Template:CombatScaling

From Soul's Remnant Wiki
Jump to navigation Jump to search
Combat Scaling
Name Learn Element STR DEX INT SPR CON LUK Cost Cooldown
Heavy Strike 3 Points Normal 60% 30% 1.7 sec
Grapple Strike 2 Points Normal 60% 30%
Upward Strike 3 Points Normal 60% 30% 2.4 sec
Dash Strike 3 Points Normal 40% 60% 3.4 sec
Fire Charge 2 Points Fire 50% 50% 8 1 sec
Ice Charge 2 Points Ice 100% 8 1 sec
Ghost Charge 2 Points Ghost 8 1 sec
Metal Charge 2 Points Metal 50% 50% 8 1 sec
Lightning Charge 2 Points Lightning 50% 50% 8 1 sec
Water Charge 2 Points Water 50% 50% 8 1 sec
Soul Shot 3 Points Normal 45% 40% 20% 6
Frost 3 Points Ice 90% 10% 4
Flame Barrage 3 Points Fire 40% 50% 6
Gravity Well 3 Points Metal 90% 10% 9
Ninja Throw 3 Points Normal 80% 30%
Triple Throw 3 Points Normal 20% 70% 30%
Arrow Rain 3 Points Normal
Revitalize 3 Points Healing 60% 20% 30% 6 6.5 sec
Medishot 3 Points Healing 20% 60% 20%
Roll 1 Point None 4 sec
Burst Shield 2 Points Normal
Mana Shield 2 Points None
Taunt 2 Points None 100% 3 sec
Armor Link 2 Points None 80% 10%