Category:Monsters: Difference between revisions

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Currently a <s>serious</s> Sirius WIP :3
Currently a <s>serious</s> Sirius WIP :3


A list of all the monsters available as of the 2024 Christmas Playtest.  
==Aggro==
When nearing monsters, an exclamation point may appear above their head shortly before they begin to chase and attack you. This is referred to as gaining aggro, and what monsters you will automatically gain aggro from is determined by your Player Level. As a rule of thumb, the more difficult an enemy, the higher your level has to be in order to avoid automatically gaining their aggro.
 
As you level, you will find that enemies that used to attack you first chance they get may now ignore you. That being said, there is still contact damage, so stay vigilant!
 
Aggro can be gained by simply attacking a monster, or by using the [[Taunt]] skill. Currently, aggro will always go to the last player that hit a monster.


==Grinding Table==
==Grinding Table==
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  A mysterious darkness has appeared!<br>Clear it before continuing hunting!
  A mysterious darkness has appeared!<br>Clear it before continuing hunting!


And as the message appears, so too does the following interactable object:
And as the message appears, so too does the following interactable object somewhere on the map:


[[File:AfkDark.png|50px|link=]]
[[File:AfkDark.png|50px|link=]]
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==The Shiny==
==The Shiny==
<div style="float:right; margin-left:10px;">
<div style="float:right; margin-left:10px;">
[[File:ShinySadling.png|200px|link=|thumb|A shiny [[Sadling]], larger and glowing!]]
[[File:ShinySadling.png|link=|thumb|A shiny [[Sadling]], larger and glowing!]]
</div>
</div>
Shiny monsters have a low chance of spawning, but they can spawn anywhere and for any non-boss monster. They can even spawn inside of Dungeons!  
Shiny monsters have a low chance of spawning, but they can spawn anywhere and for any non-boss monster. They can even spawn inside of Dungeons!  
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If you find a shiny monsters, consider using Player EXP boosters like [[Guilds|Guild]] Perks or [[2x EXP Coupon]]s to get some explosive gains!
If you find a shiny monsters, consider using Player EXP boosters like [[Guilds|Guild]] Perks or [[2x EXP Coupon]]s to get some explosive gains!
==Aggro==
When nearing monsters, an exclamation point may appear above their head shortly before they begin to chase and attack you. This is referred to as gaining aggro, and what monsters you will automatically gain aggro from is determined by your Player Level. As a rule of thumb, the more difficult an enemy, the higher your level has to be in order to avoid automatically gaining their aggro.
As you level, you will find that enemies that used to attack you first chance they get may now ignore you. That being said, there is still contact damage, so stay vigilant!
Aggro can be gained by simply attacking a monster, or by using the [[Taunt]] skill. Currently, aggro will always go to the last player that hit a monster.
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