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=='''Warning: This page is outdated. Please refer to [[Elements]] for up-to-date information.'''==
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<blockquote>'''Warning: This page is outdated. Please refer to [[Element]] for up-to-date information.'''</blockquote>


In Soul's Remnant, there are currently 7 element types in the game; Normal, Fire, Ice, Ghost, Metal, Lightning, and Water. [[Monsters]] can have one or multiple types. When monsters take damage, that damage is multiplied based on the [[#Type Chart|type chart]]. Some [[:Category:damaging skills|damaging]] [[:Category:magical skills|magical]] [[skills]] have their own type, while most [[:Category:non-magical skills|non-magical]] damaging skills can have their element changed from the Normal type to a different type through the use of [[:Category:Charge|charge skills]].
In Soul's Remnant, there are currently 7 element types in the game; Normal, Fire, Ice, Ghost, Metal, Lightning, and Water. [[Monsters]] can have one or multiple types. When monsters take damage, that damage is multiplied based on the [[#Type Chart|type chart]]. Some [[:Category:damaging skills|damaging]] [[:Category:magical skills|magical]] [[skills]] have their own type, while most [[:Category:non-magical skills|non-magical]] damaging skills can have their element changed from the Normal type to a different type through the use of [[:Category:Charge|charge skills]].
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