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You, the player, are considered Normal element by default. By using one the Elemental Charge [[skills]], both your element and your Normal element skills change to the charge's element for the skill's duration. While a charge is active, the player will also be surrounded by its particle effect, and attacks that have had their element changed will apply a special hit effect. This applies to basic attacks as well, which are considered Normal element. | You, the player, are considered Normal element by default. By using one the Elemental Charge [[skills]], both your element and your Normal element skills change to the charge's element for the skill's duration. While a charge is active, the player will also be surrounded by its particle effect, and attacks that have had their element changed will apply a special hit effect. This applies to basic attacks as well, which are considered Normal element. | ||
Projectile attacks leave a trail of particle effects behind them as well. | |||
[[File:SROelementTable.png|800px]] | [[File:SROelementTable.png|800px]] | ||
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When player A uses Water Charge, they may take 50% damage but their Frost, an Ice element skill, is unaffected by Water Charge. This means player A still deals 50% damage to the Blazes with their Frost, even while Water Charge is active. | When player A uses Water Charge, they may take 50% damage but their Frost, an Ice element skill, is unaffected by Water Charge. This means player A still deals 50% damage to the Blazes with their Frost, even while Water Charge is active. | ||
==Damage Numbers== | ==Damage Numbers== | ||