Grapple Strike: Difference between revisions

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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
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'''Skill Name:''' Grapple<br>
'''Activate:'''<br>
<p>
<section begin=Activate />3 points<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#e28080">Physical</span>,
<br>
<span style="color:#cecd80">Support</span>,
 
<span style="color:#97a1a3">Movement</span>.
<!--
</p>
<span style="color:#e28080"> Melee</span>
'''Element:''' Normal<br>
<span style="color:#cecd80"> Range</span>
<span style="color:#80d9e2"> Magic</span>
<span style="color:#db95d1"> Faith</span>
-->
 
<span>'''Category:'''</span><br>
<span style="color:#e28080"> Melee</span><br>
<br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />3.9s<section end=CD />
 
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'''Power:''' <br>
<section begin=Power />35 + 18/Lv<section end=Power /><br>
<br>
<br>
 
<!--
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
-->
 
'''Scaling:''' <br>
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling />810% + 90%/Lv<section end=meleeScaling /><br>
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling />620% + 80%/Lv<section end=faithScaling /><br>
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling />655% + 85%/Lv<section end=rangeScaling /><br>
 
 
'''Cost:''' <br>
<section begin=Cost />2 MP<section end=Cost />
 
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'''Size:'''<br>
N/A<br>
<br>
<br>
 
 
'''Mob Amount:'''<br>
<section begin=Mob />1<section end=Mob /><br>
<br>
<br>
 
 
'''Duration:'''<br>
<section begin=D />3.4s + 0.1s/Lv<section end=D />


'''Cost:'''
*Skill Point: ?
*Soul Crystals: ?
*Materials: ?
'''Item Requirement:'''
*Hook (any hook)
'''Scaling:'''
*Power: ?
*Mana Cost : 0(All levels)
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'''Description:'''<br>
<b><i>"Must have a grappling hook to use. Use your grappling hook to pull an enemy towards you and stun them for a short time."</i></b><br>
Using the [[Hook]] in your inventory, you pull yourself and a non boss target by a short distance towards each other, useful as a ranged attack for Melee Class (Hook length increases this skills range).
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==Requirement(s)==
Lv 20 Melee Passive


==Tips and Tricks==
==General Description==
This skill has excellent range, throwing the grappling hook quite far horizontally. It tracks enemies, but cannot travel through objects or walls.


Upon hitting an enemy, you are ''teleported'' right in from them, and locked in front of them for the duration of the skill.
...You, uh, might need to use [[Blink]] or relog if you end up getting stuck in a wall or something.
==In-Game Description==
Must have a grappling hook to use. Use your grappling hook to pull yourself towards enemy and stick to them for a duration.
[[Category:Skills]]
[[Category:Melee]]
[[Category:MeleeScaling]]
[[Category:FaithScaling]]
[[Category:RangeScaling]]
<!--
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Support]]
[[Category:Range]]
[[Category:Movement]]
[[Category:Magic]]
[[Category:Faith]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Life]]
-->
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