Whirlwind: Difference between revisions
(Created page with "{| class="wikitable" style="margin: 0 auto; width:100%" | |style="width:20%; background-color:gray;padding:30px; text-align: center; vertical-align: middle;"|150px |style="width:40%;padding-left:20px;"| '''Skill Name:'''<br> Magic Burst <!-- <span style="color:#e28080"> Melee</span> <span style="color:#cecd80"> Range</span> <span style="color:#80d9e2"> Magic</span> <span style="color:#db95d1"> Faith</span> --> <span>''...") |
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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description. | |||
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|style="width: | |style="width:25%; background-color:#464340;padding:30px; text-align: center; vertical-align: middle;"|[[File:WhirlwindIcon.png|150px|link=]] | ||
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''' | '''Activate:'''<br> | ||
<section begin=Activate />4 points<section end=Activate /><br> | |||
<br> | |||
<br> | |||
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<span>'''Category:'''</span><br> | <span>'''Category:'''</span><br> | ||
<span style="color:#e28080"> Melee</span> | <span style="color:#e28080"> Melee</span><br> | ||
<br> | |||
<br> | |||
''' | '''Cooldown:''' <br> | ||
<section begin= | <section begin=CD />9.0s<section end=CD /> | ||
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''' | '''Power:''' <br> | ||
< | <section begin=Power />20 + 10/Lv<section end=Power /><br> | ||
<br> | |||
<br> | |||
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--> | --> | ||
'''Scaling:''' <br> | '''Scaling:''' <br> | ||
<span style="color:black;background:#80d9e2"> Magic | <span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling />103.6% + 13.2%/Lv<section end=meleeScaling /><br> | ||
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling />95.6% + 12.2%/Lv<section end=faithScaling /><br> | |||
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling />105.6% + 13.2%/Lv<section end=magicScaling /><br> | |||
'''Cost:''' <br> | |||
<section begin=Cost />9 MP<section end=Cost /> | |||
|style="width:100%;padding-left:20px;vertical-align:top;""| | |||
'''Size:'''<br> | |||
N/A<br> | |||
<br> | |||
<br> | |||
''' | '''Mob Amount:'''<br> | ||
<section begin= | <section begin=Mob />3<section end=Mob /><br> | ||
<br> | |||
<br> | |||
'''Duration:'''<br> | |||
<section begin=D />3.05s<section end=D /> | |||
|} | |} | ||
==Requirement(s)== | |||
None! | |||
==General Description== | |||
This is considered a Channeled skill. During it's duration, the only other skills you can use are [[Dash]] and [[Blink]]. | |||
You don't just create a whirlwind, you ''become'' the whirlwind! During its channel you can move and jump around, dealing damage to enemies and sucking them in. | |||
Be warned, however. Channeled skills lock you out of most other skills, so have some helpful [[:Category:Consumable|consumables]] handy perhaps! | |||
==In-Game Description== | |||
Create a whirlwind that suck in the enemies towards you. You gain bonus movement speed, jump and 25(+5/lv)(+0.15/INT) shield upon using the skill. | |||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Melee]] | [[Category:Melee]] | ||
[[Category:MeleeScaling]] | [[Category:MeleeScaling]] | ||
[[Category:FaithScaling]] | |||
[[Category:MagicScaling]] | |||
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[[Category:Skills]] | [[Category:Skills]] | ||
Revision as of 17:22, 11 October 2025
Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.
|
Activate:
|
Power:
|
Size:
|
Requirement(s)
None!
General Description
This is considered a Channeled skill. During it's duration, the only other skills you can use are Dash and Blink.
You don't just create a whirlwind, you become the whirlwind! During its channel you can move and jump around, dealing damage to enemies and sucking them in.
Be warned, however. Channeled skills lock you out of most other skills, so have some helpful consumables handy perhaps!
In-Game Description
Create a whirlwind that suck in the enemies towards you. You gain bonus movement speed, jump and 25(+5/lv)(+0.15/INT) shield upon using the skill.