Grapple Strike: Difference between revisions

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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
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|style="width:20%; background-color:gray; padding:30px; text-align: center; vertical-align: middle;"|[[File:grapple_scaled_16x_pngcrushed.png|150px]]
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'''Skill Name:''' Grapple<br>
'''Activate:'''<br>
<p>
<section begin=Activate />3 points<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#e28080">Physical</span>,
<br>
<span style="color:#cecd80">Support</span>,
 
<span style="color:#97a1a3">Movement</span>.
<!--
</p>
<span style="color:#e28080"> Melee</span>
'''Element:''' Normal<br>
<span style="color:#cecd80"> Range</span>
<span style="color:#80d9e2"> Magic</span>
<span style="color:#db95d1"> Faith</span>
-->
 
<span>'''Category:'''</span><br>
<span style="color:#e28080"> Melee</span><br>
<br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />3.9s<section end=CD />
 
|style="width:25%;padding-left:20px;vertical-align:top;"|
'''Power:''' <br>
<section begin=Power />35 + 18/Lv<section end=Power /><br>
<br>
<br>
 
<!--
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
-->
 
'''Scaling:''' <br>
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling />810% + 90%/Lv<section end=meleeScaling /><br>
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling />620% + 80%/Lv<section end=faithScaling /><br>
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling />655% + 85%/Lv<section end=rangeScaling /><br>
 
 
'''Cost:''' <br>
<section begin=Cost />2 MP<section end=Cost />
 
|style="width:100%;padding-left:20px;vertical-align:top;""|
'''Size:'''<br>
N/A<br>
<br>
<br>
 
 
'''Mob Amount:'''<br>
<section begin=Mob />1<section end=Mob /><br>
<br>
<br>
 
 
'''Duration:'''<br>
<section begin=D />3.4s + 0.1s/Lv<section end=D />


'''Cost:'''
*Skill Point: ?
*Soul Crystals: ?
*Materials: ?
'''Item Requirement:'''
*Hook (any hook)
'''Scaling:'''
*Power: ?
*Mana Cost : 0(All levels)
|style="width:100%;padding-left:20px;"|
'''Description:'''<br>
<b><i>"Must have a grappling hook to use. Use your grappling hook to pull an enemy towards you and stun them for a short time."</i></b><br>
Using the [[Hook]] in your inventory, you pull yourself and a non boss target by a short distance towards each other, useful as a ranged attack for Melee Class (Hook length increases this skills range).
|}
|}
<div class="mw-collapsible">
==Requirement(s)==
<span class="mw-collapsible-toggle" style="margin-right: 0.5em;"></span>
Lv 20 Melee Passive
==Skill Upgrade==
 
<div class="mw-collapsible-content">
==General Description==
'''Grapple Strike Lv 1''': 3 Skill Points<br>
This skill has excellent range, throwing the grappling hook quite far horizontally. It tracks enemies, but cannot travel through objects or walls.
*50 Soul Crystal<br>
'''Grapple Strike Lv 2''': 100 EXP, 1 Skill Point<br>
*100 Soul Crystal,<br>
'''Grapple Strike Lv 3''': 300 EXP, 1 Skill Point<br>
*200 Soul Crystal, <br>
'''Grapple Strike Lv 4''': 900 EXP, 1 Skill Point <br>
*350 Soul Crystal, <br>
'''Grapple Strike Lv 5''': 2700 EXP, 1 Skill Point <br>
*500 Soul Crystal, 1x [[Skill Upgrade Crystal Lv1]]<br>
'''Grapple Strike Lv 6''': 5400 EXP, 1 Skill Point <br>
*750 Soul Crystal, <br>
'''Grapple Strike Lv 7''': 10800 EXP, 1 Skill Point <br>
*1000 Soul Crystal, <br>
'''Grapple Strike Lv 8''': 21600 EXP, 1 Skill Point <br>
*1500 Soul Crystal, <br>
'''Grapple Strike Lv 9''': 43200 EXP, 1 Skill Point <br>
*2250 Soul Crystal, 1x [[Skill Upgrade Crystal Lv2]]<br>
'''Grapple Strike Lv 10''': 86400 EXP, 1 Skill Point <br>
*4000 Soul Crystal, <br>
</div>
==Tips and Tricks==


Upon hitting an enemy, you are ''teleported'' right in from them, and locked in front of them for the duration of the skill.
...You, uh, might need to use [[Blink]] or relog if you end up getting stuck in a wall or something.
==In-Game Description==
Must have a grappling hook to use. Use your grappling hook to pull yourself towards enemy and stick to them for a duration.
[[Category:Skills]]
[[Category:Melee]]
[[Category:MeleeScaling]]
[[Category:FaithScaling]]
[[Category:RangeScaling]]
<!--
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Support]]
[[Category:Range]]
[[Category:Movement]]
[[Category:Magic]]
[[Category:Faith]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Life]]
-->

Latest revision as of 05:01, 12 October 2025

Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:
3 points



Category:
Melee



Cooldown:
3.9s

Power:
35 + 18/Lv



Scaling:
Melee 810% + 90%/Lv
Faith 620% + 80%/Lv
Range 655% + 85%/Lv


Cost:
2 MP

Size:
N/A



Mob Amount:
1



Duration:
3.4s + 0.1s/Lv

Requirement(s)

Lv 20 Melee Passive

General Description

This skill has excellent range, throwing the grappling hook quite far horizontally. It tracks enemies, but cannot travel through objects or walls.

Upon hitting an enemy, you are teleported right in from them, and locked in front of them for the duration of the skill.

...You, uh, might need to use Blink or relog if you end up getting stuck in a wall or something.

In-Game Description

Must have a grappling hook to use. Use your grappling hook to pull yourself towards enemy and stick to them for a duration.