Dungeons: Difference between revisions

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After clicking "Enter", one of the offered item and one Dungeon Pass will be erased from the party leader's inventory, and the party will be sent into the Dungeon Entrance. The dungeon's layout will be mapped in the upper righthand corner of your screen as you progress.
After clicking "Enter", one of the offered item and one Dungeon Pass will be erased from the party leader's inventory, and the party will be sent into the Dungeon Entrance. The dungeon's layout will be mapped in the upper righthand corner of your screen as you progress. The item you offered will show as well.


The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next.  
The dungeon that you enter is procedurally generated based on the item you offer. This means that if you offer a different item, even if it has the same rarity, you will enter a dungeon with a different layout. However this also means that you can enter a familiar layout by offering the same item again after completing a Dungeon run. Keep in mind that these generated layouts do reset occasionally, so layouts will not be the same from one day to the next.  
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<div style="float:right; margin-left:10px;">
<div style="float:right; margin-left:10px;">
[[File:DungeonLayoutExample.png|thumb|left|The blue dot is your location. The green dot(s) will show other players.]]   
[[File:DungeonLayoutExample2.png|thumb|left|The blue dot is your location. The green dot(s) will show other players.]]   
</div>
</div>
'''Dungeon Entrance:'''<br>  
'''Dungeon Entrance:'''<br>  
The room you first enter into, denoted by a blue square on the map. Within this room will be a purple Exit Portal, which will take you and only you out of the dungeon should you try to take the portal. After confirming that that is what you want to do.
The room you first enter into, denoted by a blue square on the map. Within this room will be a purple Exit Portal, which will take you and only you out of the dungeon should you try to take the portal. After confirming that that is what you want to do.


'''Standard Room:''' <br>  
'''Standard Room:''' <br>  
Every room besides the Dungeon Entrance builds upon the Standard Room, which is shown as a clear square on the map. There are no portals in these rooms until they are cleared. Each of these rooms will have a single [[Slime]] in them that, after being defeated, will spawn the first wave of monsters. A new wave will spawn after the last monster of a wave is defeated, until all enemies are slain and the room is cleared.
Every room besides the Dungeon Entrance builds upon the Standard Room, which is shown as a clear square on the map. There are no portals in these rooms until they are cleared. Each of these rooms will have a single [[Slime]] in them that, after being defeated, will spawn the first wave of monsters. A new wave will spawn after the last monster of a wave is defeated, until all enemies are slain and the room is cleared.


'''Key Room:''' <br>  
'''Key Room:''' <br>  
Your first main goal is to find this room, which will show as a light red square on the map when you near it. The monsters here will be of a higher difficulty than Standard Rooms, and in the final and hardest wave one of the monsters will drop the Boss Key. A player will have to pick this up into their inventory. After the Key Room is cleared, a green portal will sometimes appear that will take you back to the Dungeon Entrance. This can help save time, but the portal doesn't always appear.
Your first main goal is to find this room, which will show as a light red square on the map when you near it. The monsters here will be of a higher difficulty than Standard Rooms, and in the final and hardest wave one of the monsters will drop the Boss Key. A player will have to pick this up into their inventory. After the Key Room is cleared, a green portal will sometimes appear that will take you back to the Dungeon Entrance. This can help save time, but the portal doesn't always appear.


'''Boss Room:''' <br>  
'''Boss Room:''' <br>  
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After victory is achieved, a window showing player damage contribution will also appear, and a bonus amount of Soul Crystal will be distributed based on it. Successfully clearing this room will unlock one Boss Chest for each party member. After a chest is opened the items within it will spread out onto the floor as per usual, so be kind and don't be greedy. After everyone is done, they can individually take the purple Exit Portal that spawned within the Boss Room or go back through the other dungeon rooms.
After victory is achieved, a window showing player damage contribution will also appear, and a bonus amount of Soul Crystal will be distributed based on it. Successfully clearing this room will unlock one Boss Chest for each party member. After a chest is opened the items within it will spread out onto the floor as per usual, so be kind and don't be greedy. After everyone is done, they can individually take the purple Exit Portal that spawned within the Boss Room or go back through the other dungeon rooms.


'''Loot Room(s):''' These are the yellow rooms on the map, and they're better than Standard Rooms. One chest will spawn for each party member upon clearing. The contents of these chests have a lower quality pool of items than Boss Chests, but a chest is a chest. While exploring the dungeon, there's no harm in going through Loot Rooms while looking for your Key Room or Boss Room. If you really feel like it, you can even explore the dungeon after clearing the Boss Room, looking for Loot Rooms.
'''Loot Room(s):''' These are the yellow rooms on the map, and they're better than Standard Rooms. One chest will spawn for each party member upon clearing. The contents of these chests have a lower quality pool of items than Boss Chests, but a chest is a chest. While exploring the dungeon, there's no harm in going through Loot Rooms while looking for your Key Room or Boss Room. If you really feel like it, you can even explore the dungeon after clearing the Boss Room, looking for Loot Rooms.
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