Player Stats: Difference between revisions

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Every time a player levels up, they gain 5 attribute points along with some HP and MP. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck.
Every time a player levels up, they gain 5 attribute points along with some HP and MP. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck.


Players also gain 3 skill points with every level, which they can use to upgrade and learn new [[Skills]].
Players also gain 2 skill points with every level, which they can use to upgrade and learn new [[Skills]].


==Strength (STR)==
==Strength (STR)==
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