Category:Skills: Difference between revisions
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'''1) Skill level is one of the largest ways to increase your DPS, and the higher the level the higher the difference. Try not to leave skills at +100% Skill EXP if you have the resources to level them!'''<br> | '''1) Skill level is one of the largest ways to increase your DPS, and the higher the level the higher the difference. Try not to leave skills at +100% Skill EXP if you have the resources to level them!'''<br> | ||
'''1) Lower level skills will gain less Skill EXP both for itself and for the | '''1) Lower level skills will gain less Skill EXP both for itself and for the relevant Passive(s), so even more reason to level your skills!'''<br> | ||
'''3) The math works in such a way that all skills do similar amounts of damage when taking cooldown into consideration. Feel free to focus on the skills you like the most visually! | '''3) The math works in such a way that all skills do similar amounts of damage when taking cooldown into consideration. Feel free to focus on the skills you like the most visually! | ||
Revision as of 18:40, 24 September 2025
Skills are a core part of Soul's Remnant, allowing the player to perform special feats in combat or other environments that both reflect and dictate their attribute distribution and equipment loadout. There's more to personal expression than just equipment, after all.
It's also about how you live and how you fight!
Passives
ain exp for passives, mostly damage but occasionally specific stuff like hp blah fill in
Skill Tables
Below are sortable tables meant to help you compare skills, as well as help you determine what skills you may or may not use while playing.
The Skill Categories table is a good way of determining what skills benefit from what types of Attack Speed. For example, Shield Slam's cooldown is only affected by Melee Attack Speed and Global Attack Speed. You can easily find skill categories while playing Soul's Remnant as well, by going to the Learned Skills tab of your Skills Window [K] and checkmarking the relevant box.
| Skill Categories | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | Melee | Range | Magic | Faith | Gathering | Crafting | Life | ||||||||||||
| Heavy Strike | |||||||||||||||||||
| Grapple Strike | |||||||||||||||||||
| Upward Strike | |||||||||||||||||||
| Dash Strike | |||||||||||||||||||
| Soul Shot | |||||||||||||||||||
| Nova | |||||||||||||||||||
| Flame Barrage | |||||||||||||||||||
| Gravity Well | |||||||||||||||||||
| Ninja Throw | |||||||||||||||||||
| Triple Throw | |||||||||||||||||||
| Arrow Rain | |||||||||||||||||||
| Revitalize | |||||||||||||||||||
| Medishot | |||||||||||||||||||
| Burst Shield | |||||||||||||||||||
| Mana Shield | |||||||||||||||||||
| Taunt | |||||||||||||||||||
| Armor Link | |||||||||||||||||||
| Whirlwind | |||||||||||||||||||
| Onslaught | |||||||||||||||||||
| Crescent Slash | |||||||||||||||||||
| Shield Slam | |||||||||||||||||||
| Slash | |||||||||||||||||||
| Smite (Skill) | |||||||||||||||||||
| Elemental Charge | |||||||||||||||||||
| Cursed Throw | |||||||||||||||||||
| True Shot | |||||||||||||||||||
| Arrow Storm | |||||||||||||||||||
| Dash | |||||||||||||||||||
| Shadow Step | |||||||||||||||||||
| Shadow Twin | |||||||||||||||||||
| Divine Blessing | |||||||||||||||||||
| Blink | |||||||||||||||||||
| Soul Bomb | |||||||||||||||||||
| Gust | |||||||||||||||||||
| Star Fall | |||||||||||||||||||
| Arcane Surge | |||||||||||||||||||
| Empower | |||||||||||||||||||
| Blood Sacrifice | |||||||||||||||||||
| Divine Protection | |||||||||||||||||||
| Magic Burst | |||||||||||||||||||
| Mining | |||||||||||||||||||
| Herbalism | |||||||||||||||||||
| Fishing | |||||||||||||||||||
| Nature's Veil | |||||||||||||||||||
| Weapon Smithing | |||||||||||||||||||
| Armor Crafting | |||||||||||||||||||
| Jewelry Crafting | |||||||||||||||||||
| Artisan Crafting | |||||||||||||||||||
| Cooking | |||||||||||||||||||
| Alchemy | |||||||||||||||||||
| Merchant | |||||||||||||||||||
| Grapple | |||||||||||||||||||
Grapple may fall into the Life category, but it is very much useful in combat! The Grapple skill can allow you to hang from walls, ceilings, and platforms for approximately 5 seconds before you are detached. While attached you can swing side-to-side, and change your vertical position with the Up and Down keys. From early-game and even into late-game, Grapple can be an invaluable tool in the right hands!
The Combat Scaling table is meant to provide an out-of-game option for seeing how skills scale and what they scale with. Extra details like Size and Duration are not included. For the purposes of this table, we feel that including a Power column and a Mob (Amount) column is enough. You can always click on the Skill's name to be taken to its page for more information!
| Combat Scaling | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | Power | Mob | Melee | Range | Magic | Faith | Health | Mana | CD | ||||||||||
| Heavy Strike | 18 + 9/Lv | 3 | 183% + 23%/Lv | 2.6s | |||||||||||||||
| Grapple Strike | 35 + 18/Lv | 1 | 810% + 90%/Lv | 655% + 85%/Lv | 620% + 80%/Lv | 3.9s | |||||||||||||
| Upward Strike | 19 + 9/Lv | 3 | 115% + 23%/Lv | 2.6s | |||||||||||||||
| Dash Strike | 6 + 3/Lv | 3 | 152% + 22%/Lv | 152% + 22%/Lv | 2.6s | ||||||||||||||
| Soul Shot | 14 + 7/Lv | 3 | 110% + 22%/Lv | 65% + 20%/Lv | 2.0s | ||||||||||||||
| Nova | 19 + 9.5/Lv | 3 | 39% + 13%/lv | 1.7s | |||||||||||||||
| Flame Barrage | 13 + 6.5/Lv | 1 | 168% + 21%/Lv | 122% + 20%/Lv | 6.0s | ||||||||||||||
| Gravity Well | 7 + 3.5/Lv | 2 | 70.8% + 8.8%/Lv | 10.5s | |||||||||||||||
| Ninja Throw | 14 + 7/Lv | 1 | 79.1% + 66%/Lv | 0.4s | |||||||||||||||
| Triple Throw | 13 + 7/Lv | 1 | 57% + 19%/Lv | 3.0s | |||||||||||||||
| Arrow Rain | 4.1 + 0.35/Lv | 1 | 126% + 21%/Lv | 126% + 21%/Lv | 126% + 21%/Lv | 4.0s | |||||||||||||
| Revitalize | 15 + 8/Lv | 2 | 12% + 1%/Lv | 20% + 2%/Lv | 6.5s | ||||||||||||||
| Medishot | 5 + 3/Lv | 3 | 27% + 5%/Lv | 7.5s | |||||||||||||||
| Burst Shield | 19 + 9.5/Lv | 3 | 248% + 38%/Lv | 328% + 41%/Lv | 5.0s | ||||||||||||||
| Mana Shield | 0.4 + 0.05/Lv | 1 | 1.0s | ||||||||||||||||
| Taunt | 1 + 0.5/Lv | 3 | 3% | 45s | |||||||||||||||
| Armor Link | N/A | 1 | 2.0s | ||||||||||||||||
| Whirlwind | 20 + 10/Lv | 3 | 103.6% + 13.2%/Lv | 105.6% + 13.2%/Lv | 95.6% + 12.2%/Lv | 9.0s | |||||||||||||
| Onslaught | 10 + 5/Lv | 1 | 108% + 12%/Lv | 99% + 12%/Lv | 90% + 10%/Lv | 5.2s | |||||||||||||
| Crescent Slash | 24 + 12.5/Lv | 4 | 200% + 25%/Lv | 200% + 25%/Lv | 3.9s | ||||||||||||||
| Shield Slam | 60 + 30/Lv | 1 | 839% + 92%/Lv | 612% + 86%/Lv | 640% + 90%/Lv | 3.9s | |||||||||||||
| Slash | 8 + 4/Lv | 2 | 62.6% + 6.8%/Lv | 1.3s | |||||||||||||||
| Smite (Skill) | 42 + 21/Lv | 5 | 106% + 53%/Lv | 10.0s | |||||||||||||||
| Elemental Charge | N/A | 1 | 1.0s | ||||||||||||||||
| Cursed Throw | 15 + 8/Lv | 5 | 98% + 14%/Lv | 112% + 16%/Lv | 98% + 14%/Lv | 3.0s | |||||||||||||
| True Shot | 31.25 + 16/Lv | 4 | 96% + 31%/Lv | 96% + 31%/Lv | 5.0s | ||||||||||||||
| Arrow Storm | 17 + 8.5/Lv | 1 | 60% + 20%/Lv | 30% + 20%/Lv | 6.0s | ||||||||||||||
| Dash | N/A | N/A | 1.0s | ||||||||||||||||
| Shadow Step | N/A | 1 | 8.0s | ||||||||||||||||
| Shadow Twin | N/A | N/A | 4.0s | ||||||||||||||||
| Divine Blessing | N/A | N/A | 5.0s | ||||||||||||||||
| Blink | N/A | N/A | 1.5s | ||||||||||||||||
| Soul Bomb | 12 + 6.5/Lv | 4 | 164% + 20.5%/Lv | 3.0s | |||||||||||||||
| Gust | 30 + 15/Lv | 4 | 224% + 32%/Lv | 160% + 30%/Lv | 4.5s | ||||||||||||||
| Star Fall | 16 + 8/Lv | 1 | 22% + 11%/Lv | 24% + 12.5%/Lv | 7.5s | ||||||||||||||
| Arcane Surge | 7 + 5/Lv | 3 | 46.1% + 6.2%/Lv | 41% + 6%/Lv | 7.5s | ||||||||||||||
| Empower | N/A | N/A | 4.0s | ||||||||||||||||
| Blood Sacrifice | 30 + 5/Lv | N/A | 1.5s | ||||||||||||||||
| Divine Protection | N/A | N/A | 14% + 4%/Lv | 120s | |||||||||||||||
| Magic Burst | 11 + 5/Lv | 3 | 81.2% + 10.2%/Lv | 1.0s | |||||||||||||||
Combat Skill Leveling
Before talking about anything else, it's important that we make something very clear here about Combat Skills:
1) Skill level is one of the largest ways to increase your DPS, and the higher the level the higher the difference. Try not to leave skills at +100% Skill EXP if you have the resources to level them!
1) Lower level skills will gain less Skill EXP both for itself and for the relevant Passive(s), so even more reason to level your skills!
3) The math works in such a way that all skills do similar amounts of damage when taking cooldown into consideration. Feel free to focus on the skills you like the most visually!
To accommodate for this, Soul's Remnant has a system in place that makes level skills easier.
If you have a Combat Skill that is a higher level than the one you are currently gaining Skill EXP for, then that amount of Skill EXP is increased!
Yes, you can comfortably gain Skill EXP even after reaching enough to level the skill up. As mentioned above however, skill level is a big factor in how damage is calculated.
A rare material used to level every combat skill past a certain point are the Dungeon Crystals, which are best obtained through Dungeons or quests. Mostly Dungeons, so don't be shy about trying to use up your Dungeon Passes with a party!
Life Skill Leveling
Skill level is also very important for Life Skills. In order to gather certain materials from the world, you will need to have the related Gathering Skill at a high enough level. And certain crafting recipes will only be unlocked after reaching the required Crafting Skill level as well.
Luckily, it's a lot more straightforward to level a Life Skill than it is to level a Combat Skills. Life Skills don't have any material requirements to level them! Because of this, Life Skills will typically level up automatically once you get enough Skill EXP for them, making it easy to keep gathering or crafting without having to worry about missing out on any benefits.
Skill Points
Sometimes referred to as "Active Points", these are a very important resource you have to be careful with due to how impactful skill level is to damage calculation.
Combat skills can cost anywhere from 1 to 3 skill points to activate at level 1, and from that point on each additional level costs 1 skill point.
Skills gain Skill EXP by using them. For example, you can level damaging skills only by last hitting enemies with said skill, healing skills by healing yourself/allies, or buffing skills by hitting enemies with any physical skill while the buff is in use. Skills can also gain EXP through the use of Skill Books, which are mainly found in dungeons. Some skills can only gain EXP with these books. Once a skill has enough EXP to level up, you must go into the Crafting Menu (M) and level upgrade it before the skill can earn any more Skill EXP.
So search for chests, fight monsters, trade with players, and clear Dungeons to get the skills you want and deserve!
Pages in category "Skills"
The following 53 pages are in this category, out of 53 total.