Arrow Rain: Difference between revisions

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==General Description==
==General Description==
Like most arrow skills, while the skill is held down you will be shown a dotted line to indicate how the arrow will travel. Arrows will travel until they hit a target or hit some kind of terrain, which can make for some rewarding trick shot opportunities. Also like most arrow skills, you will hover in the air for as long as you have the skill held down.
Like most arrow skills, while the skill is held down you will be shown a dotted line to indicate how the arrow will travel. Also like most arrow skills, you will hover in the air for as long as you have the skill held down.
 
''Unlike'' most arrow skills, Arrow Rain's projectiles have been noted to fade away after traveling for long enough.


Arrow skills are not available for [[Skills#Macros|macros]]. Trying to do so will tell you that that skill is not available for macros.
Arrow skills are not available for [[Skills#Macros|macros]]. Trying to do so will tell you that that skill is not available for macros.
Arrow skills also share "aim". After using one arrow skill, all other arrow skills will share the last direction and angle you aimed in.


Projectiles fired from this skill do not arc like [[Soul Shot]]. They fire in a small spread, traveling completely straight until they hit something. If you want every arrow to land on a target, you may need to get up close and personal. To do this without risking too much, don't forget to make use of [[Blink]] or [[Dash]] if you have them!
Projectiles fired from this skill do not arc like [[Soul Shot]]. They fire in a small spread, traveling completely straight until they hit something. If you want every arrow to land on a target, you may need to get up close and personal. To do this without risking too much, don't forget to make use of [[Blink]] or [[Dash]] if you have them!

Latest revision as of 08:24, 12 October 2025

Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:
2 points



Category:
Range



Cooldown:
4.0s

Power:
4.1 + 0.35/Lv



Scaling:
Faith 126% + 21%/Lv
Magic 126% + 21%/Lv
Range 126% + 21%/Lv


Cost:
5 MP

Size:
100% + 2.5%/Lv



Mob Amount:
1



Duration:
N/A

Requirement(s)

None!

General Description

Like most arrow skills, while the skill is held down you will be shown a dotted line to indicate how the arrow will travel. Also like most arrow skills, you will hover in the air for as long as you have the skill held down.

Unlike most arrow skills, Arrow Rain's projectiles have been noted to fade away after traveling for long enough.

Arrow skills are not available for macros. Trying to do so will tell you that that skill is not available for macros.

Arrow skills also share "aim". After using one arrow skill, all other arrow skills will share the last direction and angle you aimed in.

Projectiles fired from this skill do not arc like Soul Shot. They fire in a small spread, traveling completely straight until they hit something. If you want every arrow to land on a target, you may need to get up close and personal. To do this without risking too much, don't forget to make use of Blink or Dash if you have them!

Another quirk that this skill has is that, by quickly releasing the skill, you can make your arrows travel at an extremely slow pace. Holding down the skill doesn't change its trajectory whatsoever. After all, these arrows are simultaneously powered by Faith, which helps make them unbound by, uh, physics!

That being said, making the arrows slow down like this causes them to deal much less damage, so most of the time it's better to just hold Arrow Rain down until it's fully charged. Still, there are some unique situations where a slowed Arrow Rain could be useful. Such as maintaining area control and even aggro for certain enemies.

In-Game Description

Fire multiple magic arrows at once.