Element: Difference between revisions

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  *the value of this number is calculated as when the player has exactly 100% Elemental Potency. Having less than that or more than that will change this number's value.
  *the value of this number is calculated as when the player has exactly 100% Elemental Potency. Having less than that or more than that will change this number's value.


'''<span class="NormalNeutral">Normal</span>''': Deal 85%* extra damage to the target.<br>
<span class="NormalNeutral">Normal</span>: Deal 85%* extra damage to the target.<br>
   
   
'''<span class="FireNeutral">Fire</span>''': Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 40%* damage over three seconds.<br>
<span class="FireNeutral">Fire</span>: Deal 25%* damage to up to 4 nearby foes. The initial target also burns for 40%* damage over three seconds.<br>


'''<span class="IceNeutral">Ice</span>''': Apply "Frozen" for 6* seconds, slowing the target for the duration. "Frozen" also has an additional stacking effect which increases the target's damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.<br>
<span class="IceNeutral">Ice</span>: Apply "Frozen" for 6* seconds, slowing the target for the duration. "Frozen" also has an additional stacking effect which increases the target's damage taken by 30% at one stack, 45% at two stacks, and 60% at three stacks.<br>


'''<span class="GhostNeutral">Ghost</span>''': Inflicts "Haunted" on enemy, causing 115%* damage over 2.5s and pulling other enemies to it. The damage can stack, and enemies already Haunted will instead spread Haunted to others.<br>
<span class="GhostNeutral">Ghost</span>: Inflicts "Haunted" on enemy, causing 115%* damage over 2.5s and pulling other enemies to it. The damage can stack, and enemies already Haunted will instead spread Haunted to others.<br>


'''<span class="MetalNeutral">Metal</span>''': Lower the target's DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. <br>
<span class="MetalNeutral">Metal</span>: Lower the target's DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. <br>


'''<span class="LightningNeutral">Lightning</span>''': Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -> 300 -> 180 -> 102). This effect does nothing to the initial target.<br>
<span class="LightningNeutral">Lightning</span>: Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -> 300 -> 180 -> 102). This effect does nothing to the initial target.<br>


'''<span class="WaterNeutral">Water</span>''': Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.<br>
<span class="WaterNeutral">Water</span>: Slow the target slightly, and create a healing orb for 5s that any single player can absorb in order to immediately recover up to 15HP*.<br>


==Type Chart==
==Type Chart==
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Attacking Element Column on the left (↓), Defending Element Row across the top (→)
Attacking Element Column on the left (↓), Defending Element Row across the top (→)
{|class="wikitable" style="median:left; text-align:center;"
{|class="wikitable" style="median:left; text-align:center;"
!          !! style="width: 10em"| '''<span class="NormalNeutral">Normal</span>''' !! style="width: 10em"| '''<span class="FireNeutral">Fire</span>''' !! style=" width: 10em"| '''<span class="IceNeutral">Ice</span>''' !! style=" width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white">Ghost</span>''' !! style=" width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white">Metal</span>''' !! style="width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white">Lightning</span>''' !! style="width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white">Water</span>'''
!          !! style="width: 10em"| <span class="NormalNeutral">Normal</span> !! style="width: 10em"| <span class="FireNeutral">Fire</span> !! style=" width: 10em"| <span class="IceNeutral">Ice</span> !! style=" width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #b380e6e6, -2px 0px 0 #b380e6e6, -1px 2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,2px 0px 0 #b380e6e6, 1px -2px 0 #b380e6e6,  2px -1px 0 #b380e6e6,0px -2px 0 #b380e6e6, -1px -2px 0 #b380e6e6, 2px 1px 0 #b380e6e6,0px 2px 0 #b380e6e6, 1px 2px 0 #b380e6e6;color: white">Ghost</span>''' !! style=" width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #595959, -2px 0px 0 #595959, -1px 2px 0 #595959,  2px -1px 0 #595959,2px 0px 0 #595959, 1px -2px 0 #595959,  2px -1px 0 #595959,0px -2px 0 #595959, -1px -2px 0 #595959, 2px 1px 0 #595959,0px 2px 0 #595959, 1px 2px 0 #595959;color: white">Metal</span>''' !! style="width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #ebc400, -2px 0px 0 #ebc400, -1px 2px 0 #ebc400,  2px -1px 0 #ebc400,2px 0px 0 #ebc400, 1px -2px 0 #ebc400,  2px -1px 0 #ebc400,0px -2px 0 #ebc400, -1px -2px 0 #ebc400, 2px 1px 0 #ebc400,0px 2px 0 #ebc400, 1px 2px 0 #ebc400;color: white">Lightning</span>''' !! style="width: 10em"| '''<span style= "text-shadow: -2px 1px 0 #3399ff, -2px 0px 0 #3399ff, -1px 2px 0 #3399ff,  2px -1px 0 #3399ff,2px 0px 0 #3399ff, 1px -2px 0 #3399ff,  2px -1px 0 #3399ff,0px -2px 0 #3399ff, -1px -2px 0 #3399ff, 2px 1px 0 #3399ff,0px 2px 0 #3399ff, 1px 2px 0 #3399ff;color: white">Water</span>'''
|-
|-
! scope="row"| '''<span style= "text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white">Normal</span>'''  
! scope="row"| '''<span style= "text-shadow: -2px 1px 0 #c9c9c9, -2px 0px 0 #c9c9c9, -1px 2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,2px 0px 0 #c9c9c9, 1px -2px 0 #c9c9c9,  2px -1px 0 #c9c9c9,0px -2px 0 #c9c9c9, -1px -2px 0 #c9c9c9, 2px 1px 0 #c9c9c9,0px 2px 0 #c9c9c9, 1px 2px 0 #c9c9c9;color: white">Normal</span>'''  
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