Element: Difference between revisions

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(made changes to bring the page up to date with the new Weapons, most importantly to the Additional Effect section)
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==Additional Effect==
==Additional Effect==
Weapons with Normal element may surprise you with how much more damage you deal with them equipped. This is because beyond just a unique visual effect, every element also has a unique additional effect. For the Normal element, it's effect is a chance to add a respectable amount of damage. Elemental Potency on a weapon will increase the strength of an element's effect, and Elemental Chance on a weapon will increase how often the effect occurs. You can find their effects below, or by talking to NPC at Spawn!
Weapons with Normal element may surprise you with how much more damage you deal with them equipped. This is because beyond just a unique visual effect, every element also has a unique additional effect. For the Normal element, it's effect is a chance to add a respectable amount of damage. Elemental Potency will increase the strength of an element's effect, and Elemental Chance will increase how often the effect occurs. You can find their effects below, or by talking to NPC at Spawn!




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<span style="color:#dcdc52"> Lightning:</span> Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -> 300 -> 180 -> 102).<br>
<span style="color:#dcdc52"> Lightning:</span> Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -> 300 -> 180 -> 102).<br>


<span style="color:#5268dc"> Water:</span> Slow the enemy slightly, and create a healing orb that any single player can touch in order to immediately recover up to 15HP*.<br>
<span style="color:#5268dc"> Water:</span> Slow the enemy slightly, and create a healing orb for 5s that any single player can touch in order to immediately recover up to 15HP*.<br>


  *the value of this number is calculated as when the player has exactly 100% Elemental Potency. Having less than that or more than that will change this number's value.
  *the value of this number is calculated as when the player has exactly 100% Elemental Potency. Having less than that or more than that will change this number's value.
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