Soul Shot: Difference between revisions

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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
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{| class="wikitable" style="margin: 0 auto; width:100%" |
|style="width:20%; background-color:gray;padding:30px; text-align: center; vertical-align: middle;"|[[File:Spr_skillcon_magic_arrow.png|150px]]
|style="width:25%; background-color:#464340;padding:30px; text-align: center; vertical-align: middle;"|[[File:Spr_skillcon_magic_arrow.png|150px|link=]]
|style="width:40%;padding-left:20px;"|
|style="width:25%;padding-left:20px;vertical-align:top;"|
'''Skill Name:''' Soul Shot<br>
'''Activate:'''<br>
<p>
<section begin=Activate />1 point<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#e28080"> Physical</span>  
<br>
<span style="color:#80d9e2"> Magic</span>  
</p>


<!--
<!--
<span style="color:#e28080"> Physical</span>  
<span style="color:#e28080"> Melee</span>
<span style="color:#cecd80"> Range</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#cecd80"> Support</span>
<span style="color:#db95d1"> Faith</span>
<span style="color:#97a1a3"> Movement</span>
<span style="color:#82ce7f"> Gathering</span>
<span style="color:#82ce7f"> Crafting</span>
<span style="color:#db95d1"> Life</span>
-->
-->


'''Element:''' Normal
<span>'''Category:'''</span><br>
<span style="color:#cecd80"> Range</span> <br>
<br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />2.0s<section end=CD />
 
|style="width:25%;padding-left:20px;vertical-align:top;"|
'''Power:''' <br>
<section begin=Power />14 + 7/Lv<section end=Power /><br>
<br>
<br>


<!--
<!--
Normal
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:orange"> Fire</span>  
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:cyan"> Ice</span>  
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:purple"> Ghost</span>  
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:gray"> Metal</span>  
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:#dcdc52"> Lightning</span>  
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
<span style="color:#5268dc"> Water</span>
-->
-->


'''Cooldown:''' sec<br>
'''Scaling:''' <br>
'''Cost:''' 6 <span style="background:#3399ff"> MANA</span><br>
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling />65% + 20%/Lv<section end=magicScaling /><br>
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling />110% + 22%/Lv<section end=rangeScaling /><br>
<br>
 
 
'''Cost:''' <br>
<section begin=Cost />2 MP<section end=Cost />
 
|style="width:100%;padding-left:20px;vertical-align:top;""|
'''Size:'''<br>
100% + 2.5%/Lv<br>
<br>
<br>


|style="width:100%;padding-left:20px;"|
'''Scaling:''' <br>
45% <span style="background:#cecd80"> DEX </span><br>
40% <span style="background:#80d9e2"> INT </span><br>
20% <span style="background:#959fdb"> SPR </span><br>


<!--
'''Mob Amount:'''<br>
<span style="background:#e28080"> STR </span><br>
<section begin=Mob />3<section end=Mob /><br>
<span style="background:#cecd80"> DEX </span><br>
<br>
<span style="background:#80d9e2"> INT </span><br>
<br>
<span style="background:#959fdb"> SPR </span><br>
<span style="background:#db95d1"> CON </span><br>
<span style="background:#c895db"> LUK </span><br>
<span style="color:white;background:#97a1a3"> DEF</span>
<span style="color:white;background:#555555"> SPD</span>
<span style="color:white;background:#555555"> JMP</span>
<span style="background:#ff5e5e "> HP</span><br>
<span style="background:#3399ff"> MANA</span><br>
-->


'''Power:''' <br>


'''Duration:'''<br>
<section begin=D />N/A<section end=D />


'''Description:'''<br>
<b><i>"Fire a heavy piercing shot. Deals more damage the further you are from the target. If you hit an enemy with your shot, the cooldown will be reduced."</i></b><br>
|}
|}
==Skill Upgrade==
==Requirement(s)==
{| div class="mw-collapsible mw-collapsed wikitable"
None!
! colspan = 20 style="width: 70em"  | Upgrade Guide
|-
! style="width: 5em" | Soul Shot !! Material(s) !! style="width: 1em" | Soul Crystal !! style="width: 3em" | EXP !! style="width: 1em" | Skill Point(s)
|-
<!--


Level    Material(s)                                                                    Soul Crystal EXP  Skill Point(s)
==General Description==
Like most arrow skills, while the skill is held down you will be shown a dotted line to indicate how the arrow will travel. Arrows will travel until they hit a target or hit some kind of terrain, which can make for some rewarding trick shot opportunities. Also like most arrow skills, you will hover in the air for as long as you have the skill held down.


-->
Arrow skills are not available for [[Skills#Macros|macros]]. Trying to do so will tell you that that skill is not available for macros.
|Lv 1 ||                                                                                || 50    ||    || 3
 
|-
Arrow skills also share "aim". After using one arrow skill, all other arrow skills will share the last direction and angle you aimed in.
|Lv 2 ||                                                                                || 100    ||100  || 1
 
|-
Soul Shot's projectile has an arc to it, for better or for worse.The longer you hold it down the further the arrow will travel, as far as you can pull back your bowstring anyway. If you're trying to keep your distance or trying to recover your health, this skill can be incredibly useful.
|Lv 3 ||                                                                                || 200    ||300  || 1
|-
|Lv 4 ||[[Skill Upgrade Crystal Lv1]] x1                                                || 350    ||900  || 1
|-
|Lv 5 ||                                                                                || 500    ||2700 || 1
|-
|Lv 6 ||                                                                                || 750    ||5400 || 1
|-
|Lv 7 ||                                                                                || 1000  ||10800|| 1
|-
|Lv 8 ||                                                                                || 1500  ||21600|| 1
|-
|Lv 9 ||[[Skill Upgrade Crystal Lv2]] x1                                                || 2250  ||43200|| 1
|-
|Lv 10||                                                                                || 4000  ||86400|| 1
|-
</div>
</div>
|}


==Tips and Tricks==
==In-Game Description==
Rewards good positioning, dealing massive damage and practically refreshing the skill if used from far away. Grappling hooks are your friend!
Fire a heavy piercing shot. Deals up to 25% bonus damage depending on the distance.


[[Category:Crafting]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Range]]
[[Category:Magic]]
[[Category:MagicScaling]]
[[Category:RangeScaling]]
<!--
<!--
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Range]]
[[Category:Magic]]
[[Category:Magic]]
[[Category:Support]]
[[Category:Faith]]
[[Category:Movement]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Crafting]]
[[Category:Life]]
[[Category:Life]]
-->
-->

Latest revision as of 04:55, 12 October 2025

Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:
1 point



Category:
Range



Cooldown:
2.0s

Power:
14 + 7/Lv



Scaling:
Magic 65% + 20%/Lv
Range 110% + 22%/Lv


Cost:
2 MP

Size:
100% + 2.5%/Lv



Mob Amount:
3



Duration:
N/A

Requirement(s)

None!

General Description

Like most arrow skills, while the skill is held down you will be shown a dotted line to indicate how the arrow will travel. Arrows will travel until they hit a target or hit some kind of terrain, which can make for some rewarding trick shot opportunities. Also like most arrow skills, you will hover in the air for as long as you have the skill held down.

Arrow skills are not available for macros. Trying to do so will tell you that that skill is not available for macros.

Arrow skills also share "aim". After using one arrow skill, all other arrow skills will share the last direction and angle you aimed in.

Soul Shot's projectile has an arc to it, for better or for worse.The longer you hold it down the further the arrow will travel, as far as you can pull back your bowstring anyway. If you're trying to keep your distance or trying to recover your health, this skill can be incredibly useful.

In-Game Description

Fire a heavy piercing shot. Deals up to 25% bonus damage depending on the distance.