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(old gathering minigames) |
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==Old Minigames== | ==Old Minigames== | ||
'''Fishing''' | |||
<div style="float:right; margin-left:10px;"> | |||
[[File:FishingGame.png|thumb|Fishing minigame.]] | |||
</div> | |||
Upon using the Fishing skill, you will pull out your fishing rod and toss out your line. If your bobber lands in water, you can now wait to reel in a fish. A yellow exclamation point will appear above your head when a fish is on the line, and sound effect will play as well. When this occurs you must use the Fishing skill again quickly, or you'll miss your chance. | |||
Success will begin the fishing minigame, and a window will appear much like the image you see to the right. | |||
A bright square will be centered on your mouse pointer, and you must do your best to keep the fish within it as it moves around for the next ten (10) seconds. Whenever the fish moves outside of your bright square, the bar at the top of the window will shrink accordingly. If it shrinks enough the bar will change color, and it is the color of this bar that determines the grade with which you fished. | |||
The speed at which the fish moves, and the style in which it does so, can be used to determine what type of fish you have on the line. | |||
While Fishing Lv also affects the amount of items dropped, the main factor in determining what is dropped, and how much is dropped, is the grade with which you performed in the minigame. | |||
'''Herbalism''' | '''Herbalism''' | ||
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A perfect S grade score is anywhere from 2800 to 3000. While Herbalism Lv also affects the amount of items dropped, the main factor in determining what is dropped, and how much is dropped, is the grade with which you performed in the minigame. | A perfect S grade score is anywhere from 2800 to 3000. While Herbalism Lv also affects the amount of items dropped, the main factor in determining what is dropped, and how much is dropped, is the grade with which you performed in the minigame. | ||
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A perfect S grade score requires you to get +100 on every target that is spawned. While Mining Lv also affects the amount of items dropped, the main factor in determining what is dropped, and how much is dropped, is the grade with which you performed in the minigame. For example, [[Red Crystal]]s, [[Blue Crystal]]s, and [[Yellow Crystal]]s will only be dropped after getting an S grade score. | A perfect S grade score requires you to get +100 on every target that is spawned. While Mining Lv also affects the amount of items dropped, the main factor in determining what is dropped, and how much is dropped, is the grade with which you performed in the minigame. For example, [[Red Crystal]]s, [[Blue Crystal]]s, and [[Yellow Crystal]]s will only be dropped after getting an S grade score. | ||