Arrow Rain: Difference between revisions

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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
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'''Skill Name:''' Arrow Rain<br>
'''Activate:'''<br>
<p>
<section begin=Activate />2 points<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#e28080"> Physical</span>
<br>
<span style="color:#80d9e2"> Magic</span>  
</p>


<!--
<!--
<span style="color:#e28080"> Physical</span>  
<span style="color:#e28080"> Melee</span>
<span style="color:#cecd80"> Range</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#cecd80"> Support</span>
<span style="color:#db95d1"> Faith</span>
<span style="color:#97a1a3"> Movement</span>
<span style="color:#82ce7f"> Gathering</span>
<span style="color:#82ce7f"> Crafting</span>
<span style="color:#db95d1"> Life</span>
-->
-->


'''Element:''' Normal <br>
<span>'''Category:'''</span><br>
<span style="color:#cecd80"> Range</span> <br>
<br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />4.0s<section end=CD />
 
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'''Power:''' <br>
<section begin=Power />4.1 + 0.35/Lv<section end=Power /><br>
<br>
<br>


<!--
<!--
Normal
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:orange"> Fire</span>  
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:cyan"> Ice</span>  
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:purple"> Ghost</span>  
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:gray"> Metal</span>  
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:#dcdc52"> Lightning</span>  
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
<span style="color:#5268dc"> Water</span>
-->
-->


'''Cooldown:''' <br>
'''Scaling:''' <br>
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling />126% + 21%/Lv<section end=faithScaling /><br>
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling />126% + 21%/Lv<section end=magicScaling /><br>
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling />126% + 21%/Lv<section end=rangeScaling /><br>
 
 
'''Cost:''' <br>
'''Cost:''' <br>
<section begin=Cost />5 MP<section end=Cost />
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'''Size:'''<br>
100% + 2.5%/Lv<br>
<br>
<br>


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'''Scaling:''' <br>
%


<!--
'''Mob Amount:'''<br>
<span style="background:#e28080"> STR </span><br>
<section begin=Mob />1<section end=Mob /><br>
<span style="background:#cecd80"> DEX </span><br>
<br>
<span style="background:#80d9e2"> INT </span><br>
<br>
<span style="background:#959fdb"> SPR </span><br>
<span style="background:#db95d1"> CON </span><br>
<span style="background:#c895db"> LUK </span><br>
<span style="color:white;background:#97a1a3"> DEF</span>
<span style="color:white;background:#555555"> SPD</span>
<span style="color:white;background:#555555"> JMP</span>
<span style="background:#ff5e5e "> HP</span><br>
<span style="color:white;background:#3399ff"> MP</span><br>
-->


'''Power:'''


'''Duration:'''<br>
<section begin=D />N/A<section end=D />


'''Description:'''<br>
<b><i>"Fire multiple magic arrows. The more shots you hit, the more the cooldown will be reduced."</i></b><br>
|}
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==Skill Upgrade==
==Requirement(s)==
{| div class="mw-collapsible mw-collapsed wikitable"
None!
! colspan = 20 style="width: 70em"  | Upgrade Guide
 
|-
==General Description==
! style="width: 5em" | Arrow Rain !! Material(s) !! style="width: 1em" | Soul Crystal !! style="width: 3em" | EXP !! style="width: 1em" | Skill Point(s)
Like most arrow skills, while the skill is held down you will be shown a dotted line to indicate how the arrow will travel. Also like most arrow skills, you will hover in the air for as long as you have the skill held down.
|-
<!--


Level    Material(s)                                                                    Soul Crystal EXP  Skill Point(s)
''Unlike'' most arrow skills, Arrow Rain's projectiles have been noted to fade away after traveling for long enough.


-->
Arrow skills are not available for [[Skills#Macros|macros]]. Trying to do so will tell you that that skill is not available for macros.
|Lv 1 ||[[Shell Piece]] x5                                                              || 50    ||    || 3
 
|-
Arrow skills also share "aim". After using one arrow skill, all other arrow skills will share the last direction and angle you aimed in.
|Lv 2 ||                                                                                || 100    ||100  || 1
 
|-
Projectiles fired from this skill do not arc like [[Soul Shot]]. They fire in a small spread, traveling completely straight until they hit something. If you want every arrow to land on a target, you may need to get up close and personal. To do this without risking too much, don't forget to make use of [[Blink]] or [[Dash]] if you have them!
|Lv 3 ||                                                                                || 200    ||300  || 1
 
|-
Another quirk that this skill has is that, by quickly releasing the skill, you can make your arrows travel at an extremely slow pace. Holding down the skill doesn't change its trajectory whatsoever. After all, these arrows are simultaneously powered by Faith, which helps make them unbound by, uh, physics!
|Lv 4 ||                                                                                || 350    ||900  || 1
 
|-
That being said, making the arrows slow down like this causes them to deal much less damage, so most of the time it's better to just hold Arrow Rain down until it's fully charged. Still, there are some unique situations where a slowed Arrow Rain could be useful. Such as maintaining area control and even aggro for certain enemies.
|Lv 5 ||[[Skill Upgrade Crystal Lv1]] x1                                                || 500    ||2700 || 1
|-
|Lv 6 ||                                                                                || 750    ||5400 || 1
|-
|Lv 7 ||                                                                                || 1000  ||10800|| 1
|-
|Lv 8 ||                                                                                || 1500  ||21600|| 1
|-
|Lv 9 ||[[Skill Upgrade Crystal Lv2]] x1                                                || 2250  ||43200|| 1
|-
|Lv 10||                                                                                || 4000  ||86400|| 1
|-
</div>
</div>
|}


==Tips and Tricks==
==In-Game Description==
Standing right next to an enemy and unloading all arrows pointblank does good, reliable damage.  
Fire multiple magic arrows at once.


[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Range]]
[[Category:Magic]]
[[Category:FaithScaling]]
[[Category:Crafting]]
[[Category:MagicScaling]]
[[Category:RangeScaling]]
<!--
<!--
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Range]]
[[Category:Magic]]
[[Category:Magic]]
[[Category:Support]]
[[Category:Faith]]
[[Category:Movement]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Crafting]]
[[Category:Life]]
[[Category:Life]]
-->
-->
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