Upward Strike: Difference between revisions

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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.<br>It is for that reason that we provide a general description along with the in-game description.
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'''Skill Name:''' Upward Strike<br>
'''Activate:'''<br>
<p>
<section begin=Activate />3 points<section end=Activate /><br>
<span>'''Skill Type:''' </span>
<br>
<span style="color:#e28080">Physical</span>,
<br>
<span style="color:#97a1a3">Movement</span>.
</p>
'''Element:''' Normal<br>


'''Cost:'''  
<!--
*? [[Skill Point]]
<span style="color:#e28080"> Melee</span>
*? Soul Crystals<br>
<span style="color:#cecd80"> Range</span>
<span style="color:#80d9e2"> Magic</span>
<span style="color:#db95d1"> Faith</span>
-->
 
<span>'''Category:'''</span><br>
<span style="color:#e28080"> Melee</span><br>
<br>
<br>
 
 
'''Cooldown:''' <br>
<section begin=CD />2.6s<section end=CD />
 
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'''Power:''' <br>
<section begin=Power />19 + 9/Lv<section end=Power /><br>
<br>
<br>
 
<!--
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling /><section end=meleeScaling />
<span style="color:black;background:#cecd80"> Range</span> <section begin=rangeScaling /><section end=rangeScaling />
<span style="color:black;background:#80d9e2"> Magic</span> <section begin=magicScaling /><section end=magicScaling />
<span style="color:black;background:#db95d1"> Faith</span> <section begin=faithScaling /><section end=faithScaling />
<span style="color:black;background:#61D679"> Health</span> <section begin=healthScaling /><section end=healthScaling />
<span style="color:black;background:#63a5e0"> Mana</span> <section begin=manaScaling /><section end=manaScaling />
-->
 
'''Scaling:''' <br>
<span style="color:black;background:#e28080"> Melee</span> <section begin=meleeScaling />115% + 23%/Lv<section end=meleeScaling /><br>
<br>
<br>
 
 
'''Cost:''' <br>
<section begin=Cost />N/A<section end=Cost />
 
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'''Size:'''<br>
105% + 2.5%/Lv<br>
<br>
<br>
 
 
'''Mob Amount:'''<br>
<section begin=Mob />3<section end=Mob /><br>
<br>
<br>
 
 
'''Duration:'''<br>
<section begin=D />N/A<section end=D />


'''Scaling:'''
*Power: ?
*Mana Cost : 0(All levels)
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'''Description:'''<br>
<b><i>"A powerful upward strike, as well as a useful movement skill. Knocks up and stuns enemies."</i></b><br>
A useful tool for Melee Class to get around the map and also as an combo skill while your other skill are on cooldown not to mention the (good damage?).
|}
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==Requirement(s)==
Lv 25 Melee Passive
==General Description==
The range is, in fact, slightly smaller than that of even [[Slash]], but like the In-Game Description says it's useful for movement, knocks up enemies, and stuns them too.
The stun is not guaranteed. We aren't sure exactly what it takes for an enemy to be stunned, so keep that in mind!


==Tips and Tricks==
==In-Game Description==
A powerful upward strike, as well as a useful movement skill. Knocks up and stuns enemies.


[[Category:Skills]]
[[Category:Skills]]
[[Category:Physical]]
[[Category:Melee]]
[[Category:Movement]]
[[Category:MeleeScaling]]
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[[Category:Skills]]
[[Category:Melee]]
[[Category:Range]]
[[Category:Magic]]
[[Category:Faith]]
[[Category:MeleeScaling]]
[[Category:RangeScaling]]
[[Category:MagicScaling]]
[[Category:FaithScaling]]
[[Category:HealthScaling]]
[[Category:ManaScaling]]
[[Category:Gathering]]
[[Category:Crafting]]
[[Category:Life]]
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Latest revision as of 05:02, 12 October 2025

Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:
3 points



Category:
Melee



Cooldown:
2.6s

Power:
19 + 9/Lv



Scaling:
Melee 115% + 23%/Lv



Cost:
N/A

Size:
105% + 2.5%/Lv



Mob Amount:
3



Duration:
N/A

Requirement(s)

Lv 25 Melee Passive

General Description

The range is, in fact, slightly smaller than that of even Slash, but like the In-Game Description says it's useful for movement, knocks up enemies, and stuns them too.

The stun is not guaranteed. We aren't sure exactly what it takes for an enemy to be stunned, so keep that in mind!

In-Game Description

A powerful upward strike, as well as a useful movement skill. Knocks up and stuns enemies.