Elements: Difference between revisions

349 bytes added ,  26 July 2023
light wording change + added Player's Type section
(Created page with "In Soul's Remnant, there are currently 7 element types in the game; Normal, Fire, Ice, Ghost, Metal, Lightning, and Water. Monsters can have up to 3 types. When monsters take damage, that damage is multiplied based on the type chart. Some damaging magical skills have their own type, while most non-magical damaging skills can have their element changed from...")
 
(light wording change + added Player's Type section)
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In Soul's Remnant, there are currently 7 element types in the game; Normal, Fire, Ice, Ghost, Metal, Lightning, and Water. [[Monsters]] can have up to 3 types. When monsters take damage, that damage is multiplied based on the [[#Type Chart|type chart]]. Some [[:Category:damaging skills|damaging]] [[:Category:magical skills|magical]] [[skills]] have their own type, while most [[:Category:non-magical skills|non-magical]] damaging skills can have their element changed from the Normal type to a different type through the use of [[:Category:Charge|charge skills]].
In Soul's Remnant, there are currently 7 element types in the game; Normal, Fire, Ice, Ghost, Metal, Lightning, and Water. [[Monsters]] can have one or multiple types. When monsters take damage, that damage is multiplied based on the [[#Type Chart|type chart]]. Some [[:Category:damaging skills|damaging]] [[:Category:magical skills|magical]] [[skills]] have their own type, while most [[:Category:non-magical skills|non-magical]] damaging skills can have their element changed from the Normal type to a different type through the use of [[:Category:Charge|charge skills]].


==Type Chart==
==Type Chart==
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==The Player's Element Type===
By default, the Player is considered Typeless and will take neutral damage from all Elements. However, if a player uses a charge skill, their type will become the element of that charge. (ie: Ice Charge makes the player become an Ice type). This will effect the damage modifiers of damage taken by the player.
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