Player Stats: Difference between revisions

Jump to navigation Jump to search
Line 4: Line 4:
   [[File:AttributesWindow.png|thumb|Level 21, Casual Melee (Christmas 2024)]]
   [[File:AttributesWindow.png|thumb|Level 21, Casual Melee (Christmas 2024)]]
</div>
</div>
Every time a player levels up, they gain 5 attribute points along with some HP and MP. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; Strength, Spirit, Dexterity, Constitution, Intelligence, and Luck.
Every time a player levels up, they gain 5 attribute points along with some HP and MP. By opening the Attribute Menu (default key: o), players will then have the ability to allocate these points to any attribute they'd like. These points can be freely reset once per real life hour. The 6 current attributes are; <span style="background:#e28080"> STR</span>, <span style="background:#cecd80"> DEX</span>, <span style="background:#80d9e2"> INT</span>, <span style="background:#959fdb"> SPR</span>, <span style="background:#db95d1"> CON</span>, and <span style="background:#c895db"> LUK</span>.


Players also gain 2 skill points with every level, which they can use to upgrade and learn new [[Skills]].
Players also gain 2 skill points with every level, which they can use to upgrade and learn new [[Skills]].
member
2,739

edits

Navigation menu