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(moved ==Shiny== above of ==Aggro==, and added the ==Research== segment below) |
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==Shiny== | |||
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[[File:ShinyEXP.png|thumb|From +1 to +87!]] | |||
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[[File:ShinyCompare.png|thumb|Slimes to the left, rare ''Shiny'' Slime to the right.]] | |||
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There is a small chance that a Shiny monster can spawn. Shiny monsters are larger, give off a particle effect, have an increased drop rate for the items it typically drops, and provide several times more Skill EXP and Player EXP upon being defeated. In some cases, 87 times as much! | |||
Make the most of this knowledge, and make sure to defeat Shiny monsters with newly upgraded skills so you don't waste the Skill EXP! | |||
==Aggro== | ==Aggro== | ||
When nearing monsters, an exclamation point may appear above their head shortly before they begin to chase and attack you. This is referred to as gaining aggro, and what monsters you will automatically gain aggro from is determined by your Player Level. As a rule of thumb, the more difficult an enemy, the higher your level has to be in order to avoid automatically gaining their aggro. | When nearing monsters, an exclamation point may appear above their head shortly before they begin to chase and attack you. This is referred to as gaining aggro, and what monsters you will automatically gain aggro from is determined by your Player Level. As a rule of thumb, the more difficult an enemy, the higher your level has to be in order to avoid automatically gaining their aggro. | ||
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Aggro can be gained by simply attacking a monster, or by using the [[Taunt]] skill. Currently, aggro will always go to the last player that hit a monster. | Aggro can be gained by simply attacking a monster, or by using the [[Taunt]] skill. Currently, aggro will always go to the last player that hit a monster. | ||
== | |||
==Research== | |||
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[[File: | [[File:SoulplingResearchMore.png|245px|thumb|Level 4 research for Soulpling.]] | ||
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[[File: | [[File:ResearchTab.png|250px|thumb|Monsters will be registered in the order you acquire their essence, from left to right.]] | ||
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While hunting monsters, you will occasionally see them drop something that does not appear in their drop table. Something other than the usual soul crystal, and much rarer than that. This squiggly little ball of information is that monster's essence, and the more of a monster's essence you accumulate, the more information you will have of them in your Research (B) tab. | |||
Research level 1 ''(1 essence)'':<br> | |||
Acquiring your first essence will register that monster into your Research tab. At a cursory glance, you will be able to see that monster's sprite and your current Research level for them. Upon clicking on the monster's square, you will see their name and how many of them you have killed. | |||
Research level 2 ''(5 essence)'':<br> | |||
Reaching Research level 2 will show you the monster's stats and element typing. You can mouse over the colored circle to be given the element in text. | |||
Research level 3 ''(10 essence)'':<br> | |||
Level 3 will tell you what map(s) the monster can be found in. | |||
Research level 4 ''(20 essence)'':<br> | |||
And finally, at Research level 4, you will be given the monster's drop table. Mousing over an item will give you the item's drop rate for that monster. | |||
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