Taunt: Difference between revisions

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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
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{| class="wikitable" style="margin: 0 auto; width:100%" |
|style="width:20%; background-color:gray;padding:30px; text-align: center; vertical-align: middle;"|[[File:Taunt_scaled_16x_pngcrushed.png|150px]]
|style="width:25%; background-color:#464340;padding:30px; text-align: center; vertical-align: middle;"|[[File:Taunt_scaled_16x_pngcrushed.png|150px|link=]]
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'''Skill Name:''' Taunt<br>
'''Activate:'''<br>
<p>
<section begin=Activate />1 point<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#cecd80"> Support</span>
<br>
</p>


<!--
<!--
<span style="color:#e28080"> Physical</span>  
<span style="color:#e28080"> Melee</span>
<span style="color:#cecd80"> Range</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#cecd80"> Support</span>
<span style="color:#db95d1"> Faith</span>
<span style="color:#97a1a3"> Movement</span>
<span style="color:#82ce7f"> Gathering</span>
<span style="color:#82ce7f"> Crafting</span>
<span style="color:#db95d1"> Life</span>
-->
-->


'''Element:''' None <br>
<span>'''Category:'''</span><br>
<span style="color:#e28080"> Melee</span><br>
<br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />45s<section end=CD />
 
|style="width:25%;padding-left:20px;vertical-align:top;"|
'''Power:''' <br>
<section begin=Power />1 + 0.5/Lv<section end=Power /><br>
<br>
<br>


<!--
<!--
Normal
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:orange"> Fire</span>  
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:cyan"> Ice</span>  
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:purple"> Ghost</span>  
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:gray"> Metal</span>  
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:#dcdc52"> Lightning</span>  
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
<span style="color:#5268dc"> Water</span>
-->
-->


'''Cooldown:''' 3 sec<br>
'''Scaling:''' <br>
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling />3%<section end=healthScaling /><br>
<br>
<br>
 
 
'''Cost:''' <br>
'''Cost:''' <br>
<section begin=Cost />7 MP<section end=Cost />
|style="width:100%;padding-left:20px;vertical-align:top;""|
'''Size:'''<br>
190.09% + 2.5%/Lv<br>
<br>
<br>


|style="width:100%;padding-left:20px;"|
'''Scaling:''' <br>
100% <span style="background:#db95d1"> CON </span><br>


<!--
'''Mob Amount:'''<br>
<span style="background:#e28080"> STR </span><br>
<section begin=Mob />3<section end=Mob /><br>
<span style="background:#cecd80"> DEX </span><br>
<br>
<span style="background:#80d9e2"> INT </span><br>
<br>
<span style="background:#959fdb"> SPR </span><br>
<span style="background:#db95d1"> CON </span><br>
<span style="background:#c895db"> LUK </span><br>
<span style="color:white;background:#97a1a3"> DEF</span>
<span style="color:white;background:#555555"> SPD</span>
<span style="color:white;background:#555555"> JMP</span>
<span style="background:#ff5e5e "> HP</span><br>
<span style="color:white;background:#3399ff"> MANA</span><br>
-->


'''Range:''' 60 (+12/Lv)


'''Duration:'''<br>
<section begin=D />6s<section end=D />


'''Description:'''<br>
<b><i>"Instantly makes nearby enemies attack you."</i></b><br>
|}
|}
==Skill Upgrade==
==Requirement(s)==
{| div class="mw-collapsible mw-collapsed wikitable"
None!
! colspan = 20 style="width: 70em"  | Upgrade Guide
|-
! style="width: 5em" | Taunt !! Material(s) !! style="width: 1em" | Soul Crystal !! style="width: 3em" | EXP !! style="width: 1em" | Skill Point(s)
|-
<!--


Level    Material(s)                                                                    Soul Crystal EXP  Skill Point(s)
==General Description==
Aside from a few things, the In-Game Description is pretty accurate. Upon using this skill it goes on its 45s cooldown, and you start to repeatedly taunt monsters in a circle around you.


-->
The higher your Taunt level the more stacks you can gain when taunting, and each stack makes you noticeably stronger!
|Lv 1 ||                                                                                || 250    ||    || 2
 
|-
A taunted enemy will turn a shade redder, and start to move towards you a little quicker than normal.
|Lv 2 ||                                                                                || 100    ||100  || 1
 
|-
It might be helpful to assign Taunt to a [[Skills#Macros|macro]], seeing as how it has such a long cooldown and could be easily forgotten.
|Lv 3 ||                                                                                || 200    ||300  || 1
|-
|Lv 4 ||                                                                                || 350    ||900  || 1
|-
|Lv 5 ||[[Skill Upgrade Crystal Lv1]] x1                                                || 500    ||2700 || 1
|-
|Lv 6 ||                                                                                || 750    ||5400 || 1
|-
|Lv 7 ||                                                                                || 1000  ||10800|| 1
|-
|Lv 8 ||                                                                                || 1500  ||21600|| 1
|-
|Lv 9 ||[[Skill Upgrade Crystal Lv2]] x1                                                || 2250  ||43200|| 1
|-
|Lv 10||                                                                                || 4000  ||86400|| 1
|-
</div>
</div>
|}


==Tips and Tricks==
==In-Game Description==
Gain a Taunting buff, taunting nearby enemy every 3 seconds for 90 seconds. Furthermore, you gain temporary shield equal to 3%(+0%/lv) of your max hp and gain a Berserk buff granting 0.5 movement speed and 3% global damage per stack up to a total of 3(+1/lvl) stacks. Furthermore the skill size of this skill scale with CON and SPR. Activating again refresh the duration.


[[Category:Skills]]
[[Category:Skills]]
[[Category:Support]]
[[Category:Melee]]
[[Category:Crafting]]
[[Category:HealthScaling]]
<!--
<!--
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Range]]
[[Category:Magic]]
[[Category:Magic]]
[[Category:Support]]
[[Category:Faith]]
[[Category:Movement]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Crafting]]
[[Category:Life]]
[[Category:Life]]
-->
-->

Latest revision as of 18:18, 11 October 2025

Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:
1 point



Category:
Melee



Cooldown:
45s

Power:
1 + 0.5/Lv



Scaling:
Health 3%



Cost:
7 MP

Size:
190.09% + 2.5%/Lv



Mob Amount:
3



Duration:
6s

Requirement(s)

None!

General Description

Aside from a few things, the In-Game Description is pretty accurate. Upon using this skill it goes on its 45s cooldown, and you start to repeatedly taunt monsters in a circle around you.

The higher your Taunt level the more stacks you can gain when taunting, and each stack makes you noticeably stronger!

A taunted enemy will turn a shade redder, and start to move towards you a little quicker than normal.

It might be helpful to assign Taunt to a macro, seeing as how it has such a long cooldown and could be easily forgotten.

In-Game Description

Gain a Taunting buff, taunting nearby enemy every 3 seconds for 90 seconds. Furthermore, you gain temporary shield equal to 3%(+0%/lv) of your max hp and gain a Berserk buff granting 0.5 movement speed and 3% global damage per stack up to a total of 3(+1/lvl) stacks. Furthermore the skill size of this skill scale with CON and SPR. Activating again refresh the duration.