Divine Protection

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Combat Skills are constantly being rebalanced, so be aware that some of the numbers and details here may be inaccurate.
It is for that reason that we provide a general description along with the in-game description.

Activate:
2 points



Category:
Faith



Cooldown:
120s

Power:
N/A



Scaling:
Health 14% + 4%/Lv



Cost:
20 MP

Size:
N/A



Mob Amount:
N/A



Duration:
20s + 4s/Lv

Requirement(s)

Lv 25 Faith Passive

Level Materials

40 Dull Ice Essence

General Description

Divine Protection is one of the only skills in Soul's Remnant that will reduce its cooldown when leveled, and for good reason. It starts out with a 120s cooldown!

Still, it's like that for a good reason. One shot protection is no joke! And when the skill is used, much like Divine Blessing, all party members in the map receive the buff.

This has the potential to be an incredibly strong skill, but you will very rarely see it due to the conditions for the skill to gain Skill EXP:

You need to prevent a lethal blow to gain any Skill EXP!

That can be a pretty tall order. There may or may not be a method of gaining Skill EXP for Divine Protection coming in the future, but for now...

Take Divine Protection if you want it. If you remain vigilant, we're sure you'll make someone's entire day with your save~

In-Game Description

Protects you and your nearby party members from being killed in one hit. If you get hit with a lethal blow, it'll protect you and heal you a bit. Upgrading the skill reduce cooldown by 4 second/lv