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DarkSirrush (talk | contribs) (Removed Bonus Stat section, added to Progression table) |
DarkSirrush (talk | contribs) (Created table, added Fire & Water, needs rest of elements and the strengths/resistances (if possible?)) |
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==Type== | ==Type== | ||
Every weapon has a chance to have an elemental affinity on creation. Table below is an (incomplete) list of elements and their effects | |||
{| class="wikitable" style="margin:auto" | |||
|+ Elemental Effects | |||
! Element !! Strong Against !! Weak Against !! Effect | |||
|- | |||
| style="color:red" | Fire || style="color:blue" | Water || || Adds weak Damage over Time effect | |||
|- | |||
| style="color:blue" | Water || || || Generates Green Orbs that Heal players on touch | |||
|} | |||
==Progression== | ==Progression== | ||