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The [[2020 Beta Test|beta test]] opened in 2020. This test did away with the randomly generated maps and depth system, instead using a pre-generated map. This update also added Caves, Deep Caves, and a permanent dungeon entrance. This update also did away with biome dungeons, instead using the same dungeon background and setting for all dungeons. This update also added the [[housing]] system. | The [[2020 Beta Test|beta test]] opened in 2020. This test did away with the randomly generated maps and depth system, instead using a pre-generated map. This update also added Caves, Deep Caves, and a permanent dungeon entrance. This update also did away with biome dungeons, instead using the same dungeon background and setting for all dungeons. This update also added the [[housing]] system. | ||
The [[Christmas 2021 challenge]] opened before Christmas 2021. This update themed the game around Christmas, with [[Santa Hat]] on [[Slime]] and monsters dropping [[Candy Cane]] and [[Gingerbread | The [[Christmas 2021 challenge]] opened before Christmas 2021. This update themed the game around Christmas, with [[Santa Hat]] on [[Slime]] and monsters dropping [[Candy Cane]] and [[Gingerbread Figure]]. | ||
The [[2022 public test]] opened in 2022. This update added dungeon tickets and revamped trading by allowing merchants to convert [[soul crystal]] to [[Player XP|XP]] at a one-to-one ratio. <!--I also want to talk about the shifting desert and the deep deep cave and deep deep ocean but Idk what they're called :( --> | The [[2022 public test]] opened in 2022. This update added dungeon tickets and revamped trading by allowing merchants to convert [[soul crystal]] to [[Player XP|XP]] at a one-to-one ratio. <!--I also want to talk about the shifting desert and the deep deep cave and deep deep ocean but Idk what they're called :( --> | ||