Category:Skills: Difference between revisions

Line 62: Line 62:
</div>
</div>
When gaining Skill EXP for any Combat Skill, you will also gain Skill EXP for that skill's "Category Passive". Melee. Range. Magic. Faith.  
When gaining Skill EXP for any Combat Skill, you will also gain Skill EXP for that skill's "Category Passive". Melee. Range. Magic. Faith.  
*Certain skills also have a Combat Passives requirement to learning them!


Passives level automatically and require no material components, mainly providing % Damage every 3 levels in what are referred to as "Skill Perks". Each Category Passive goes up to a maximum level of 99, and also have notable breakpoint levels where Skill Perks provide something besides % Damage:
Passives level automatically and require no material components, mainly providing % Damage every 3 levels in what are referred to as "Skill Perks". Each Category Passive goes up to a maximum level of 99, and also have notable breakpoint levels where Skill Perks provide something besides % Damage:
Line 69: Line 71:
'''Magic:''' <br>Every 3 levels, you gain +1 Max MP. <br>Every 12 levels, you gain +1 MP Regeneration Per Tick (and +1 Max MP).<br>
'''Magic:''' <br>Every 3 levels, you gain +1 Max MP. <br>Every 12 levels, you gain +1 MP Regeneration Per Tick (and +1 Max MP).<br>
'''Faith:''' <br>Every 7 levels, you gain +1 Defense. <br>Every 20 levels, you gain +1 HP Regeneration Per Tick.<br>
'''Faith:''' <br>Every 7 levels, you gain +1 Defense. <br>Every 20 levels, you gain +1 HP Regeneration Per Tick.<br>
*Certain skills have a Combat Passives requirement to learning them!


==Life Perks==
==Life Perks==
member
2,739

edits