Category:Weapon: Difference between revisions

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(Created page with "{| div class="mw-collapsible mw-collapsed wikitable sortable" ! colspan = 20 style="width: 70em" | Weapon Details |- ! style="width: 3em" | Base!! style="width: 8em" | Advance !! <span style="color:#e28080"> Melee</span> !! <span style="color:#cecd80"> Range</span> !! <span style="color:#80d9e2"> Magic</span> !! <span style="color:#db95d1"> Faith</span> !! <span style="color:#82ce7f"> Global</span> !! style="width: 10em" | Bonus 1</span> !! style="width: 10em" | Bonus 2...")
 
 
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{{WIP}}
==Attack versus Damage==
Attack is worth more lmao describe more later
==Type==
Every weapon has a chance to have an elemental affinity on creation. Table below is an brief list of elements and their effects. For more detailed information, see [[Element]]
{| div class="mw-collapsible wikitable sortable"
! colspan = 20 style="width: 70em" |  Elemental Effects
|-
! Element !! Strong Against !! Weak Against !! Very Weak Against !! Effect
|-
| '''<span style= "text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white">Fire</span>''' || '''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: lightgrey">Ice</span>''' || '''<span style= "text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white">Fire</span>''' || '''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00">Water</span>''' || Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 20%* damage per second for three seconds.
|-
| '''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white">Water</span>''' || '''<span style= "text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: lightgrey">Fire</span>''' || '''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white">Water</span>''' || '''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00">Ice</span>''' || Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.
|-
| '''<span style= "text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white">Normal</span>''' || - || '''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white">Ghost</span>''', '''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white">Metal</span>''' || - || Deal 85%* extra damage to the target.
|-
| '''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white">Metal</span>''' || '''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: lightgrey">Lightning</span>''' || - || '''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: #fffe00">Ghost</span>''' || Lower the target's DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*.
|-
| '''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white">Ice</span>''' || '''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: lightgrey">Ghost</span>''' || '''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white">Ice</span>''' || '''<span style= "text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00">Fire</span>''' || Apply "Frozen" for 6* seconds, slowing the target for the duration. "Frozen" also has an additional stacking effect which increases the target's damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.
|-
| '''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white">Ghost</span>''' || '''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: lightgrey">Metal</span>''' || - || '''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00">Ice</span>''' || Create an effect similar to [[Gravity Well]] for three seconds, dealing 110%* damage over time to the target while pulling all nearby monsters towards its center.
|-
| '''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white">Lightning</span>''' || '''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: lightgrey">Water</span>''' || '''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white">Lightning</span>''' || '''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: #fffe00">Metal</span>''' || Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -> 300 -> 180 -> 102). This effect does nothing to the initial target.
|}
<!--
Normal Neutral
'''<span style= "text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white">Normal</span>'''
-->
<!--
Normal Weak
'''<span style= "text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: grey">Normal</span>'''
-->
<!--
Normal Crit
'''<span style= "text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: #fffe00">Normal</span>'''
-->
<!--
Fire Neutral
'''<span style= "text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: white">Fire</span>'''
-->
<!--
Fire Weak
'''<span style= "text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: grey">Fire</span>'''
-->
<!--
Fire Crit
'''<span style= "text-shadow: -2px 1px 0 #ff4d1a, -2px 0px 0 #ff4d1a, -1px 2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,2px 0px 0 #ff4d1a, 1px -2px 0 #ff4d1a,  2px -1px 0 #ff4d1a,0px -2px 0 #ff4d1a, -1px -2px 0 #ff4d1a, 2px 1px 0 #ff4d1a,0px 2px 0 #ff4d1a, 1px 2px 0 #ff4d1a;color: #fffe00">Fire</span>'''
-->
<!--
Ice Neutral
'''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: white">Ice</span>'''
-->
<!--
Ice Weak
'''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: grey">Ice</span>'''
-->
<!--
Ice Crit
'''<span style= "text-shadow: -2px 1px 0 #80ccff, -2px 0px 0 #80ccff, -1px 2px 0 #80ccff,  2px -1px 0 #80ccff,2px 0px 0 #80ccff, 1px -2px 0 #80ccff,  2px -1px 0 #80ccff,0px -2px 0 #80ccff, -1px -2px 0 #80ccff, 2px 1px 0 #80ccff,0px 2px 0 #80ccff, 1px 2px 0 #80ccff;color: #fffe00">Ice</span>'''
-->
<!--
Ghost Neutral
'''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white">Ghost</span>'''
-->
<!--
Ghost Weak
'''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: grey">Ghost</span>'''
-->
<!--
Ghost Crit
'''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: #fffe00">Ghost</span>'''
-->
<!--
Metal Neutral
'''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white">Metal</span>'''
-->
<!--
Metal Weak
'''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: grey">Metal</span>'''
-->
<!--
Metal Crit
'''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: #fffe00">Metal</span>'''
-->
<!--
Lightning Neutral
'''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white">Lightning</span>'''
-->
<!--
Lightning Weak
'''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: grey">Lightning</span>'''
-->
<!--
Lightning Crit
'''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: #fffe00">Lightning</span>'''
-->
<!--
Water Neutral
'''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white">Water</span>'''
-->
<!--
Water Weak
'''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: grey">Water</span>'''
-->
<!--
Water Crit
'''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: #fffe00">Water</span>'''
-->
==Progression==
{| div class="mw-collapsible mw-collapsed wikitable sortable"
! colspan = 20 style="width: 70em" |  Weapon Tiers
|-
! Level !! Tier !! Upgrade Slots || Bonus Stats
|-
|6 || Stone || 2 || -
|-
|12 || Copper || 3 || -
|-
|18 || Quartz || 3 || -
|-
|24 || Iron || 4 || -
|-
|30 || Petrified || 4 || +1
|-
|36 || Stinky  || 4 || -
|-
|42 || Eerie || 4 || -
|-
|48 || Deep || 5 || -
|-
|54 || Repressive || 5 || +1
|-
|60 || Sharp || 6 || -
|-
|66 || Radiant || 6 || -
|-
|72 || Mystical || 6 || -
|-
|78 || Arcane || 6 || -
|-
|84 || Form Change || 7 || -
|-
|90 || Radiant Form Change || 7 || -
|-
|96 || Inverse Form Change || 8 || -
|}
==Weapon Types==
{| div class="mw-collapsible mw-collapsed wikitable sortable"
{| div class="mw-collapsible mw-collapsed wikitable sortable"
! colspan = 20 style="width: 70em"  | Weapon Details
! colspan = 20 style="width: 70em"  | Weapon Details
|-
|-
! style="width: 3em" | Base!! style="width: 8em" | Advance !! <span style="color:#e28080"> Melee</span> !! <span style="color:#cecd80"> Range</span> !! <span style="color:#80d9e2"> Magic</span> !! <span style="color:#db95d1"> Faith</span> !! <span style="color:#82ce7f"> Global</span> !! style="width: 10em" | Bonus 1</span> !! style="width: 10em" | Bonus 2</span>
! style="width: 6em" | Base!! style="width: 8em" | Form Change !! <span style="color:#e28080"> Melee</span> !! <span style="color:#cecd80"> Range</span> !! <span style="color:#80d9e2"> Magic</span> !! <span style="color:#db95d1"> Faith</span> !! <span style="color:#82ce7f"> Global</span> !! style="width: 13em" | Additional Line 1</span> !! style="width: 13em" | Additional Line 2</span>
|-
|-
<!--  
<!--  


Name           Advance        Melee  Range  Magic  Faith  Global        Bonus 1      Bonus 2
Name                 Form Change            Melee  Range  Magic  Faith  Global        Additional Line 1      Additional Line 2


-->
-->
| [[Orb]]         ||[[Innocence]]          || ||  ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                             
| [[Orb]]           ||[[Innocence]]          || ||  ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                             
|-
| [[Focus]]        ||[[Divinity]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || Elemental Potency                           
|-
| [[Focus]]        ||[[Psyche]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ || [[File:macroFaith.png|25px|link=]]↑ ||  || MP Regeneration Per Tick || CON                           
|-
| [[Bow]]          ||[[Wish]]          ||  || [[File:macroRanged.png|25px|link=]]↑ || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate ||                             
|-
|-
| [[Sword]]       ||[[Innocence]]          || [[File:macroMelee.png|25px|link=]]|| || ||  ||  || Global Attack Speed || Damage Balance                              
| [[Bow]]           ||[[Shooting Star]]          ||  || [[File:macroRanged.png|25px|link=]]|| [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Crit Rate || Projectile Speed                              
|-
|-
| [[Kunai]]         ||[[Innocence]]          || || [[File:macroRanged.png|25px|link=]]||  ||  ||  || Global Attack Speed || Damage Balance                              
| [[Shield]]       ||[[Perseverance]]          || [[File:macroMelee.png|25px|link=]]||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Defense ||                             
|-
|-
| [[Focus]]         ||[[Tear of the Fallen]]          || ||  || [[File:macroMagic.png|25px|link=]]||  || || Global Attack Speed || Damage Balance                              
| [[Shield]]       ||[[Judgement]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  || [[File:macroFaith.png|25px|link=]]||  || || Global Attack                             
|-
|-
| [[Cross]]         ||[[Innocence]]          || || ||  || [[File:macroFaith.png|25px|link=]]|| || Global Attack Speed || Damage Balance                           
| [[Spellblade]]   ||[[Sacrifice]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  || || Skill Range ||                            
|-
|-
| [[Javelin]]         ||[[Innocence]]          || || ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                           
| [[Spellblade]]   ||[[Solitude]]          || [[File:macroMelee.png|25px|link=]]↑ ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Skill Range ||                            
|-
|-
| [[Shield]]         ||[[Innocence]]         || || || ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                           
| [[Holy Arrow]]   ||[[Smite (Weapon)]]       || || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                            
|-
|-
| [[Bow]]         ||[[Innocence]]         || || || ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                           
| [[Holy Arrow]]   ||[[Messenger]]       || || [[File:macroRanged.png|25px|link=]]↑ ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Elemental Chance ||                            
|-
|-
| [[Orb]]         ||[[Innocence]]         || || ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                              
| [[Javelin]]       ||          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]|| || ||  || Bonus Damage ||                              
|-
|-
| [[Orb]]         ||[[Innocence]]          || || ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                              
| [[Javelin]]       ||[[Exchange]]          || [[File:macroMelee.png|25px|link=]]↑ || [[File:macroRanged.png|25px|link=]]|| || ||  || Bonus Damage ||                              
|-
|-
| [[Orb]]        ||[[Innocence]]          || ||  ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                              
| [[Sword]]        ||[[Sword of Heart]]          || [[File:macroMelee.png|25px|link=]]↑ ||  ||  ||  ||  || Melee Attack Speed || Melee Damage                             
|-
|-
| [[Orb]]        ||[[Innocence]]          || ||  ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                              
| [[Kunai]]        ||[[Knull]]          ||  || [[File:macroRanged.png|25px|link=]]↑ ||  ||  ||  || Range Attack Speed || Range Damage                             
|-
|-
| [[Orb]]         ||[[Innocence]]          || ||  ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                              
| [[Magic Wand]]   ||[[Tear of the Fallen]]          ||  ||  || [[File:macroMagic.png|25px|link=]]↑ ||  ||  || Magic Attack Speed || Magic Damage                             
|-
|-
| [[Orb]]        ||[[Innocence]]          || ||  ||  ||  || [[File:macroHeal.png|25px|link=]]|| Global Attack Speed || Damage Balance                              
| [[Cross]]        ||[[Faith]]          ||  ||  ||  || [[File:macroFaith.png|25px|link=]]↑ ||  || Faith Attack Speed || Faith Damage                             
|-
|-
</div>
</div>
</div>
</div>
member
18

edits