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Every time a player levels up, they gain 5 attribute points along with some HP and MP. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck. | Every time a player levels up, they gain 5 attribute points along with some HP and MP. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck. | ||
Players also gain 3 skill points with every level, which they can use to upgrade and learn new [[Skills]]! | |||
==Strength (STR)== | ==Strength (STR)== | ||