Grapple Strike: Difference between revisions
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==Requirement(s)== | ==Requirement(s)== | ||
Lv 20 Melee Passive | |||
==General Description== | ==General Description== | ||
This skill has excellent range, throwing the grappling hook quite far horizontally. It | This skill has excellent range, throwing the grappling hook quite far horizontally. It tracks enemies, but cannot travel through objects or walls. | ||
Upon hitting an enemy, you are ''teleported'' right in from them, and locked in front of them for the duration of the skill. | Upon hitting an enemy, you are ''teleported'' right in from them, and locked in front of them for the duration of the skill. | ||
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[[Category:Melee]] | [[Category:Melee]] | ||
[[Category:MeleeScaling]] | [[Category:MeleeScaling]] | ||
[[Category:FaithScaling]] | |||
[[Category:RangeScaling]] | |||
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[[Category:Skills]] | [[Category:Skills]] | ||
Latest revision as of 05:01, 12 October 2025
Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.
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Requirement(s)
Lv 20 Melee Passive
General Description
This skill has excellent range, throwing the grappling hook quite far horizontally. It tracks enemies, but cannot travel through objects or walls.
Upon hitting an enemy, you are teleported right in from them, and locked in front of them for the duration of the skill.
...You, uh, might need to use Blink or relog if you end up getting stuck in a wall or something.
In-Game Description
Must have a grappling hook to use. Use your grappling hook to pull yourself towards enemy and stick to them for a duration.