Category:Soul: Difference between revisions

 
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''Souls have a low chance to drop from any Monster!''
With the Stats and Echoes on any given piece of equipment being subject to randomization, it's only natural for there to be a method by which players can try and steer said randomness in their favor. In Soul's Remnant, that mechanism exists in the form of the many different types of Souls you can throw at an item to make it into how you want it. After all, so long as all the lines on an item are not locked, you can technically use an infinite number of souls on any item! Hahahahahahaha.
With the Stats and Echoes on any given piece of equipment being subject to randomization, it's only natural for there to be a method by which players can try and steer said randomness in their favor. In Soul's Remnant, that mechanism exists in the form of the many different types of Souls you can throw at an item to make it into how you want it. After all, so long as all the lines on an item are not locked, you can technically use an infinite number of souls on any item! Hahahahahahaha.


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'''Yes, using a Transitive Soul means destroying an item.''' It will be removed from your inventory completely. Not weakened, not changed. You are ''destroying'' an item to pass its Echoes onto another item.
'''Yes, using a Transitive Soul means destroying an item.''' It will be removed from your inventory completely. Not weakened, not changed. You are ''destroying'' an item to pass its Echoes onto another item.


'''Also, lines upgraded by Gems do not carry over.''' What that means is you ''cannot'' use Transitive Souls to create a crazy +9000 item. The only things that moved are the lines you rolled and the quality at which you rolled them.
'''You can only use Transitive Souls on items in the same category.''' A hat can only be destroyed for a hat, a backpack can only be destroyed for a backpack, and so forth. This is because each category of equipment draws its Echoes lines from their own personal pool unique to each category.
 
'''Also, Gem upgrades do not carry over.''' What that means is you ''cannot'' use Transitive Souls to create a crazy +9000 item. The only things that move are the lines you rolled and the quality at which you rolled them.


Furthermore.
Furthermore.


'''Keep in mind that the maximum value an Echoes line can have is dependent on the item itself.''' A Ruby (Red) quality line of Soul Crystal Find on a stone weapon will have a lower value than a Gray quality line on an Inverse weapon. If you get yourself an amazing stone weapon with 5 beautiful Ruby (Red) quality Echoes lines, ''the maximum value of those lines will not increase if Transitive'd onto a higher level item.'' It goes the same in the opposite direction as well. Transitive'ing a high level item into a low level item will not grant the Echoes values of a high level item to that low level item.
'''Keep in mind that the maximum value an Echoes line can have is dependent on the item itself.''' Rather than looking at the amount that an Echoes line provides, when using a Transitive Soul what matters more is the color of that line's quality. The quality of a transitive'd line will remain the same, with the amount scaling proportional to the item's level. So if you find a beautiful Stone Weapon with 5 amazing Ruby (Red) quality lines, consider saving it away to use and transitive onto a higher level item some day.  
 
What this also means, however, is that you won't be able to use Transitive Souls to strengthen low level gear by sacrificing high level gear. Again, the maximum value of an Echoes line is determined by the item it is on.


Be careful when using a Transitive Soul. It's a very useful Soul, but use it wrong and you'll wish you hadn't!
So be careful when using a Transitive Soul. It's a very useful Soul, but use it wrong and you'll wish you hadn't!


==Soul Types==
==Soul Types==
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[[File:TurbulentSoul.png|20px|link=Turbulent Soul]] [[Turbulent Soul]]: Changes the quality of all Echoes lines.<br>  
[[File:TurbulentSoul.png|20px|link=Turbulent Soul]] [[Turbulent Soul]]: Changes the quality of all Echoes lines.<br>  
[[File:ChaoticSoul.png|20px|link=Chaotic Soul]] [[Chaotic Soul]]: Changes the quality of Stats, randomizes all Echoes lines, and for weapons it also changes Element Type.<br>  
[[File:ChaoticSoul.png|20px|link=Chaotic Soul]] [[Chaotic Soul]]: Changes the quality of Stats, randomizes all Echoes lines, and for weapons it also changes Element Type.<br>  
[[File:EternalSoul.png|20px|link=Eternal Soul]] [[Eternal Soul]]: Select one Echoes line and lock it for the next 3 Souls uses, ensuring that that line isn't altered by Soul usage.<br>  
[[File:EternalSoul.png|20px|link=Eternal Soul]] [[Eternal Soul]]: Select one Echoes line and lock it for the next 5 Souls uses, ensuring that that line isn't altered by Soul usage. Can only lock up to 2 lines at the same time.<br>  
[[File:TransitiveSoul.png|20px|link=Transitive Soul]] [[Transitive Soul]]: Destroy Item 1 in order to move its Echoes onto Item 2.<br>
[[File:TransitiveSoul.png|20px|link=Transitive Soul]] [[Transitive Soul]]: Destroy Item 1 in order to move its Echoes onto Item 2.<br>
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