Player Stats: Difference between revisions

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==Leveling==
==Leveling==
Every time a player levels up, they gain 5 attribute points along with some HP and MP. By opening the Attribute Menu [O], players will then have the ability to allocate these points to any assignable attribute that they'd like.  
Every time a player levels up, they gain 5 Stat Points along with some HP and MP. By opening the Attribute Menu [O], players will then have the ability to allocate these points to any assignable attribute that they'd like.  


The 6 current assignable attributes are: <span style="background:#e28080"> STR</span>, <span style="background:#cecd80"> DEX</span>, <span style="background:#80d9e2"> INT</span>, <span style="background:#959fdb"> SPR</span>, <span style="background:#db95d1"> CON</span>, and <span style="background:#c895db"> LUK</span>.
The 6 current assignable attributes are: <span style="background:#e28080"> STR</span>, <span style="background:#cecd80"> DEX</span>, <span style="background:#80d9e2"> INT</span>, <span style="background:#959fdb"> SPR</span>, <span style="background:#db95d1"> CON</span>, and <span style="background:#c895db"> LUK</span>.
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