Upward Strike: Difference between revisions

From Soul's Remnant Wiki
Jump to navigation Jump to search
No edit summary
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
{| class="wikitable" style="margin: 0 auto; width:100%" |
{| class="wikitable" style="margin: 0 auto; width:100%" |
|style="width:20%; background-color:gray;padding:30px; text-align: center; vertical-align: middle;"|[[File:Upward_strike_scaled_16x_pngcrushed.png|150px]]
|style="width:25%; background-color:#464340;padding:30px; text-align: center; vertical-align: middle;"|[[File:Upward_strike_scaled_16x_pngcrushed.png|150px|link=]]
|style="width:40%;padding-left:20px;"|
|style="width:25%;padding-left:20px;vertical-align:top;"|
'''Skill Name:''' Heavy Strike<br>
'''Activate:'''<br>
<p>
<section begin=Activate />3 points<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#e28080">Physical</span>,
<br>
<span style="color:#97a1a3"> Movement</span>  
</p>


<!--
<!--
<span style="color:#e28080"> Physical</span>  
<span style="color:#e28080"> Melee</span>
<span style="color:#cecd80"> Range</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#80d9e2"> Magic</span>  
<span style="color:#cecd80"> Support</span>
<span style="color:#db95d1"> Faith</span>
<span style="color:#97a1a3"> Movement</span>
<span style="color:#82ce7f"> Gathering</span>
<span style="color:#82ce7f"> Crafting</span>
<span style="color:#db95d1"> Life</span>
-->
-->


'''Element:''' Normal</span><br>
<span>'''Category:'''</span><br>
<span style="color:#e28080"> Melee</span><br>
<br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />2.6s<section end=CD />
 
|style="width:25%;padding-left:20px;vertical-align:top;"|
'''Power:''' <br>
<section begin=Power />19 + 9/Lv<section end=Power /><br>
<br>
<br>


<!--
<!--
Normal
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:orange"> Fire</span>  
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:cyan"> Ice</span>  
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:purple"> Ghost</span>  
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:gray"> Metal</span>  
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:#dcdc52"> Lightning</span>  
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
<span style="color:#5268dc"> Water</span>
-->
-->


'''Cooldown:''' 2.4 sec<br>
'''Scaling:''' <br>
'''Cost:''' None
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling />115% + 23%/Lv<section end=meleeScaling /><br>
<br>
<br>
 
 
'''Cost:''' <br>
<section begin=Cost />N/A<section end=Cost />
 
|style="width:100%;padding-left:20px;vertical-align:top;""|
'''Size:'''<br>
105% + 2.5%/Lv<br>
<br>
<br>


|style="width:100%;padding-left:20px;"|
'''Scaling:''' <br>
60% <span style="background:#e28080"> STR </span><br>
30% <span style="background:#cecd80"> DEX </span><br>


<!--
'''Mob Amount:'''<br>
<span style="background:#e28080"> STR </span><br>
<section begin=Mob />3<section end=Mob /><br>
<span style="background:#cecd80"> DEX </span><br>
<br>
<span style="background:#80d9e2"> INT </span><br>
<br>
<span style="background:#959fdb"> SPR </span><br>
<span style="background:#db95d1"> CON </span><br>
<span style="background:#c895db"> LUK </span><br>
<span style="color:white;background:#97a1a3"> DEF</span>
<span style="color:white;background:#555555"> SPD</span>
<span style="color:white;background:#555555"> JMP</span>
<span style="background:#ff5e5e "> HP</span><br>
<span style="color:white;background:#3399ff"> MANA</span><br>
-->


'''Power:'''


'''Duration:'''<br>
<section begin=D />N/A<section end=D />


'''Description:'''<br>
<b><i>"A powerful upward strike, as well as a useful movement skill. Knocks up and stuns enemies."</i></b><br>
|}
|}
==Skill Upgrade==
==Requirement(s)==
{| div class="mw-collapsible mw-collapsed wikitable"
Lv 25 Melee Passive
! colspan = 20 style="width: 70em"  | Upgrade Guide
|-
! style="width: 5em" | Upward Strike !! Material(s) !! style="width: 1em" | Soul Crystal !! style="width: 3em" | EXP !! style="width: 1em" | Skill Point(s)
|-
<!--


Level    Material(s)                                                                    Soul Crystal EXP  Skill Point(s)
==General Description==
The range is, in fact, slightly smaller than that of even [[Slash]], but like the In-Game Description says it's useful for movement, knocks up enemies, and stuns them too.


-->
The stun is not guaranteed. We aren't sure exactly what it takes for an enemy to be stunned, so keep that in mind!
|Lv 1 ||                                                                                || 50    ||    || 3
|-
|Lv 2 ||                                                                                || 100    ||100  || 1
|-
|Lv 3 ||                                                                                || 200    ||300  || 1
|-
|Lv 4 ||[[Skill Upgrade Crystal Lv1]] x1                                                || 350    ||900  || 1
|-
|Lv 5 ||                                                                                || 500    ||2700 || 1
|-
|Lv 6 ||                                                                                || 750    ||5400 || 1
|-
|Lv 7 ||                                                                                || 1000  ||10800|| 1
|-
|Lv 8 ||                                                                                || 1500  ||21600|| 1
|-
|Lv 9 ||[[Skill Upgrade Crystal Lv2]] x1                                                || 2250  ||43200|| 1
|-
|Lv 10||                                                                                || 4000  ||86400|| 1
|-
</div>
</div>
|}


==Tips and Tricks==
==In-Game Description==
A powerful upward strike, as well as a useful movement skill. Knocks up and stuns enemies.


[[Category:Crafting]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Movement]]
[[Category:MeleeScaling]]
<!--
<!--
[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Range]]
[[Category:Magic]]
[[Category:Magic]]
[[Category:Support]]
[[Category:Faith]]
[[Category:Movement]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Crafting]]
[[Category:Life]]
[[Category:Life]]
-->
-->

Latest revision as of 05:02, 12 October 2025

Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:
3 points



Category:
Melee



Cooldown:
2.6s

Power:
19 + 9/Lv



Scaling:
Melee 115% + 23%/Lv



Cost:
N/A

Size:
105% + 2.5%/Lv



Mob Amount:
3



Duration:
N/A

Requirement(s)

Lv 25 Melee Passive

General Description

The range is, in fact, slightly smaller than that of even Slash, but like the In-Game Description says it's useful for movement, knocks up enemies, and stuns them too.

The stun is not guaranteed. We aren't sure exactly what it takes for an enemy to be stunned, so keep that in mind!

In-Game Description

A powerful upward strike, as well as a useful movement skill. Knocks up and stuns enemies.