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===Dungeons=== | ===Dungeons=== | ||
Dungeons look like a floating crystal | Dungeons look like a floating crystal. To enter a dungeon you must first be in a party, and the party leader must have at least one [[Dungeon Pass]] in their inventory as well as an item to offer. Upon interacting ("spacebar" by default) with them, a window will appear. The party leader must drag an item into the designated box as an offering. | ||
The difficulty of the dungeon you enter is entirely decided by the item you offer: | |||
<div style="float:right; margin-left:10px;"> | |||
[[File:DungeonEnter.png|thumb|left|[[Red Shard]] has a rarity of 1.<br> This will be a Normal Difficulty Dungeon.]] | |||
</div> | |||
{| class="wikitable" style="margin:left" | {| class="wikitable" style="margin:left" | ||
|+ Dungeon Difficulty | |+ Dungeon Difficulty | ||
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| Item Rarity 7-9 || Extreme Difficulty | | Item Rarity 7-9 || Extreme Difficulty | ||
|} | |} | ||
After clicking "Enter", one of the offered item and one Dungeon Pass will be erased from the party leader's inventory, and the party will be sent into the Dungeon Entrance. | |||
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. | The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next. | ||
However, if someone else were to offer the same item you used for your party to enter, they will join your instance of the Dungeon. This can be useful if a player dies and needs to re-enter the dungeon, or if you'd like to run a dungeon with more players than the default party size. | |||
This may, and has, also lead to some mishaps :) | |||
==Completing a Dungeon== | |||
In order to clear a dungeon, you must: | |||
1) find the Key Room, defeat all enemies inside it and pick up the Boss Key | |||
2) find the Boss Room, defeat all enemies inside it | |||
==Bonus Modes== | ==Bonus Modes== | ||