Category:Gem: Difference between revisions

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Gems are one of the methods available in Soul's Remnant to improve the Stats on a piece of equipment. Well, one gem in particular also interacts with Echoes, but two out of the three gems only boost Stats.  
Gems are one of the methods available in Soul's Remnant to improve the strength of one's equipment.  


==Upgrading==
==Upgrading==
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==Gem Types==
==Gem Types==
[[File:Upgradegem green.png|20px|link=Nurturing Gem]] [[Nurturing Gem]]: Adds +1 to a randomly selected ''Stat'' line, improving it and making the item stronger. <br>
[[File:Upgradegem green.png|20px|link=Nurturing Gem]] [[Nurturing Gem]]: Adds +1 to a randomly selected ''Stats'' line, improving it and making the item stronger. <br>
[[File:Upgradegem blue.png|20px|link=Mystical Gem]] [[Mystical Gem]]: Adds +1 to a randomly selected ''Echoes'' line, and that line's position in particular will remain improved even if changed via [[:Category:Soul|Souls]]. <br>
[[File:Upgradegem blue.png|20px|link=Mystical Gem]] [[Mystical Gem]]: Adds +1 to a randomly selected ''Echoes'' line, and that line's position in particular will remain improved even if changed via [[:Category:Soul|Souls]]. <br>
[[File:Item upgradegem red.png|20px|link=Calamity Gem]] [[Calamity Gem]]: The Calamity Gem has a '''low chance to potentially destroy the item''' when used, so it is always a risk. When the item is ''not'' destroyed, you can go from using an Upgrade Slot to weaken and lock the item, or gaining a net of +1 Upgrade Slots, or something else.<br>  
[[File:Item upgradegem red.png|20px|link=Calamity Gem]] [[Calamity Gem]]: The Calamity Gem has a '''low chance to potentially destroy the item''' when used, so it is always a risk. When the item is ''not'' destroyed, you can go from using an Upgrade Slot to weaken and lock the item, or gaining a net of +1 Upgrade Slots, or something else.<br>  
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*ITEM IS DESTROYED
*ITEM IS DESTROYED
*Nothing happens
*Nothing happens
*Stat values are randomized
*Stats values are randomized
*Echoes values are randomized
*Echoes values are randomized
*Echoes randomized, then strengthened
*Echoes randomized, then strengthened
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*Echoes are locked
*Echoes are locked
*All Stats and Echoes are locked
*All Stats and Echoes are locked
*One Stat line is locked
*One Stats line is locked
*One Echoes line is locked
*One Echoes line is locked
*One Echoes line is completely removed
*One Echoes line is completely removed
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*Gain a net of +1 Upgrade Slots
*Gain a net of +1 Upgrade Slots
*Weapon changes Element Type
*Weapon changes Element Type
*Adds +3 to a random Stat line
*Adds +3 to a random Stats line
*Adds +3 to a random Echoes line
*Adds +3 to a random Echoes line
*All Echoes are strengthened
*All Echoes are strengthened
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