Dash Strike: Difference between revisions

(Created page with "{| class="wikitable" style="margin: 0 auto; width:100%" | |style="width:20%; padding:30px; text-align: center; vertical-align: middle;" align:center|150px |style="width:40%;padding-left:20px;"| '''Skill Name:''' Dash Strike<br> <p> <span>'''Skill Type:''' </span> <span style="color:#e28080">Physical</span>, <span style="color:#97a1a3">Movement</span>. </p> '''Element:''' Normal<br> '''Cost:''' *? Skill Point *? Soul Crystals<br> '''Scalin...")
 
 
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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
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|style="width:25%; background-color:#464340;padding:30px; text-align: center; vertical-align: middle;"|[[File:spr_skillicon_dash_strike_scaled_16x.png|150px|link=]]
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'''Skill Name:''' Dash Strike<br>
'''Activate:'''<br>
<p>
<section begin=Activate />2 points<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#e28080">Physical</span>,
<br>
<span style="color:#97a1a3">Movement</span>.
</p>
'''Element:''' Normal<br>


'''Cost:'''
<!--
*? [[Skill Point]]
<span style="color:#e28080"> Melee</span>
*? Soul Crystals<br>
<span style="color:#cecd80"> Range</span>
<span style="color:#80d9e2"> Magic</span>
<span style="color:#db95d1"> Faith</span>
-->


'''Scaling:'''
<span>'''Category:'''</span><br>
*Power: ?
<span style="color:#e28080"> Melee</span><br>
*Mana cost: 0(All levels)
<span style="color:#cecd80"> Range</span> <br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />2.6s<section end=CD />
 
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'''Power:''' <br>
<section begin=Power />6 + 3/Lv<section end=Power /><br>
<br>
<br>
 
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<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
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'''Scaling:''' <br>
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling />152% + 22%/Lv<section end=meleeScaling /><br>
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling />152% + 22%/Lv<section end=rangeScaling /><br>
<br>
 
 
'''Cost:''' <br>
<section begin=Cost />3 MP<section end=Cost />
 
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'''Size:'''<br>
90% + 5%/Lv<br>
<br>
<br>
 
 
'''Mob Amount:'''<br>
<section begin=Mob />3<section end=Mob /><br>
<br>
<br>
 
 
'''Duration:'''<br>
<section begin=D />0.45s<section end=D />


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'''Description:'''<br>
<b><i>"Use a burst of energy dash forward and strike the enemy quickly. Hits any enemy in your path, and will not take damage while dashing. Cooldown is reduced based on how many enemies you successfully hit with the skill."</i></b><br>
Hold the ability button to charge, a useful Movement and swarm clearing tool for the Melee class, a good skill even for mage and ranger class as another mobility spell beside "[[Roll]]"
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==Requirement(s)==
None!
==General Description==
Even though this skill has such a short duration, it still functions as a Channeled skill. You won't be able to use any other skills during its duration except for [[Blink]] and [[Dash]], but because it's so short you will likely be able to immediately queue an ability to be used as soon as the channel is over!
This skill actually does some fairly decent damage, especially in the early levels. You don't ''only'' have to dash in the cardinal directions, either. You can move diagonally!
Also, you move further with this skill the more Speed that you have! It isn't mentioned in the In-Game Description because it's a relatively new bonus to Dash Strike~


==Tips and Tricks==
==In-Game Description==
Dash a short distance in the direction of the input and attack enemies.


[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Support]]
[[Category:Range]]
[[Category:Movement]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
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[[Category:Skills]]
[[Category:Melee]]
[[Category:Range]]
[[Category:Magic]]
[[Category:Faith]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Life]]
-->
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