Item card guide: Difference between revisions
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<!-- | <!-- | ||
User guide to item card, you can copy paste this page use. | User guide to item card, you can copy paste this page to use. | ||
Fill the respective information about an item, leave empty if it doesn't belong or doesn't have that stat. | Fill the respective information about an item, leave empty if it doesn't belong or doesn't have that stat. | ||
--> | --> | ||
Revision as of 13:32, 13 May 2025
<!--
User guide to item card, you can copy paste this page to use.
Fill the respective information about an item, leave empty if it doesn't belong or doesn't have that stat.
-->
<!-- start of card -->
{{ItemCard
<!-- basic info -->
|name=
|icon= <!-- File name like (Slime.png, Pink_Block.png) -->
|type= <!-- in type, write "weapon" to create the weapon system table and "equipment" for any other gear, hat, bag, Aura ecc... (remove quotation), if it's neither, write the category
<!-- stat effect of food items only, may remove later -->
|str=
|dex=
|int=
|spr=
|con=
|luk=
|def=
|spd=
|jmp=
|heal_hp=
|heal_mp=
|duration=
<!-- Upgrade and crafting conditions -->
|slots=
|rarity=
|crafting=
|requirement=
|success_rate=
|description=
<!-- how to obtain the item -->
|obtain=
|item_dropped_by=
|recipe_dropped_by=
|note=
<!-- category list
[[Category:Items]]
[[Category:Block]]
[[Category:Consumable]]
[[Category:Material]]
[[Category:Equipment]]
[[Category:Weapon]]
[[Category:Hat]]
[[Category:Body]]
[[Category:Accessory]]
[[Category:Effect]]
[[Category:Ammo]]
[[Category:Grapple]]
[[Category:Backpack]]
[[Category:Crafting]]
-->
|categories=
<!-- Weapon table, only fill if is weapon -->
|global_dull=
|global_normal=
|global_radiant=
|global_gem=
|melee_dull=
|melee_normal=
|melee_radiant=
|melee_gem=
|ranged_dull=
|ranged_normal=
|ranged_radiant=
|ranged_gem=
|magic_dull=
|magic_normal=
|magic_radiant=
|magic_gem=
|crit_damage_dull=
|crit_damage_normal=
|crit_damage_radiant=
|crit_damage_gem=
|crit_rate_dull=
|crit_rate_normal=
|crit_rate_radiant=
|crit_rate_gem=
|elemental_potency_dull=
|elemental_potency_normal=
|elemental_potency_radiant=
|elemental_potency_gem=
|element_chance_dull=
|element_chance_normal=
|element_chance_radiant=
|element_chance_gem=
<!-- Equipment table, only fill if is equipment -->
|global_damage=
|global_damage_gem=
|global_attack_spd=
|global_attack_spd_gem=
|defence=
|defence_gem=
|knockback_resistance=
|knockback_resistance_gem=
|max_hp=
|max_hp_gem=
|max_mp=
|max_mp_gem=
|str_stat=
|str_stat_gem=
|con_stat=
|con_stat_gem=
|dex_stat=
|dex_stat_gem=
|luk_stat=
|luk_stat_gem=
|int_stat=
|int_stat_gem=
|spr_stat=
|spr_stat_gem=
|spd_gem=
|jmp_gem=
|armor_pen=
|armor_pen_gem=
|skill_range=
|skill_range_gem=
|crit_rate=
|crit_rate_gem_eq=
|crit_damage=
|crit_damage_gem_eq=
|elemental_chance=
|elemental_chance_gem_eq=
|elemental_potency=
|elemental_potency_gem_eq=
}} <!-- end of card -->