Star Fall

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Revision as of 20:31, 17 October 2025 by Marno (talk | contribs) (→‎General Description)
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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:




Category:
Magic



Cooldown:
7.5s

Power:
16 + 8/Lv



Scaling:
Magic 24% + 12.5%/Lv
Range 22% + 11%/Lv


Cost:
12 MP

Size:
N/A



Mob Amount:
1



Duration:
5s

Requirement(s)

Lv 30 Magic Passive

Level Materials

10 Raging Essence
10 Ghostly Essence

General Description

  • This is considered a Channeled skill. During its duration, the only other skills you can use are Dash and Blink.

The duration listed accounts for the effect itself. The Channeling duration is much shorter, so don't worry about being "stuck" for 5s. You aren't.

As for the skill itself, the falling stars actually ignore walls and object collision, and even track enemies very well. That, along with how large Star Fall's area of effect really is, makes it a very handy skill!

If the stars should align, you can even combo Star Fall with Blink by positioning yourself under a platform and using Star Fall at just the right height to summon stars directly on top of enemies. Then, you can immediately blink on top of that platform and use other skills to DPS your target(s) down!

It's a pretty skill, and it's pretty strong too!

In-Game Description

Create a field that continuously generate a falling star, damaging enemy upon hit.