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! colspan = 20 style="width: 70em" | Combat Scaling | ! colspan = 20 style="width: 70em" | Combat Scaling | ||
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! style="width: 6em" | Element !! style="width: 10em" | Name!! Learn !! <span style="background:#e28080"> STR</span> !! <span style="background:#cecd80"> DEX</span> !! <span style="background:#80d9e2"> INT</span> !! <span style="background:#959fdb"> SPR</span> !! <span style="background:#db95d1"> CON</span> !! <span style="background:#c895db"> LUK</span> !! <span style="background:# | ! style="width: 6em" | Element !! style="width: 10em" | Name!! Learn !! <span style="background:#e28080"> STR</span> !! <span style="background:#cecd80"> DEX</span> !! <span style="background:#80d9e2"> INT</span> !! <span style="background:#959fdb"> SPR</span> !! <span style="background:#db95d1"> CON</span> !! <span style="background:#c895db"> LUK</span> !! <span style="background:#3399ff"> Cost </span> !! Cooldown | ||
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<!-- | <!-- | ||
Element Name Learn STR DEX INT SPR CON LUK Cost | Element Name Learn STR DEX INT SPR CON LUK Cost Cooldown | ||
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|Normal || [[Dash Strike]] ||3 Points|| 40% || 60% || || || || || || | |Normal || [[Dash Strike]] ||3 Points|| 40% || 60% || || || || || || | ||
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|<span style="color:orange"> Fire || [[Fire Charge]] ||2 Points|| 50% || || 50% || || || || | |<span style="color:orange"> Fire || [[Fire Charge]] ||2 Points|| 50% || || 50% || || || || 8 || | ||
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|<span style="color:#dcdc52"> Lightning || [[Lightning Charge]] ||2 Points|| || 50% || 50% || || || || | |<span style="color:#dcdc52"> Lightning || [[Lightning Charge]] ||2 Points|| || 50% || 50% || || || || 8 || | ||
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|<span style="color:cyan"> Ice || [[Ice Charge]] ||2 Points|| || || 100% || || || || | |<span style="color:cyan"> Ice || [[Ice Charge]] ||2 Points|| || || 100% || || || || 8 || | ||
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|<span style="color:#5268dc"> Water || [[Water Charge]] ||2 Points|| || || 50% || 50% || || || | |<span style="color:#5268dc"> Water || [[Water Charge]] ||2 Points|| || || 50% || 50% || || || 8 || | ||
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|<span style="color:gray"> Metal || [[Metal Charge]] ||2 Points|| || || 50% || || 50% || || | |<span style="color:gray"> Metal || [[Metal Charge]] ||2 Points|| || || 50% || || 50% || || 8 || | ||
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|<span style="color:purple"> Ghost || [[Ghost Charge]] ||2 Points|| || || || || || || | |<span style="color:purple"> Ghost || [[Ghost Charge]] ||2 Points|| || || || || || || 8 || | ||
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|Normal || [[Soul Shot]] ||3 Points|| || 45% || 40% || 20% || || || || | |Normal || [[Soul Shot]] ||3 Points|| || 45% || 40% || 20% || || || || | ||
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|Normal || [[Arrow Rain]] ||3 Points|| || || || || || || || | |Normal || [[Arrow Rain]] ||3 Points|| || || || || || || || | ||
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|<span style="color:green"> Healing || [[Revitalize]] ||3 Points|| || || 60% || 10% || 30% || || | |<span style="color:green"> Healing || [[Revitalize]] ||3 Points|| || || 60% || 10% || 30% || || 6 || | ||
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|<span style="color:green"> Healing || [[Medishot]] ||3 Points|| || || || || || || || | |<span style="color:green"> Healing || [[Medishot]] ||3 Points|| || || || || || || || | ||