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<span class="Ghost Neutral">Ghost</span>: Inflicts "Haunted" on enemy, causing 115%* damage over 2.5s and pulling other enemies to it. The damage can stack, and enemies already Haunted will instead spread Haunted to others.<br>
<span class="Ghost Neutral">Ghost</span>: Inflicts "Haunted" on enemy, causing 115%* damage over 2.5s and pulling other enemies to it. The damage can stack, and enemies already Haunted will instead spread Haunted to others.<br>


<span class="Metal Neutral">Metal</span>: Lower the target's DEF while gaining a stacking buff that increases your own DEF. Maximum stacks of 10*. <br>
<span class="Metal Neutral">Metal</span>: Lower the target's DEF while gaining a stacking buff that increases your own damage reduction. Maximum damage reduction of 40%*. <br>


<span class="Lightning Neutral">Lightning</span>: Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -> 300 -> 180 -> 102). This effect does nothing to the initial target.<br>
<span class="Lightning Neutral">Lightning</span>: Deal damage to up to 4 nearby enemies, 75%* damage to the first and reducing that amount by 40% with each bounce (e.g. 500 -> 300 -> 180 -> 102). This effect does nothing to the initial target.<br>
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