Dungeons: Difference between revisions

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===Dungeons===
===Dungeons===
Dungeons look like a floating crystal. You can interact with them by pressing space. To enter a dungeon you will need to offer an Item along with a [[Dungeon Pass]]. The difficulty of the dungeon you enter is entirely decided by the item you offer:
Dungeons look like a floating crystal. To enter a dungeon you must first be in a party, and the party leader must have at least one [[Dungeon Pass]] in their inventory as well as an item to offer. Upon interacting ("spacebar" by default) with them, a window will appear. The party leader must drag an item into the designated box as an offering.


The difficulty of the dungeon you enter is entirely decided by the item you offer:
<div style="float:right; margin-left:10px;">
[[File:DungeonEnter.png|thumb|left|[[Red Shard]] has a rarity of 1.<br> This will be a Normal Difficulty Dungeon.]] 
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{| class="wikitable" style="margin:left"  
{| class="wikitable" style="margin:left"  
|+ Dungeon Difficulty
|+ Dungeon Difficulty
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| Item Rarity 7-9 || Extreme Difficulty
| Item Rarity 7-9 || Extreme Difficulty
|}
|}
After clicking "Enter", one of the offered item and one Dungeon Pass will be erased from the party leader's inventory, and the party will be sent into the Dungeon Entrance.


The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next.  
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next.  


Upon entering a dungeon, everyone within the party will enter at the same time if they all have a Dungeon ticket that will be consumed. However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you'd like to run a dungeon with more players than the default party size.
However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you'd like to run a dungeon with more players than the default party size.  
 
This may, and has, also lead to some mishaps :)


==Completing a Dungeon==
In order to clear a dungeon, you must:
1) find the Key Room, defeat all enemies inside it and pick up the Boss Key
2) find the Boss Room, defeat all enemies inside it


==Bonus Modes==
==Bonus Modes==
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