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(Created page with "==Player Stats== Every time a player levels up, they gain [???] stat points. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any of the 6 attributes they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck. ==Strength (STR)== Description: [???] - The damage of many close-ranged Physical Skills scale...") |
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==Player Stats== | ==Player Stats== | ||
Every time a player levels up, they gain | Every time a player levels up, they gain 5 attribute points. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck. | ||
==Strength (STR)== | ==Strength (STR)== | ||