
|-&lt;br /&gt;
| Up || Use Portal &lt;br /&gt;
|-&lt;br /&gt;
| Z || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| X || Jump (You can double jump)&lt;br /&gt;
|-&lt;br /&gt;
| V || Pick Up Item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Chat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Menus&lt;br /&gt;
| I || Inventory Menu&lt;br /&gt;
|-&lt;br /&gt;
| L || Equipment Menu&lt;br /&gt;
|-&lt;br /&gt;
| O || Attributes Menu&lt;br /&gt;
|-&lt;br /&gt;
| K || Skills Menu&lt;br /&gt;
|-&lt;br /&gt;
| ESC || Escape Menu&lt;br /&gt;
|-&lt;br /&gt;
| N || Guild Menu&lt;br /&gt;
|-&lt;br /&gt;
| P || Party Menu&lt;br /&gt;
|-&lt;br /&gt;
| M || Crafting Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ ETC&lt;br /&gt;
| Control + F4 || Toggle Fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| Control + F3 || Toggle FPS/Ping Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Control + F2 || Toggle Physics Debug Viewer&lt;br /&gt;
|-&lt;br /&gt;
| F9 || Toggle UI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discord Bot Controls==&lt;br /&gt;
To link your Chaomoon account with your Discord account, you must login to the Soul&#039;s Remnant website and visit https://soulsremnant.com/profile/edit.php . At the bottom of the page you will find the option to link your accounts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ In-Game Controls&lt;br /&gt;
| Control + Left Click item within inventory || Shares the item on Discord for others to see!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Discord Controls&lt;br /&gt;
| !help || Displays server bot commands&lt;br /&gt;
|-&lt;br /&gt;
| !profile || Shows the badges you have on your Chaomoon Account. Your Discord account must be linked for this to work.&lt;br /&gt;
|-&lt;br /&gt;
| !profile [account name] || Shows the badges a Chaomoon Account has.&lt;br /&gt;
|}&lt;br /&gt;
==Chat Commands==&lt;br /&gt;
These are chat commands used within Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Chat Commands&lt;br /&gt;
| /kill || Kills you.&lt;br /&gt;
|-&lt;br /&gt;
| /guildinvite [name] || Invites a player to your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildkick [name] || Kicks a player from your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildaccept || Accepts a guild invite. &lt;br /&gt;
|-&lt;br /&gt;
| /guilddecline || Declines a guild invite.&lt;br /&gt;
|-&lt;br /&gt;
| /guildleave || Leaves your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildstat [stat type] || Changes your bonus guilt stat. PEx: STR, INT, DEX, etc_&lt;br /&gt;
|-&lt;br /&gt;
| /shophelp || Displays some useful info about player shops in your chat box.&lt;br /&gt;
|-&lt;br /&gt;
| /closeshop || Closes your player shop.&lt;br /&gt;
|-&lt;br /&gt;
| /housinghelp || Displays some&lt;br /&gt;
|-&lt;br /&gt;
| /housingperms [type] || Used to set who can build in your housing map. (Types can be: public, private, party, or guild)&lt;br /&gt;
|-&lt;br /&gt;
| /online || See how many players are online right now.&lt;br /&gt;
|-&lt;br /&gt;
| /save || Force save your data. Can be used once per a minute. (The game autosaves every once in a while, so this isn&#039;t super necessary)&lt;br /&gt;
|-&lt;br /&gt;
| /w [name] [message] || Used to whisper messages to another online player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
Every time you level up, you gain 5 attribute points. These can be used to increase the various attributes; STR, DEX, INT, SPR, CON, and LUK. More information on these attributes will be displayed if you hover your mouse over the icons in the attribute window. You can reset your attributes for free, with a cooldown of 1 hour.&lt;br /&gt;
&lt;br /&gt;
*At the start of the game, STR can be useful to level as it&#039;ll increase the damage of your basic attack. CON is also useful to provide a bit of tankiness.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
You level up by gaining EXP. There is a progress bar on your screen showing how close you are to the next level. Every time you level up you gain: A slight HP stat bonus, 5 attribute points, 1 skill point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT NOTE&#039;&#039;&#039;: In Soul&#039;s Remnant &#039;&#039;it is possible to DOWNLEVEL&#039;&#039;. When you die in Soul&#039;s Remnant, you lose EXP. If you lose enough EXP to go below 0, you will go down a level. This means it is entirely possible to downlevel back to level 1, if you die enough times.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
You can learn skills from the crafting menu (M). Skills require soul crystals, skill points, and sometimes specific items in order to be relearned. Once you learn a skill, you&#039;ll have it learned forever, but choose wisely because skill points are quite limited. If you end up not liking a skill, you can unlearn it with an item called the Book of Unlearning. You start the game with a few in your inventory, however you can only find more as rare drops within Dungeons. When you unlearn these skils, you lose all the levels and EXP associated with it.&lt;br /&gt;
&lt;br /&gt;
Skills gain EXP by using them. For example, you can level damaging skills by hitting enemies, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are also Dungeon drops. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the crafting menu again to level them before you are able to gain any more EXP.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer a dungeon. The difficulty of the dungeon you enter is entirely decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
When you die, you lose EXP, soul crystals, and items. How much you lose is dependent on how far you are in the Depths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Loss&#039;&#039;&#039;: If you are in a dungeon, you lose a certain amount of items randomly - including any items you have equipped. The amount you lose is dependent on the difficulty of the dungeon: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Item Loss&lt;br /&gt;
| Normal (1-3) || No items lost&lt;br /&gt;
|-&lt;br /&gt;
| Hard (4-6) || 1 item lost&lt;br /&gt;
|-&lt;br /&gt;
| Extreme (7-9) || 2 items lost&lt;br /&gt;
|}&lt;br /&gt;
It is possible to prevent items from being lost by blessing it with a craftable item (you do not have the recipe for this item at the start of the game). If an item that is blessed is chosen to be lost, it will instead lose it&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXP loss&#039;&#039;&#039;: You lose 8% of your current level&#039;s EXP. This can be reduced by your LUK stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Crystal loss&#039;&#039;&#039;: You lose 3% of your soul crystals.&lt;br /&gt;
&lt;br /&gt;
You will be warped back to spawn upon death.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Dungeons&amp;diff=913</id>
		<title>Dungeons</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Dungeons&amp;diff=913"/>
		<updated>2023-12-21T18:36:34Z</updated>

		<summary type="html">&lt;p&gt;Sirius: /* Dungeon Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer a dungeon. The difficulty of the dungeon you enter is entirely decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Locations==&lt;br /&gt;
The Plains Dungeon can be found on the Plains 3 map.&lt;br /&gt;
&lt;br /&gt;
The Cave Trial dungeon can be found on the Deep Cave 5 map.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Dungeons&amp;diff=912</id>
		<title>Dungeons</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Dungeons&amp;diff=912"/>
		<updated>2023-12-21T18:36:21Z</updated>

		<summary type="html">&lt;p&gt;Sirius: Created page with &amp;quot;==Dungeons== Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer a dungeon. The difficulty of the dungeon you enter is entirely decided by the item you offer:  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;  |+ Dungeon Difficulty | Item Rarity 1-3 || Normal Difficulty |- | Item Rarity 4-6 || Hard Difficulty |- | Item Rarity 7-9 || Extreme Difficulty |}  The dungeon that you enter is procedurally generat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer a dungeon. The difficulty of the dungeon you enter is entirely decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Locations==&lt;br /&gt;
The Plains Dungeon can be found on the Plains 3 map.&lt;br /&gt;
&lt;br /&gt;
The Cave Trial dungeon can be found in the Deep Cave 5 map.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
	<entry>
		<id>https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=911</id>
		<title>Beginner&#039;s Guide</title>
		<link rel="alternate" type="text/html" href="https://sro.wiki/index.php?title=Beginner%27s_Guide&amp;diff=911"/>
		<updated>2023-12-21T18:33:48Z</updated>

		<summary type="html">&lt;p&gt;Sirius: Ported over most of the Beginner&amp;#039;s Guide. unsure if Taming/Housing will be the same this playtest, so opted to not include them here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Controls==&lt;br /&gt;
Controls can be rebound within the settings, however the Default controls are displayed below for your convenience.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Basic Controls&lt;br /&gt;
| Left/Right Arrow Keys || Move Left/Right&lt;br /&gt;
|-&lt;br /&gt;
| Up || Use Portal &lt;br /&gt;
|-&lt;br /&gt;
| Z || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| X || Jump (You can double jump)&lt;br /&gt;
|-&lt;br /&gt;
| V || Pick Up Item&lt;br /&gt;
|-&lt;br /&gt;
| Enter || Chat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Menus&lt;br /&gt;
| I || Inventory Menu&lt;br /&gt;
|-&lt;br /&gt;
| L || Equipment Menu&lt;br /&gt;
|-&lt;br /&gt;
| O || Attributes Menu&lt;br /&gt;
|-&lt;br /&gt;
| K || Skills Menu&lt;br /&gt;
|-&lt;br /&gt;
| ESC || Escape Menu&lt;br /&gt;
|-&lt;br /&gt;
| N || Guild Menu&lt;br /&gt;
|-&lt;br /&gt;
| P || Party Menu&lt;br /&gt;
|-&lt;br /&gt;
| M || Crafting Menu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ ETC&lt;br /&gt;
| Control + F4 || Toggle Fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| Control + F3 || Toggle FPS/Ping Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Control + F2 || Toggle Physics Debug Viewer&lt;br /&gt;
|-&lt;br /&gt;
| F9 || Toggle UI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Discord Bot Controls==&lt;br /&gt;
To link your Chaomoon account with your Discord account, you must login to the Soul&#039;s Remnant website and visit https://soulsremnant.com/profile/edit.php . At the bottom of the page you will find the option to link your accounts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ In-Game Controls&lt;br /&gt;
| Control + Left Click item within inventory || Shares the item on Discord for others to see!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Discord Controls&lt;br /&gt;
| !help || Displays server bot commands&lt;br /&gt;
|-&lt;br /&gt;
| !profile || Shows the badges you have on your Chaomoon Account. Your Discord account must be linked for this to work.&lt;br /&gt;
|-&lt;br /&gt;
| !profile [account name] || Shows the badges a Chaomoon Account has.&lt;br /&gt;
|}&lt;br /&gt;
==Chat Commands==&lt;br /&gt;
These are chat commands used within Soul&#039;s Remnant.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Chat Commands&lt;br /&gt;
| /kill || Kills you.&lt;br /&gt;
|-&lt;br /&gt;
| /guildinvite [name] || Invites a player to your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildkick [name] || Kicks a player from your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildaccept || Accepts a guild invite. &lt;br /&gt;
|-&lt;br /&gt;
| /guilddecline || Declines a guild invite.&lt;br /&gt;
|-&lt;br /&gt;
| /guildleave || Leaves your guild.&lt;br /&gt;
|-&lt;br /&gt;
| /guildstat [stat type] || Changes your bonus guilt stat. PEx: STR, INT, DEX, etc_&lt;br /&gt;
|-&lt;br /&gt;
| /shophelp || Displays some useful info about player shops in your chat box.&lt;br /&gt;
|-&lt;br /&gt;
| /closeshop || Closes your player shop.&lt;br /&gt;
|-&lt;br /&gt;
| /housinghelp || Displays some&lt;br /&gt;
|-&lt;br /&gt;
| /housingperms [type] || Used to set who can build in your housing map. (Types can be: public, private, party, or guild)&lt;br /&gt;
|-&lt;br /&gt;
| /online || See how many players are online right now.&lt;br /&gt;
|-&lt;br /&gt;
| /save || Force save your data. Can be used once per a minute. (The game autosaves every once in a while, so this isn&#039;t super necessary)&lt;br /&gt;
|-&lt;br /&gt;
| /w [name] [message] || Used to whisper messages to another online player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
Every time you level up, you gain 5 attribute points. These can be used to increase the various attributes; STR, DEX, INT, SPR, CON, and LUK. More information on these attributes will be displayed if you hover your mouse over the icons in the attribute window. You can reset your attributes for free, with a cooldown of 1 hour.&lt;br /&gt;
&lt;br /&gt;
*At the start of the game, STR can be useful to level as it&#039;ll increase the damage of your basic attack. CON is also useful to provide a bit of tankiness.&lt;br /&gt;
&lt;br /&gt;
==Leveling Up==&lt;br /&gt;
You level up by gaining EXP. There is a progress bar on your screen showing how close you are to the next level. Every time you level up you gain: A slight HP stat bonus, 5 attribute points, 1 skill point.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT NOTE&#039;&#039;&#039;: In Soul&#039;s Remnant &#039;&#039;it is possible to DOWNLEVEL&#039;&#039;. When you die in Soul&#039;s Remnant, you lose EXP. If you lose enough EXP to go below 0, you will go down a level. This means it is entirely possible to downlevel back to level 1, if you die enough times.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
You can learn skills from the crafting menu (M). Skills require soul crystals, skill points, and sometimes specific items in order to be relearned. Once you learn a skill, you&#039;ll have it learned forever, but choose wisely because skill points are quite limited. If you end up not liking a skill, you can unlearn it with an item called the Book of Unlearning. You start the game with a few in your inventory, however you can only find more as rare drops within Dungeons. When you unlearn these skils, you lose all the levels and EXP associated with it.&lt;br /&gt;
&lt;br /&gt;
Skills gain EXP by using them. For example, you can level damaging skills by hitting enemies, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are also Dungeon drops. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the crafting menu again to level them before you are able to gain any more EXP.&lt;br /&gt;
&lt;br /&gt;
==Dungeons==&lt;br /&gt;
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer a dungeon. The difficulty of the dungeon you enter is entirely decided by the item you offer:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Difficulty&lt;br /&gt;
| Item Rarity 1-3 || Normal Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 4-6 || Hard Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| Item Rarity 7-9 || Extreme Difficulty&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. &lt;br /&gt;
&lt;br /&gt;
Upon entering a dungeon, everyone within the party will enter at the same time. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you&#039;d like to run a dungeon with more players than the default party size.&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
When you die, you lose EXP, soul crystals, and items. How much you lose is dependent on how far you are in the Depths.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Loss&#039;&#039;&#039;: If you are in a dungeon, you lose a certain amount of items randomly - including any items you have equipped. The amount you lose is dependent on the difficulty of the dungeon: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; &lt;br /&gt;
|+ Dungeon Item Loss&lt;br /&gt;
| Normal (1-3) || No items lost&lt;br /&gt;
|-&lt;br /&gt;
| Hard (4-6) || 1 item lost&lt;br /&gt;
|-&lt;br /&gt;
| Extreme (7-9) || 2 items lost&lt;br /&gt;
|}&lt;br /&gt;
It is possible to prevent items from being lost by blessing it with a craftable item (you do not have the recipe for this item at the start of the game). If an item that is blessed is chosen to be lost, it will instead lose it&#039;s blessing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EXP loss&#039;&#039;&#039;: You lose 8% of your current level&#039;s EXP. This can be reduced by your LUK stat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Soul Crystal loss&#039;&#039;&#039;: You lose 3% of your soul crystals.&lt;br /&gt;
&lt;br /&gt;
You will be warped back to spawn upon death.&lt;/div&gt;</summary>
		<author><name>Sirius</name></author>
	</entry>
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