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Projectile attacks leave a trail of particle effects behind them as well.
Projectile attacks leave a trail of particle effects behind them as well.


 
==Type Chart==
[[File:SROelementTable.png|800px]]
{|class="wikitable" style="median:left; text-align:center;"
!          !! Normal !! Fire !! Ice !! Ghost !! Metal !! Lightning !! Water
|-
! scope="row"| Normal
          || 100% || 100% ||  100%  || style="color:orange;" |  '''75%'''  || style="color:orange;" |  7'''5%'''  || 100% || 100%
|-
! scope="row"| Fire
          || 100% || style="color:orange;" |  '''75%''' || style="color:green;" |  '''150%'''  ||  100%  || 100% || 100% || style="color:red;" |  '''50%'''
|-
! scope="row"| Ice
          || 100% || style="color:red;" | '''50%''' || style="color:orange;" |  '''75%'''  || style="color:green;" |  '''150%'''  ||  100%  || 100% || 100%
|-
! scope="row"| Ghost
          || 100% || 100% || style="color:red;" |  '''50%'''  ||  100%  || style="color:green;" |  '''150%'''  || 100% || 100%
|-
! scope="row"| Metal
          || 100% || 100% ||  100%  || style="color:red;" |  '''50%'''  ||  100%  || style="color:green;" | '''150%''' || 100%
|-
! scope="row"| Lightning
          || 100% || 100% ||  100%  ||  100%  || style="color:red;" |  '''50%'''  || style="color:orange;" | '''75%''' || style="color:green;" | '''150%
|-
! scope="row"| Water
          || 100% || style="color:green;" | '''150%''' ||  100%  ||  100%  ||  100%  || style="color:red;" | '''50%''' || style="color:orange;" | '''75%'''
|-
|}




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