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If you can coordinate with others and manage to stay stacked, moving to dodge in the same direction, this fight becomes much less hectic! | If you can coordinate with others and manage to stay stacked, moving to dodge in the same direction, this fight becomes much less hectic! | ||
After they attack like this a few times, they will become tired and start to use Tired Chomps. They will still disappear and chomp, but after chomping they will now linger on the field for a few seconds in between Tired Chomps. It will take a | After they attack like this a few times, they will become tired and start to use Tired Chomps. They will still disappear and chomp, but after chomping they will now linger on the field for a few seconds in between Tired Chomps. It will take a while for them to get their energy back, so make the most of their exhaustion and do your best DPS during the extended vulnerability window before they go back from Tired Chomps to Seeking Chomps! | ||
At certain HP thresholds, regardless of what type of Chomps they are doing, Chompy will switch to the Mini Seekers pattern. | At certain HP thresholds, regardless of what type of Chomps they are doing, Chompy will switch to the Mini Seekers pattern. | ||
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Throughout the fight, hungry Mini Reaperfish will also appear, staying stationary as they shoot projectiles. These little guys can be killed, so don't ignore them!<br> | Throughout the fight, hungry Mini Reaperfish will also appear, staying stationary as they shoot projectiles. These little guys can be killed, so don't ignore them!<br> | ||
[[File:Reaperfishmini 256 256.png|50px|link=]]<br> | [[File:Reaperfishmini 256 256.png|50px|link=]]<br> | ||
Reaperfish is so large, and attacks so frequently and charges so far, that it can be hard to avoid their attacks even when trying your best to do so. That, along with the Mini Reaperfish shooting their projectiles, makes this into a potentially very dangerous battle. Make the most of the underwater arena, and save your double jump for when its needed. Remember, you can hold your jump key when underwater to gain quite a bit of vertical distance. | Reaperfish is so large, and attacks so frequently and charges so far, that it can be hard to avoid their attacks even when trying your best to do so. That, along with the Mini Reaperfish shooting their projectiles, makes this into a potentially very dangerous battle. | ||
Make the most of the underwater arena, and save your double jump for when its needed. Remember, you can hold your jump key when underwater to gain quite a bit of vertical distance. | |||
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[[File:Puppet reaper wandering detect 256 256.png|35px|link=]]<br> | [[File:Puppet reaper wandering detect 256 256.png|35px|link=]]<br> | ||
Don't let their appearance fool you. Once | Don't let their appearance fool you. Once they finally sees you, they will quickly morph into their true and multitudinous form and begin their attempt on your life!<br> | ||
[[File:Ghost puppet 256 256.png|75px|link=]]<br> | [[File:Ghost puppet 256 256.png|75px|link=]]<br> | ||
[[File:PuppetHand.png|110px|link=]]<br> | [[File:PuppetHand.png|110px|link=]]<br> | ||
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With good use of terrain, a strong enough player can even solo Pea! But maybe hold yourself back from trying it that way until you're a lot stronger. | With good use of terrain, a strong enough player can even solo Pea! But maybe hold yourself back from trying it that way until you're a lot stronger. | ||
After the hand has finally been defeated, Pea will revert back to | After the hand has finally been defeated, Pea will revert back to their initial form and run to the nearest corner with tears in their eyes. | ||
Show | Show them no mercy. It is an attempt to pull on your heartstrings and rob you of your rewards by waiting for daytime. | ||
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